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Unread 23 Feb 2007, 18:05   #1
MotoX
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Another fun alliance - not/yes?

There would be an alliance that plays not for the win but for the likes of pure joy in killing ships etc. How far/high will such an alliance go?

Planet 1.1.1 is the base of the alliance that everyone in PA should know about (or would after some time when “the hammer falls on them”)

Scenario: One of the alliance member is under attack. Planets 1.1.1 sends an in game message to the attacking planet and tells him as follows:

“You are attacking a member in the alliance “NoWinOnlyKillAlliance” and if you land we guarantee as follows.

1. We will as long as this round goes on see to it that the amount of roids you probably will steel from us will be taken back at least double up.
2. We aim to FC you at least once so your main fleet will be killed.

Those two statements/roles would be the foundation of the alliance and carried out every time an enemy attacks.
After a while if the “roles” are carried out properly there would be some “respect” out there and people would think “twice” before attacking a member of such an alliance?

Even if the attacks are overwhelming and the goal to “punish” everyone would be a task
to hard to carry out before the round ends, there would still be a hit list to work on.

I’m not sure yet how many members it would take to make such an alliance but it sure would be fun.

The “normal” stuff such as attacks etc should also be apart of the alliance…

Discuss….
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Unread 23 Feb 2007, 18:07   #2
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Re: Another fun alliance - not/yes?

You forgot to mention that all your members build lots and lots of Structure Killers.
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Unread 23 Feb 2007, 18:09   #3
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Re: Another fun alliance - not/yes?

I would declare war on this alliance immedietly, it sounds shite
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Unread 23 Feb 2007, 19:11   #4
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Unhappy Re: Another fun alliance - not/yes?

Damn, so far it’s looks like a bad idea according to the posts..well back to the drawing board then
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Unread 23 Feb 2007, 20:13   #5
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Re: Another fun alliance - not/yes?

firstly co-ordinating a kill on a planet takes time and hard work, it requires a fleet catch, that could take days ..... and lots of fleets.

you would never have time in 1 round to FC and roid every planet that dares attack one of yours.

last time pa had a feared alliance it backfired on them horrendously because most of the game blocked and beat the living *bleep out of them.


so as such your plan for a new alliance is ok.. as long as u can recruit people with skill, patience and enjoy being hated and hunted down and killed.
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Unread 23 Feb 2007, 20:20   #6
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Re: Another fun alliance - not/yes?

Quote:
Originally Posted by Mistwraith

so as such your plan for a new alliance is ok.. as long as u can recruit people with skill, patience and enjoy being hated and hunted down and killed.
In that case, I will join!
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