Thread: Cov Ops
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Unread 29 Jun 2007, 11:21   #41
AndroX
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Re: Cov Ops

getting covopped:

6 amps + 6 jammers blown up in one go by only 60 agents.

12 constructions * 9 hours building time = 108 ticks in planetarion wasted.

You lot actualy think this way of covert opping is going to keep planetarion alive? Any new player that comes to planetarion and gets hammered like that will instandly quit the game reducing the player base even more then it should be.

And just saying "we found a loophole" and explore it because according to you its within the rules is like thinking with your wrong head. You might have some fun but in the end tweaks will be made for next rounds to stop it from ever happening again. But those players wont return. Making your next rounds less and less fun.

So far there's alot of things happening - Even Appoco, whom I spoke to about this subject said they were currently looking into this. As you can see that game admins also don't want to lose possible new planetarion addicts/players.

However, if you're ignorance to the playerbase 'dropping and dropping' each round then why on earth are you still playing planetarion? Ask appoco or mh's to close your planet right away because you wont do the game and its community any good anyways - no matter what alliance you are in.

Just my two penny.
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