|
30 Aug 2005, 20:38
|
#1
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Alliance members
As an alliance member many things has changed since the early days of PA, progress in some eyes – lesser influence in others etc…
Alliances today (the major ones) are governed by mostly skilled people who played this game for several rounds and they know how to “do things” if you get my drift!?
The point of this thread is to put the finger on only one thing that to a “normal” member have changed more dramatically then other alliance stuff.
In the early days members were ordered to meetings were they could vote on who they should go to war on or which alliance they should support etc.
I dare to say that today the single member have less or to be honest absolutely nothing to do with PA politics, all the politics are run by officers who do as they like and the rest have to follow. The ordinary member frankly puts their PA round into some HC:s hands.
This might be all good or for that matter a way that PA had to take?
At least it seems like a subject to discuss?
__________________
Who, me?
|
|
|
30 Aug 2005, 20:41
|
#2
|
Custom User Title
Join Date: Oct 2000
Posts: 581
|
Re: Alliance members
lol.. I don't know what alliance you were in that "voted" on who they were to attack and not. I have been around since forever (just not played any of the pax rounds), and I have never been in such an alliance. I think the normal member doesn't really care, or he would make his own alliance or join a different one.
__________________
I LOVE LAMP
|
|
|
30 Aug 2005, 20:46
|
#3
|
Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
|
Re: Alliance members
Even the really poor alliances I was part of didn't have meetings to decide strategy. I recall voting on new HCs but nothing else.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
|
|
|
30 Aug 2005, 21:13
|
#4
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
Erm, at least try to play along here dudes and save the flames to my other none serious threads: P
I’ve been here since round 3 and yes I been attending members meetings were the question/votes was about how we the members should act on serious alliance issues.
I’m not saying those were the good times only that today things are a little bit different to say the least.
__________________
Who, me?
|
|
|
30 Aug 2005, 21:37
|
#5
|
The Scareh Clown
Join Date: Dec 2004
Posts: 275
|
Re: Alliance members
Go solo then.
__________________
1up, Spore, Faceless, BF, Apprime and now Ultores
|
|
|
30 Aug 2005, 21:46
|
#6
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
Quote:
Originally Posted by Virall
Go solo then.
|
Sr, you haven’t been here for long so your comment isn’t valid.
__________________
Who, me?
|
|
|
30 Aug 2005, 21:50
|
#7
|
The Scareh Clown
Join Date: Dec 2004
Posts: 275
|
Re: Alliance members
Quote:
Originally Posted by MotoX
Sr, you haven’t been here for long so your comment isn’t valid.
|
rofl
That almost deserves a pos rep.
__________________
1up, Spore, Faceless, BF, Apprime and now Ultores
|
|
|
30 Aug 2005, 22:33
|
#8
|
Registered User
Join Date: Jun 2003
Location: somewhere
Posts: 130
|
Re: Alliance members
Quote:
Originally Posted by MotoX
Sr, you haven’t been here for long so your comment isn’t valid.
|
made me giggle, iirc, i played with virall in r6, and he already been playing for some rounds back then
__________________
[18:45] <Helix> if two wrongs dont make a right its twice as wrong to do something wrong to right it
[00:22] <Doom> Where as in most cases it appears multing is an individual thing, LDK organises it and uses it. Making it an effective unit with a small number of players. It makes sense just not part of the rules. They just organised cheating =-)
|
|
|
30 Aug 2005, 22:49
|
#9
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
Please don’t lose focus from the subject
__________________
Who, me?
|
|
|
30 Aug 2005, 23:10
|
#10
|
Don't make me declare war
Join Date: Mar 2003
Location: Portsmouth
Posts: 2,913
|
Re: Alliance members
In alliances i have run, since round 1, i do the declaring war. It is a perk of the game.
|
|
|
31 Aug 2005, 00:02
|
#11
|
Inflate My Ego
Join Date: Jul 2000
Location: Hengelo, The Netherlands
Posts: 1,011
|
Re: Alliance members
Quote:
Originally Posted by Forest
In alliances i have run, since round 1, i do the declaring war. It is a perk of the game.
|
Then again, even if you are not running an alliance, you still declare wars
__________________
'Forever' said he. And then he was gone.
Who keeps an arrow in his bow,
And if you prod him, lets it go?
