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1 Jun 2007, 20:33
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#1
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Registered User
Join Date: Mar 2005
Posts: 25
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Resource Donation
so two rounds in a row looks like gal donate to a top ranked XP hoe, heh
Ally/Gal donations should be limited to low value AND low score, limiting it to just value is silly.
I can't see any cons to this top ranked players dont need galaxy donations.
Mista
edit: how small was greenhills compared to his gal? maybe he was small enough both ways. another solution could be to limit the amount of res that can move through the gal fund, especially near round end. large amount of resource movement is cheap and ruins the game ;p
Last edited by Mista; 1 Jun 2007 at 20:45.
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1 Jun 2007, 20:39
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#2
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s-eX-y
Join Date: Jan 2006
Location: Finland
Posts: 9
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Re: Resource Donation
Yeah... Greenhills did great job in round 21... Technically he just waited and waited until his galaxy got enough resources in stockpiles, after that MoD ( Greenhills) Decided that he needed all resources and oops.. He ended up into top 3 ?
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1 Jun 2007, 20:44
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#3
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Non directed and witty
Join Date: Nov 2001
Location: #ascendancy
Posts: 814
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Re: Resource Donation
just limit like the ally fund, how much can be given / taken (i know there is no limit on being donated to by the fund but there is a max donation per day) in a day by one planet. heh
__________________
CATHAAAAAARGH
I've won 4 rounds.
I'm kinda a big deal.
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1 Jun 2007, 21:11
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#4
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Resource Donation
We don't need more shit rules, we need less.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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1 Jun 2007, 21:13
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#5
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The Original Carebear
Join Date: Nov 2004
Location: Trondheim, Norway
Posts: 1,048
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Re: Resource Donation
Quote:
Originally Posted by Mzyxptlk
We don't need more shit rules, we need less.
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Completely agreed honey!
__________________
If at first you don't succeed, try, try again. Then quit. No use being a damn fool about it.
Oh crap, I might be back. I should take my own advice.
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1 Jun 2007, 21:14
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#6
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Flash in the PAN
Join Date: Aug 2005
Location: Birmingham, Romania
Posts: 554
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Re: Resource Donation
When the check is done to see if the recipient's value is below the galaxy average, it needs to include the recipient's current resources.
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1 Jun 2007, 21:25
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#7
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Registered User
Join Date: Jul 2005
Posts: 168
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Re: Resource Donation
No it need to be based on both score and value. Greenhills was below on value, but not on score, he was one of the highest ranked in score because of xp.
That's why he got the res.
So get a limit that says that you got to be below both avg score and value
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1 Jun 2007, 21:34
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#8
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Pedantic hypocrite
Join Date: Jan 2001
Location: Back and to the left
Posts: 1,488
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Re: Resource Donation
Quote:
Originally Posted by Benneh
just limit like the ally fund, how much can be given / taken (i know there is no limit on being donated to by the fund but there is a max donation per day) in a day by one planet. heh
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More like remove both limitations. Gimping the funds just makes the game less fun to play.
__________________
I always wanted to be a dancer, but I could never get the shit off my shoes
.......
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1 Jun 2007, 21:50
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#9
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Flash in the PAN
Join Date: Aug 2005
Location: Birmingham, Romania
Posts: 554
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Re: Resource Donation
If other planets are allowed to donate res to each other then support planets should be allowed.
Back to the limit - the circumvention only worked because the value check uses the cached value from the database, not the current value including donated resources received this tick.
This game could quickly be a contest of who has the most friends, and the biggest alliance to donate money all to just one person!
Last edited by Shyne; 1 Jun 2007 at 22:13.
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2 Jun 2007, 11:24
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#10
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The King of Smilies
Join Date: Jul 2005
Location: Norway
Posts: 7
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Re: Resource Donation
If you are going to include res from this tick, you probably have to include resource value of ships currently in production, if not you can just use the res instead.
__________________
[ND]
. : Soaring where Angels fear to fly : .
Proud to have been [Insomnia]
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2 Jun 2007, 11:43
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#11
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Flash in the PAN
Join Date: Aug 2005
Location: Birmingham, Romania
Posts: 554
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Re: Resource Donation
Sure - its a technicality anyway. The point is that the limit exists for a reason, and circumvention isn't intended !
