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Unread 10 Nov 2002, 20:39   #1
rhkhdh
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Why did i pick zik? :(

For the last round ever i just had to pick the worst race ever now didnt i! zik are good for the start of the round, but when it gets near the end, they are crap!
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Unread 10 Nov 2002, 21:40   #2
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Re: Why did i pick zik? :(

Quote:
Originally posted by rhkhdh
For the last round ever i just had to pick the worst race ever now didnt i! zik are good for the start of the round, but when it gets near the end, they are crap!
And this is because.... why?
can you put some reasoning behind your statements please mate?






btw, is it becasue of Ziks lack of initiative? if so, all i can says is that i told you so.
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Unread 10 Nov 2002, 22:05   #3
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isnt the last round of PA meant to be a fun round to play?

imo zik is deffo fun to play

better than freezing **** but that could be jsut me ofc
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Unread 10 Nov 2002, 22:25   #4
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yeah, right.
i went zik for the fun part too.
i mean, what is nastier?
stealing a guy 100 roids or stealing a guy 100 roids and 200 black widows?


if this wouldn't be the last round i'd prolly be going terran again...
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Unread 11 Nov 2002, 04:32   #5
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cuz ziks are teh sh1t (being a rather large zik i should know )
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Unread 11 Nov 2002, 10:18   #6
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well Zik should be fun nothing better or more staifyin then seein that u've stolen roids and having half his own fleet shoot bak at him =p
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Unread 11 Nov 2002, 12:02   #7
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idd nicking pegs that kill the harpies next tick

and zik has very good kill ships aswell, cutter, clipper (2 ships who will most likely be the backbone of a random zik fleet)

just go experiment and u'll enjoy

i just nicked 200 pegs and 35 dems, not really enough to go roiding with, but can perfectly be backed up by clippers/rogues.
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Unread 11 Nov 2002, 16:18   #8
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I think that if you play zik right (takes a round of experience with them to know how to play them right) they can be the best race. A good zik fleet can attack any race, and all you basicly need are fr and de. I personally like the massive cutter and clipper fleet, it's great against any race, and to cap ships add some marauders into it.
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Unread 13 Nov 2002, 02:44   #9
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Those Corsairs are nasty little buggers too
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Unread 13 Nov 2002, 09:37   #10
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corsairs are good for defenc
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Unread 13 Nov 2002, 14:18   #11
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Zik bad? I guess u have to tell that to the #5 of universe. He is a zik. So feel free to mail him that he has chosen the wrong race, and that he isn't allowed to be #5
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Unread 13 Nov 2002, 14:41   #12
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Re: Why did i pick zik? :(

Quote:
Originally posted by rhkhdh
For the last round ever i just had to pick the worst race ever now didnt i! zik are good for the start of the round, but when it gets near the end, they are crap!
Your sig is wrong then.
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Unread 14 Nov 2002, 01:38   #13
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I choosed Zik.. and found their poor initive to be really annoying. Also the fact that the capture of ships is based on resoures, and not on armour, is a REAL pain. damn spinner.
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Unread 14 Nov 2002, 04:38   #14
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Quote:
Originally posted by Silva baby
corsairs are good for defenc
Corsairs are good. Period.
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Unread 14 Nov 2002, 09:54   #15
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corsairs are overall very good cept the amount of xans around realli screws teh whole purpose of them =
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Unread 14 Nov 2002, 11:16   #16
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in what way are corsairs good?

they have good agility mmkay, but i really dont bother building too much of em.

i can build 6k corsair a day if i like, but i think its a pure waste of resources.
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Unread 14 Nov 2002, 11:51   #17
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figther swarms are always good m8
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Unread 14 Nov 2002, 12:32   #18
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FI swarms might be ok but there are always people out there wih more pegs than ya fighters can handle.
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Unread 14 Nov 2002, 15:25   #19
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Quote:
Originally posted by MrLobster
FI swarms might be ok but there are always people out there wih more pegs than ya fighters can handle.
pegs aint no prob for a normal zik