A fervent friend, a subtle foe –
— Scorpio
|
|
|
31 Aug 2005, 00:31
|
#12
|
Inquisitor
Join Date: Sep 2000
Location: England
Posts: 2,207
|
Re: Alliance members
Alliance memberships have never really determined politics for their alliance - at least not directly. The HC of an alliance must sometimes take the wants and needs of their membership into account - but they rarely decide the direction of politics. If a member is unhappy with their alliance's political direction, they can just leave it.
__________________
----------
That uniform you're wearing
So hot I cant stop staring.
Zhil
[Spore] Executive
[1up]
[Fury]
Inquisitorial Lord Protector of His Emperor's Glorius Empire
[20:19:04] <mazzelaar> I have to say a big up to Zhil - without those 8 def calls you covered we would've been screwed. | r12 End Ceremony
|
|
|
31 Aug 2005, 01:02
|
#13
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
Very true indeed but nowadays the members rarely knows about who the enemies is they only follows the DC into a gal raid and doesn’t know about that gals whereabouts.
That in my mind is kind of sad.
Ofc everyone could follow the PA Forums discussions…..
Before almost every member had an opinion about “things” today most leave that to the officers to worry about.
The game are now in my mind more like in 2 dimensions – one being a regular member (who doesn’t care as long as the DC supplies him with nice targets) and one as a alliance officer who are more involved with politics stuff etc…
The gap between an alli member and an allie officer have become larger!?
__________________
Who, me?
Last edited by MotoX; 31 Aug 2005 at 01:13.
|
|
|
31 Aug 2005, 01:22
|
#14
|
.
Join Date: Mar 2004
Posts: 3,382
|
Re: Alliance members
democracy really isn't the way to go for the sake of idiocy running rampant. (ofcourse there's a good risk of that with having incompetant hc too)
|
|
|
31 Aug 2005, 07:34
|
#15
|
~Gon
Join Date: Jul 2003
Posts: 290
|
Re: Alliance members
you can use democracy in pa as long as youre a small bg and you know each of the members since pa started.
otherwise there are a severak problems with having democratic decisions:
* spying: its hard nuff to keep an officer and hc team free of intentional or unintentional spies
* idiocy: if i am hc or officer i wouldnt want my members to commit me to some stupid move which in the end (after the round) will still be seen as my fault if something went wrong
*time: this is a fast moving game if youve got to call a meeting for every bigger decision youll not be able to keep up
if that isnt nough then lets remember that hc and officer put in a lot of work, one of their rewards for that is their ability to influence the politics and contrary to what you said, if a member is active and helps the alliance, he will have a certain influence too. Therefore making meetings that enable each inactive monkey to vote on politics is just plain stupid.
__________________
rd 2 - rd 19 [Unknown] [FAnG] [Absolute] [SiN] [VsN]
|
|
|
31 Aug 2005, 08:50
|
#16
|
Registered User
Join Date: Dec 2003
Posts: 43
|
Re: Alliance members
Quote:
Originally Posted by MotoX
I’ve been here since round 3 and yes I been attending members meetings were the question/votes was about how we the members should act on serious alliance issues.
|
I really would love to know which alliance(s) this was....
None of the alliances I was in did that...
__________________
Hi! I'm a signature *virus*! Copy me into your signature to help me spread!
|
|
|
31 Aug 2005, 10:56
|
#17
|
Hired Thug
Join Date: May 2004
Location: Central Illinois USA
Posts: 894
|
Re: Alliance members
you cannot let the inmate's run the asylum and hope to have long term success..
it's as dangerous as the old "too many Chiefs, and not enough indians" scenario... as we said in the Army.. there's light green, and there's dark green..... It takes a certain type of person to command others successfully, and not everyone has the ability to do so.....
some people are happy being led,others prefer to lead, this is true in gaming communities as it is in real life..... voting in a gaming community not only takes forever, it also means your leaders turn into glorified secretaries, and no true leader would be satisfied with that
People in positions of authority in PA who are in successful alliances generally have many rounds of experience and are able to seperate the here and now from the overall big picture, this is what seperates them from the soldier. A lot of players prefer to point and shoot, and leave the politics for others, it's by no means a slam to those players, it's their preference
__________________
Anatidaephobia is the fear that somewhere in the world, there is a duck watching you......
