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Unread 14 Feb 2016, 12:52   #35
booji
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Re: R65 Ship Stats proposals

Quote:
Originally Posted by ArcChas View Post
Really?
Is this directed at my post? To explain a little more; some stats sets are offensive and other are defensive and ofc some people like one and some the other. If going for just one set over a long period it would need to be a set that almost everyone likes and has a lot of different playing options, such a set may exist but I dont really remember one which was almost uniformly liked!

Quote:
Originally Posted by ArcChas View Post
Certainly, it would be extremely difficult to guess what each ship does (or even was) from one round to the next without a careful study of the stats.
This is due to the stats creators not considering what they name their ships rather than anything else. I would be very easy to have a name for what a ship of a certain type is and stick to it from round to round; a Wyvern for example should be a downward firing Terran battleship. Some rounds where Ter does not have a downward firing battleship there would be no Wyvern.
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