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Unread 15 Mar 2007, 13:04   #1
Alphadominus
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Zero roid planets

If you guys care to look through the Universe there are/were quite a number of planets with zero roids. Plainly they have no plans to play the game properly, if at all, and it would benefit the game in general to have them removed, especially considering the 10 planet galaxies we started with.
Might I suggest that planets which have not initiated any roids in the first 24 hours are removed to 200 ? Perhaps it could be incorporated in future rounds.

It really is a big "downer" for the other players in such galaxies - I guess some were worse having 2 or 3 such planets - and does absolutely nothing to promote the true spirit of the game.

Just my 2 cents worth.

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Unread 15 Mar 2007, 13:35   #2
Kal
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Re: Zero roid planets

how about putting all planets by default into c200 with first roid initiation moving them to the main universe?
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Unread 15 Mar 2007, 16:26   #3
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Re: Zero roid planets

Nice idea starting everyone in c200 until first roid initiation. Would screw up buddy packs though.
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Unread 15 Mar 2007, 16:31   #4
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Re: Zero roid planets

Quote:
Originally Posted by Beeblbrox
Nice idea starting everyone in c200 until first roid initiation. Would screw up buddy packs though.
Not if you have an active buddypack
And i'm sure it wouldn't be a huge problem for coders to fix that (i hope)
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Unread 15 Mar 2007, 16:49   #5
Kal
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Re: Zero roid planets

the shuffler doesn't need to know about the rule - it can still build galaxies as normal (would need a mod to leave all 0 roids planets in c200 regardless of paid/free), but its really a simple shuffle mod. In fact the shuffler mod is proabably the easiest of the changes.
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Unread 15 Mar 2007, 17:49   #6
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Re: Zero roid planets

Quote:
Originally Posted by Kal
how about putting all planets by default into c200 with first roid initiation moving them to the main universe?
Fantastic idea!
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Unread 15 Mar 2007, 17:51   #7
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Re: Zero roid planets

Quote:
Originally Posted by Beeblbrox
Nice idea starting everyone in c200 until first roid initiation. Would screw up buddy packs though.
True but this can be easily "got around" by keeping EVERYTHING in c200 until PT 36, and a base # of roids taken at PT 0. Basically if I begin the round with 18 roids and initiate no more, I won't go into the main universe. If I begin with 18 and initiate up to 21 over the first tick, I will be placed in the main universe at PT 36.
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