Okay, this is an idea i came up with when i heard there was going to be random events this round, but i guess you decided not to. This is a cool idea for how to implement them anyway... in my eyes at least.
So.. There will be a new mission type, called "Explore", you can send what you like to explore, the more ships, youll find slightly better (or slightly worse) random events.
You can explore for 1-5 ticks, return eta is 1 tick (as you explore around your planet), and it takes up a fleet slot (oviously).
Now then, what kind of random events can we have?
You could find asteroids, which if you have some pods in your exploration fleet, you can bring home with you.
You can encounter small fleets, which may damage you, or you could blow up for salvage (as they are near your planet).
If your zik, you could steal some of these ships.
Use your imagination, this could be a fun little thing to do when you have a fleet slot thats doing nothing, you gain a little, oviously not drastic ammount like as if you landed a nice attack, but a christmas bonus if you will.
Of course, exploring loads won't always be a good thing, you could run into a fleet and loose a few ships (maybe having a balanced exploration fleet would be a good idea, so you can target everything), you might suddenly need to defend someone, but opps.. your fleet is out. So i think its fair both ways