Last edited by aNgRyDuCk; 31 Aug 2005 at 11:03.
|
|
|
31 Aug 2005, 11:08
|
#18
|
Up The Hatters!
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
|
Re: Alliance members
An alliance governed by democracy isnt gonna work very well in a fast timed game like this. However, I really feel that is important to inform the members of what the alliance is doing. Having meetings often can help for this. So maybe a regular member cannot get the deciding voice on an alliance's positions, but he can atleast know what's going on and ask questions and get answers from his alliance's HC.
__________________
Planetarion veteran
|
|
|
31 Aug 2005, 11:58
|
#19
|
The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
|
Re: Alliance members
Quote:
Originally Posted by MotoX
I’ve been here since round 3 and yes I been attending members meetings were the question/votes was about how we the members should act on serious alliance issues.
I’m not saying those were the good times only that today things are a little bit different to say the least.
|
I've been around sinice round 2 and havent been in an alliance that has asked there alliance who we should go to war with etc... Just got told to who we where at war with.
Only thing that has changed in my mind is that solo attacks are a lot more rarer and alliances are more compact and organized.
__________________
introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
|
|
|
31 Aug 2005, 12:38
|
#20
|
Angels for life !
Join Date: Jul 2001
Posts: 4,269
|
Re: Alliance members
Quote:
Originally Posted by noah02
I've been around sinice round 2 and havent been in an alliance that has asked there alliance who we should go to war with etc... Just got told to who we where at war with.
Only thing that has changed in my mind is that solo attacks are a lot more rarer and alliances are more compact and organized.
|
An alliance asking its members what political course to take is imo rediculous and bound to fail.
I'd also like to know what alliance MotoX is talking about because well ... it can't be a good alliance if that's their political strategy.
What members however CAN do is put the pressure on the HC's to act in the best interest of their alliance and to justify their actions. That is what members can and should demand from their command, rather then blindly following orders.
Ofcourse this does not mean an HC should report every little decision he makes, but he should be able to answer it and justify it when asked for (which is easy if you do what you think is best for your alliance).
I agree that solo attacks are less common then in the early days simply because they don't pay off anymore.
__________________
Former Angels CEO/HC - retired! as of round 16.
FAnG Founder | CEO/HC | Ex Gaming Community Senate
Furious Angels Gaming community
FA Gaming community
No need for a disclaimer ...
|
|
|
31 Aug 2005, 12:49
|
#21
|
Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
|
Re: Alliance members
Ive been in alliances where HC sometimes asked officers and such if they had any preferences of partners for next round, but nothing more than that.
__________________
"Cry havoc and let slip the dogs of War"
|
|
|
31 Aug 2005, 14:26
|
#22
|
The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
|
Re: Alliance members
lol I would never pressure a HC to do something just kick me and be with out an alliance for 72 ticks :/
Not like the old days when you could where a tag for so long till someone notices and says hang on ur not in my alliance
__________________
introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
|
|
|
31 Aug 2005, 14:27
|
#23
|
The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
|
Re: Alliance members
Quote:
Originally Posted by isildurx
Ive been in alliances where HC sometimes asked officers and such if they had any preferences of partners for next round, but nothing more than that.
|
By partners do you mean Buddy Pack with?
__________________
introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
|
|
|
31 Aug 2005, 14:48
|
#24
|
wasted
Join Date: Dec 2000
Location: Under the floorboards
Posts: 1,240
|
Re: Alliance members
Quote:
Originally Posted by MotoX
Very true indeed but nowadays the members rarely knows about who the enemies is they only follows the DC into a gal raid and doesn’t know about that gals whereabouts.
That in my mind is kind of sad.
|
In the old days of block wars, everyone knew who "the enemy" was (unless you were in NoS r4 ). That's because the sides were decided before the round started and, if they changed at all, they changed maybe once or twice during the course of the round.
Because of this, you could easily build up an understanding of who the enemy was and even start to "hate" that enemy - think back to how much people "hated" Legion/Fury, for example. Now, the game is much more fluid (and better for it). Alliiances can change their targetting on a daily basis. When they do so, they have to keep that information as secret as possible, to prevent the new enemy from being warned about the attack.