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2 Jun 2007, 12:08
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#12
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Commander
Join Date: Mar 2001
Location: .nz
Posts: 519
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Re: Resource Donation
Why is there even a fund tbh? sure you in theory could donate to new players. So why not make it so you can only donate to someone within the first week of a planet signing up.
Other than paying for exiles/trading with the fund, I can see no value to the game from being able to donate to someone from it - other than ruining the game for the rest of the universe....
__________________
[Fury]Kileman @_@
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2 Jun 2007, 13:19
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#13
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: Resource Donation
Quote:
Originally Posted by Kileman
Other than paying for exiles/trading with the fund, I can see no value to the game from being able to donate to someone from it - other than ruining the game for the rest of the universe....
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In r19 the ascendancy galaxy moved huge parts of our stockpiles around the fund donating them to the smaller players so they could build ships (spending same tick you get donated to) it was virtually impossible to see. That was a cool option to have and I'd be disappointed if it was removed.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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2 Jun 2007, 13:36
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#14
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Flash in the PAN
Join Date: Aug 2005
Location: Birmingham, Romania
Posts: 554
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Re: Resource Donation
Kileman's post is very valid.
If support planets aren't allowed, how can this kind of donation possibily be?
The fund is intended to allow aid of smaller players (below avg value) and not to give them a #1 finish.
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2 Jun 2007, 23:33
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#15
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Cherry Colored Funk
Join Date: Jun 2004
Location: 4AD Label
Posts: 137
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Re: Resource Donation
Keep it simple. Like jester said, remove both current limitation. Then:
1) Lamit donation proportion to the planet's value, like the planet can't receive donation that'll make current value boost 4X the current one
2) Disable donation 2 weeks or so before the round ends.
__________________
Soft as snow but warm inside
Penetrate you cannot hide
Feeling lost forever
Really need you
-- My Bloody Valentine
Last edited by Cocteau; 2 Jun 2007 at 23:52.
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4 Jun 2007, 16:29
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#16
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speed demon
Join Date: Nov 2005
Location: SX!!
Posts: 343
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Re: Resource Donation
i think resources should be able to flow freely amongst galaxies.
Perhaps a "timescale" should be put on them, like Cocteau suggests disable galaxy donations (over a certain respectable margin) a week/ 2 days? before round ends.. this way, it would be no surprise to top ranked players, and also give them 1-2 days to fight for their rankings, should this happen again....
...so i say: best course of action, set a limit 72 hours from round end = no mammoth donations of above 30 million resources total!!
__________________
see below how pro I am
Round 17 - Rank 3 - Omen (Zik)
Round 18 - Rank 2 - eXilition (Zik)
Round 20 - Rank 7 - Destiny (Zik)
Round 24 - Rank 2 - Conspiracy (Xan)
Round 28 - Rank 4 - Ascendancy (Xan)
Round 66 - Rank 9 - Ultores (Etd)
Round 83 - Rank 10 - #METOO (Zik)
Round 85 - Rank 3 - QQ (Etd)
Round 89 - Rank 2 - VGN (Zik)
Round 91 - Rank 9 - VGN (Zik)
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4 Jun 2007, 18:08
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#17
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Jazz Maverick
Join Date: May 2007
Posts: 333
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Re: Resource Donation
Special cargo ships that rob the fund when you land on the MoD are clearly the best solution to this!
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4 Jun 2007, 20:05
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#18
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The Original Carebear
Join Date: Nov 2004
Location: Trondheim, Norway
Posts: 1,048
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Re: Resource Donation
YES!!!
Nevermind the fact that people can change MoD whenever to whoever!!
(That was a joke, right? Did I ruin it?)
__________________
If at first you don't succeed, try, try again. Then quit. No use being a damn fool about it.
Oh crap, I might be back. I should take my own advice.
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4 Jun 2007, 21:28
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#19
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Resource Donation
Just a matter of hardcoding it so it can only be changed once every 72 ticks!
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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4 Jun 2007, 22:20
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#20
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For Crowly <3
Join Date: Aug 2003
Location: Luton, England
Posts: 1,391
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Re: Resource Donation
Quote:
Originally Posted by Shyne
This game could quickly be a contest of who has the most friends
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Wakeys ****ed then isnt he?
