Quote:
Originally Posted by The Real Arfy
The other other side of the coin is that they tend not to care about their own planet, and attacking them does absolutely nothing.
|
Destroying security centres will decrease their effectiveness. And it takes time for them to rebuild.
Quote:
Originally Posted by Cowmando
also oppers tend to be below your bash limit or at leist to small to be worth hitting
|
This is why, in that other post, i suggested that big players could use a proxy planet to attack the covert opper - ie, you get your good galaxy mate who's just been FC to use his surviving SKs on this guy who keep annoying you. Thus, vengeance is served.
Quote:
There is currently nothing you can do about it except immuneity which is a very high price to stop the coverts, I know we are supposed to be encorageing smaller players and what i am suggesting does not actually hurt them it just stopps them doing you as much damage. Also attacking oppers conventionally is not going to reduce their opping unless you bash them into oblivion and even then it will only take what 2 days at most to get them full scale opping again.
|
Oh noes! There isnt anything you can do about it except immunity?! Oh my, that's such a terrible thing, isnt it. How
unfortunate you are that you could solve all your covert ops drama just by being immune. You know what sounds like a good solution? Engineering Priority 2 - it'll stop much of the covert ops against you (especially Blackout which is the most troublesome), without being totally immune. Gradually, the covert opper will go elsewhere to a more willing victim.
Frankly, the 'damage' that a covert opper can do to you is quite insigificant. A few ships here and there, a few resources every now and again, maybe a structure or two if they get really lucky and you dont change your engineering. And that's about it. Frankly, you
whinge that it 'costs too much' to be immune from covert ops. Well, that's a subjective perspective, as "too much" depends on whom you are talking to. Personally, i would say that there is a risk and reward situation here; work out how much letting him covert op you as he has been doing costs, then work out how much it would cost to be 1) immune, then 2) more difficult. If the cost of letting him continue exceed the cost of immunity, then become immune. If the costs of letting him continue exceed the cost of higher resistance, become more resistant. If the costs of him to continue is less than either, then dont bother at all.
I would have thought that this would have been more obvious rather than letting another form of vengeance to be permitted through the covert op system.