This round has had only one permanent conflict - 1up vs. LCH. The other alliances have changed their targetting very frequently, and even 1up and LCH went some nights without hitting each other. I think this is a good thing because the alternative would be block wars.
__________________
“They were totally confused,” said the birdman, whose flying suit gives him a passing resemblance to Buzz Lightyear in Toy Story. “The authorities said that I was an unregistered aircraft and to fly, you need a licence. I told them, ‘No. To fly, you need wings’.”
|
|
|
31 Aug 2005, 14:53
|
#25
|
Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
|
Re: Alliance members
Quote:
Originally Posted by noah02
By partners do you mean Buddy Pack with?
|
No, i have not played in any round with buddy packs. This was back in r8 or something.
Back then it was full fledged alliances
__________________
"Cry havoc and let slip the dogs of War"
|
|
|
31 Aug 2005, 17:28
|
#26
|
InSomniac
Join Date: Aug 2004
Location: Durham, England
Posts: 1,473
|
Re: Alliance members
Quote:
Originally Posted by noah02
By partners do you mean Buddy Pack with?
|
i think he means like allies for the forthcoming round m8
__________________
Runner up in the InSomnia 'Drunkest HC' competition - Currently on the wagon
Elysium | HR | eXilition | OuZo | ND | InSomnia | DLR
db battlegroup founder and spiritual leader
Sexytime HC of Belgians (#s3xytime)
Not so retired anymore....
|
|
|
31 Aug 2005, 17:39
|
#27
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
Quote:
Originally Posted by ComradeRob
In the old days of block wars, everyone knew who "the enemy" was (unless you were in NoS r4 ). That's because the sides were decided before the round started and, if they changed at all, they changed maybe once or twice during the course of the round.
Because of this, you could easily build up an understanding of who the enemy was and even start to "hate" that enemy - think back to how much people "hated" Legion/Fury, for example. Now, the game is much more fluid (and better for it). Alliiances can change their targetting on a daily basis. When they do so, they have to keep that information as secret as possible, to prevent the new enemy from being warned about the attack.
This round has had only one permanent conflict - 1up vs. LCH. The other alliances have changed their targetting very frequently, and even 1up and LCH went some nights without hitting each other. I think this is a good thing because the alternative would be block wars.
|
I totally agree on this.
Downside would then be that member’s isn’t that interested in politics or even who they attack - defend (they could even be ordered to defend some friendly allies planets without them knowing) etc as long as they can count in new roids in the morning.
In early rounds most of the IRC talks was about which allie to attack or which allie to support etc….. those talks have been put aside and are now done in closed HC chans…
The PA member of today misses out on some really fun alliance discussions,
Btw, If I remember correctly and not totally misplaced my brain today I think we had open talks/meetings in both 4S and ROCK !?
__________________
Who, me?
|
|
|
31 Aug 2005, 18:24
|
#28
|
Pedantic hypocrite
Join Date: Jan 2001
Location: Back and to the left
Posts: 1,488
|
Re: Alliance members
Quote:
Originally Posted by MotoX
Sr, you haven’t been here for long so your comment isn’t valid.
|
Sir, you haven’t been here for long so your comment isn’t valid.
__________________
I always wanted to be a dancer, but I could never get the shit off my shoes
.......
|
|
|
31 Aug 2005, 18:34
|
#29
|
Stolen
Join Date: Nov 2001
Location: Sweden
Posts: 487
|
Re: Alliance members
dam
__________________
Who, me?
|
|
|
1 Sep 2005, 01:08
|
#30
|
Lost the Fury... :(
Join Date: Jun 2000
Posts: 516
|
Re: Alliance members
Quote:
Originally Posted by Jester
Sir, you haven’t been here for long so your comment isn’t valid.
|
hush newbie...
|
|
|
1 Sep 2005, 01:10
|
#31
|
.
Join Date: Mar 2004
Posts: 3,382
|
Re: Alliance members
c7r sucks.
|
|
|
1 Sep 2005, 03:00
|
#32
|
Registered User
Join Date: Aug 2000
Posts: 369
|
Re: Alliance members
What zhil said for the win!