*cough* clipper *cough*

though, if a substantial amount of ure fleet consists of fighters, and u have to send ure fi+co away coz of the pegs, then u can get owned pretty easily. That is why i wonder what the use of a total 'swarm' fleet is. Im a 9 mil zik with 3k corsair and 5k cutlass and i only use them for defence (important too i know).
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Unread 14 Nov 2002, 16:51   #20
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in a battle of equal res cost of pegs and corsair they are pretty much equal in kill rate. ie 20k corsair vs 1k pegs is 180k score loss for the corsair and 178k for the pegs in the first tick.
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Unread 14 Nov 2002, 17:04   #21
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There fore pegs rule!
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Unread 14 Nov 2002, 18:23   #22
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Quote:
Originally posted by thomas4


pegs aint no prob for a normal zik

*cough* clipper *cough*

though, if a substantial amount of ure fleet consists of fighters, and u have to send ure fi+co away coz of the pegs, then u can get owned pretty easily. That is why i wonder what the use of a total 'swarm' fleet is. Im a 9 mil zik with 3k corsair and 5k cutlass and i only use them for defence (important too i know).
unless you havn't noticed clipper doesn't fire until after the Pegasus so it can't stop it from firing on you zik FI. but so caped Taras and roachs should handle that for you
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Unread 14 Nov 2002, 21:26   #23
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corsair = best emp fi flak
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Unread 14 Nov 2002, 21:30   #24
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Quote:
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corsair = best emp fi flak
yea cause you can have so many so very easy
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Unread 14 Nov 2002, 21:31   #25
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actually spiders and harpies are the best fi emp flack. Corsair do have a bigger target range though

Doorsdown it doesnt matter if it fires after the peg, you cant rely on stolen roaches/tarants unless you got a farm either.
The fact that the clippers will still rip apart pegs and the fact pegs waste power on overkill when hitting corsair means you have a nasty deterrant no matter what.
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Unread 14 Nov 2002, 21:53   #26
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Quote:
Originally posted by tokath
actually spiders and harpies are the best fi emp flack. Corsair do have a bigger target range though

Doorsdown it doesnt matter if it fires after the peg, you cant rely on stolen roaches/tarants unless you got a farm either.
The fact that the clippers will still rip apart pegs and the fact pegs waste power on overkill when hitting corsair means you have a nasty deterrant no matter what.
Actuall when they fire matters. cince your clippers will be destroyed when he brings his Wyverns along to rip up the cutters. So not only will you lose your Corsiar's and Cuttlass's, you will aslo lose you clippers and or buccaneers. And you can't tell me that teraans attack with Pegs/Dem/wyv.
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Unread 14 Nov 2002, 22:00   #27
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oh pls, wyverns have good init and poor killing power, even comparing them to buccs instead of clippers (128k compared to 90.5k res to kil 1 wyvern) they loose more.

They cant mass wyvern either otherwise they either kill the cap or the pegs got dominated.
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Unread 15 Nov 2002, 04:37   #28
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hm intersting in the fact that ppl have suggested Ziks with corsaris to be emp flak............. to wat purpose that u would need to send fi to um attack anyway? i thought de,cr fr fleet was fine with all ur god damn pegasus ur MEANT to haev stolen =p
on the other hand Wyverns are useful agfainst Cath which is wat i see as their main purpose
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Unread 15 Nov 2002, 15:40   #29
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Quote:
Originally posted by Doorsdown


Actuall when they fire matters. cince your clippers will be destroyed when he brings his Wyverns along to rip up the cutters. So not only will you lose your Corsiar's and Cuttlass's, you will aslo lose you clippers and or buccaneers. And you can't tell me that teraans attack with Pegs/Dem/wyv.
if u really want to 'destroy' all the clippers on a home planet, u really need to bring it on with your wyverins, and thus fking ure cap.

Just a reminder: Terrans wont like Pirates, unless they send Dragons along, but then the advantages of wyverins are less.

Not every Zik has Pirates tho.
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