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[14:53:26] * Keiz`afk has joined #support
[14:53:36] <Keiz`afk> THE SMUDGE CHEERLEADING TEAM HAS ARRIVED
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4 Jun 2007, 23:38
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#21
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Registered User
Join Date: Jan 2007
Location: England
Posts: 63
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Re: Resource Donation
Quote:
Originally Posted by Cocteau
2) Disable donation 2 weeks or so before the round ends.
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This would get my vote. Stop donations 1 week / 2 weeks before the end and that way people won't be caught out by this tactic. This way it could still be a valid tactic, if you could organize your gal to do it, but wouldn't affect the game by "sniping" the win.
Quote:
Originally Posted by Shyne
This game could quickly be a contest of who has the most friends
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heh, since when has it been anything else?
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5 Jun 2007, 11:04
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#22
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Jazz Maverick
Join Date: May 2007
Posts: 333
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Re: Resource Donation
Quote:
Nevermind the fact that people can change MoD whenever to whoever!!
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This would just add an additional frisson of excitement to the game!
Imagine if the fund was overflowing, and there was a huge galaxy raid, including multiple cargo ships on the MoD... all the while the inactive G.C. is in a desperately important meeting and cannot get online to change ministers...
Will the MoDs alliance save the day?
Will the galaxy band together to save their fund?
Will the G.C. get online to change the MoD in time?
Tune in next time and see whether any of these questions will be answered or not!
Seriously, I was of course joking, but your comment has made me see what a fantastic stroke of sheer genius my idea actually is!
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5 Jun 2007, 11:31
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#23
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The PropaGhandi
Join Date: May 2001
Posts: 796
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Re: Resource Donation
Dont see the big problem with donations.
They worked as a team and gave their earnings to the one they felt was the best.
Other alliances help planets grow big and defend them cause they are high in rankings and want to be #1.
Same shit, different wrapping.
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<Deffeh> I just told my parents im a homosexual, now they kicked me out
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5 Jun 2007, 12:22
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#24
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Registered User
Join Date: Nov 2005
Posts: 846
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Re: Resource Donation
Quote:
Originally Posted by Allfather
Dont see the big problem with donations.
They worked as a team and gave their earnings to the one they felt was the best.
Other alliances help planets grow big and defend them cause they are high in rankings and want to be #1.
Same shit, different wrapping.
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actually no but you doesnt seem to grasp stuff anyway so no use to tell you stuff
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5 Jun 2007, 12:26
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#25
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: Resource Donation
Quote:
Originally Posted by Allfather
Dont see the big problem with donations.
They worked as a team and gave their earnings to the one they felt was the best.
Other alliances help planets grow big and defend them cause they are high in rankings and want to be #1.
Same shit, different wrapping.
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This would only be analogous if alliances were unable to defend their highest ranked planets or something.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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5 Jun 2007, 13:18
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#26
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Tilting at windmills
Join Date: Nov 2003
Posts: 579
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Re: Resource Donation
Bring back Cargoships
(perhaps you could attack newbies with them ingal to donate resources or something)
__________________
[Fury] [1up] [Ascendancy]
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5 Jun 2007, 13:21
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#27
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The PropaGhandi
Join Date: May 2001
Posts: 796
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Re: Resource Donation
Cargo ships stole resources produced, not stockpiled.
That's how my alzheimerish memory recollects it any ho.
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Free scans: #transcendancy
<Deffeh> I just told my parents im a homosexual, now they kicked me out
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5 Jun 2007, 13:38
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#28
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Tilting at windmills
Join Date: Nov 2003
Posts: 579
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Re: Resource Donation
As far as I remember, their only real use was to soak fire on warfrigs because of their silly armour/cost ratio.
But I'm talking about a new modern up-to-date version of the Cargoship. One that truly represents the vibrant and dynamic future of Planetarion!
__________________
[Fury] [1up] [Ascendancy]
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5 Jun 2007, 13:48
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#29
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Good Son
Join Date: May 2001
Location: Finland
Posts: 3,991
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Re: Resource Donation
Quote:
Originally Posted by qebab
Completely agreed honey!
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I think we need more obscure rules in order to grant the multihunters some more balls to bounce with. The worse defined and less clear the rule is, the more room it gives for multihunter bias/tricks/hair days, and the more we can speculate and toss dirt here!
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