__________________
r1 ??:??:?? Phalanx_WLF of Kadan
r2 9:23:1 Axis_WLF of Kadan : Blluetuba/Legion
r3 6:24:1 Axis_WLF of kadan : Legion/WolfPack
r4 201:15:1 Octavian of Ostia : Wolfpack
r5 13:6:2 Sun Tzu of Art of War : Legion Command
r6 33:13:?? : Legion Command
r7 15:19:12 Unknown soldier run over by a wagon : Legion Command
R8: 28:8:9 Niccolo Machiavelli of Revera Legatus : TITAN COMMAND BC
R12 ??:??:?? 1up Military Officer
|
|
|
1 Sep 2005, 12:42
|
#33
|
Inflate My Ego
Join Date: Jul 2000
Location: Hengelo, The Netherlands
Posts: 1,011
|
Re: Alliance members
Quote:
Originally Posted by Zh|l
Alliance memberships have never really determined politics for their alliance - at least not directly. The HC of an alliance must sometimes take the wants and needs of their membership into account - but they rarely decide the direction of politics. If a member is unhappy with their alliance's political direction, they can just leave it.
|
Round 4, Xanadu members decided which way we would go; stick with Legion or go with NoS/Cell. Was not a HC decision
Having said that, I don't think Xanadu ever really cared much about the political aspect. Blunt warfare was more or thing
__________________
'Forever' said he. And then he was gone.
Who keeps an arrow in his bow,
And if you prod him, lets it go?
A fervent friend, a subtle foe –
— Scorpio
|
|
|
1 Sep 2005, 15:22
|
#34
|
Registered User
Join Date: Aug 2003
Location: Florida
Posts: 31
|
Re: Alliance members
Only democratic scenario Ive been part of is "Do you want to win or not?" Only that is based soley on what the "member" wants. BGs the democracy thing works to a degree. But no respectable alliance will base every decision on what the majority of the members want. Also so far I have yet to be told to do something that I didnt know what it was for. If my alliance is at war...they tell me. I never have to use guesswork. I know my mission, I fulfill it. Checks and balances. So in essence the success is based completely on what the members decide to do, so in arguement we as peons have all the power in the world
__________________
Cosa Nostra
[Kralizec] Stealth & Shadows
1up nub
|
|
|
1 Sep 2005, 19:29
|
#35
|
Hired Thug
Join Date: May 2004
Location: Central Illinois USA
Posts: 894
|
Re: Alliance members
hypothetically IF an alliance formed based on the principle of Democracy, with an experienced core of players, it could possibly have success, but democracy based on the election of it's leaders, maybe electing them every round, or two round terms etc. Like most democratic governments, those leaders would make policy based on the needs/wants of their constituants, and that policy would also be subject to vote. I've seen this work in other games, however in PA it would be a tested theory, at some point it would get boring and trying. You'd spend more time debating and holding votes than you would playing PA itself. Just don't have the player base now in my opinion. In the early days when it wasn't a big stretch to have alliances with a few hundred members, provided they had some level of discipline and activity, it could be possible, but with todays PA memberbase it would be a big waste of time and effort
__________________
Anatidaephobia is the fear that somewhere in the world, there is a duck watching you......
|
|
|
2 Sep 2005, 17:06
|
#36
|
Inquisitor
Join Date: Sep 2000
Location: England
Posts: 2,207
|
Re: Alliance members
Quote:
Originally Posted by Scorpio
Round 4, Xanadu members decided which way we would go; stick with Legion or go with NoS/Cell. Was not a HC decision
Having said that, I don't think Xanadu ever really cared much about the political aspect. Blunt warfare was more or thing
|
Fury membership was always fairly divided (based on their own galaxies) to political decisions. Some members would never have been convicned to a Fury/Xanadu partnership (that was suggested for r7) plus it would have just been bad for the game
__________________
----------
That uniform you're wearing
So hot I cant stop staring.
Zhil
[Spore] Executive
[1up]
[Fury]
Inquisitorial Lord Protector of His Emperor's Glorius Empire
[20:19:04] <mazzelaar> I have to say a big up to Zhil - without those 8 def calls you covered we would've been screwed. | r12 End Ceremony
|
|
|
2 Sep 2005, 21:41
|
#37
|
Filtheh
Join Date: Feb 2003
Posts: 186
|
Re: Alliance members
the US government didnt ask the public if they should attack iraq or not wonder what the result woulda been... thats why HC's are there in the first place, to make the decisions
__________________
[G-II] [VsN] []LCH[] [Reunion] [eXilition] [Subh] [1up] [Angels] [Jenova] [p3nguins]
|
|
|
2 Sep 2005, 21:47
|
#38
|
Retard Magnet
Join Date: Aug 2000
Location: In the closet
Posts: 158
|
Re: Alliance members
Quote:
Originally Posted by _ryzekiel_
c7r sucks.
|
Thats c7R, tard boy
__________________
They say I don't pray for my enemy, I do , I pray they burn in hell!
