Some ideas - Extra objectives to the game
There are a couple of ideas i have been thinking about, or saw on other games which could add more depth to the game, and give other alliances something to fight other than the top galaxy, top planet or top alliance spot.
1. Flags/Points: Each day (24 ticks) the alliances get flags (points) for highest roids growth (let's top 5 get 7/5/3/2/1). Same with highest score growth, you could split into highest XP / value growth. Notice it should be based on percentage, not on actual growth. Alliances size should have a minimum member count to qualify for each days rewards.
2. Points could be redeemed. Let's say, an alliance could redeem 10 points for 1m resources which can be awarded to any member of the alliance below avg score.
Got one or two more ideas which i haven't given much thought, but i will try to make a newer post later, once i get home.
Anyways, let's see what you guys think of it, and perhaps you can give more ideas, let's do a brainstorming session :P
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