If you get tired of the crap , baby move over here and maybe buy some of mine
R1 c7R / Fury co-founder / annoying bully / Propaganda mechant.
Crypto Inc Comics
|
|
|
6 Sep 2005, 22:53
|
#39
|
Registered User
Join Date: Aug 2000
Posts: 369
|
Re: Alliance members
A deomcratic PA would be boring and too hippy like. Since this is a war game you need strong leadership that can make the harsh and crude calls that some people even in a web based browser game cannot make. Voting would for leadership would suck since you could have a wanker get all his friends to vote him in and he could totally suck at a leadership role. Imperialism is the way to go in PA. You do not have to make friends with everyone and try to build a hippy coalition <r2 bluetuba had like 12+ naps covering every letter of the alphabet>. The trick is to keep everyone off your back while you build up and own and expand but then feed off of your weaker allies however it is also wise to think of the next round so you will also want to keep a few of them on your side so that you will not go in with everyone on your nuts. Exception was in r6 when Legion and fury had everyone and their aunt on them but that was simply because the Great alliances were so feared and people were sick of us winning. Kinda ironic though the other rounds where other great alliances were won the members were mainly ex fury, ex Legion, ex LDK and ex Titans.
__________________
r1 ??:??:?? Phalanx_WLF of Kadan
r2 9:23:1 Axis_WLF of Kadan : Blluetuba/Legion
r3 6:24:1 Axis_WLF of kadan : Legion/WolfPack
r4 201:15:1 Octavian of Ostia : Wolfpack
r5 13:6:2 Sun Tzu of Art of War : Legion Command
r6 33:13:?? : Legion Command
r7 15:19:12 Unknown soldier run over by a wagon : Legion Command
R8: 28:8:9 Niccolo Machiavelli of Revera Legatus : TITAN COMMAND BC
R12 ??:??:?? 1up Military Officer
|
|
|
6 Sep 2005, 23:40
|
#40
|
1Up
Join Date: Mar 2001
Location: The Netherlands
Posts: 302
|
Re: Alliance members
Quote:
Originally Posted by Cryptic
Thats c7R, tard boy
|
OMG, It's Cryptic!
__________________
[Fury] Exec
[Eclipse] HC
[1up] HC
[Spore] HC
Former Public Relations Officer of QQ
|
|
|
6 Sep 2005, 23:53
|
#41
|
Hi there ...
Join Date: May 2004
Posts: 481
|
Re: Alliance members
Quote:
Originally Posted by KillGhost
OMG, It's Cryptic!
|
OMG it's KillGhost !
" what are u waintin for ...... christmas ? :xmas: "
__________________
#Reunion
[Ascendancy] - While you were trying, we were sleeping
|
|
|
6 Sep 2005, 23:55
|
#42
|
Hi there ...
Join Date: May 2004
Posts: 481
|
Re: Alliance members
Quote:
Originally Posted by Filth
the US government didnt ask the public if they should attack iraq or not wonder what the result woulda been... thats why HC's are there in the first place, to make the decisions
|
and that's why you have only been HC for 2 weeks in VsN ! :eek:
__________________
#Reunion
[Ascendancy] - While you were trying, we were sleeping
|
|
|
7 Sep 2005, 00:31
|
#43
|
1Up
Join Date: Mar 2001
Location: The Netherlands
Posts: 302
|
Re: Alliance members
Quote:
Originally Posted by jupp
OMG it's KillGhost !
" what are u waintin for ...... christmas ? :xmas: "
|
I want j00 for christmas! /me huggles jupp.
__________________
[Fury] Exec
[Eclipse] HC
[1up] HC
[Spore] HC
Former Public Relations Officer of QQ
|
|
|
|
All times are GMT +1. The time now is 01:52.
| |