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Unread 28 Sep 2003, 00:11   #1
Lockhead
Cabeza Coder
 
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Cabeza - PaX: Genesis Tools & Bcalc

We have released a good version of our tools.

They are not 100% finished yet, but at least working.
Things will change over the next days but we wanted to give this information out to the community already, as kaos is being lazy with his Parser & Pillkara. (*huggles*)

We have also released a web-based Bcalc there.
It uses the same stats & formulars Kal's does and should be pretty close to PaX. Even it is NOT perfect yet and some reports might differ a lot from PaX, all reports it gives seem to be a 'worst-case-scenario' just like Kals calc and should give you a possible result of your combat.

A BIG thanks goes to the following ppl for helping me in coding it:
Cyberdog (Eclipse)
Zakharov2k (FAnG)
Kal (NoS)
Focht (Eclipse)
TheShadow (Vision)
Heartless (ToT)

You see, it's not 'Eclipse' work but different alliances working together.

We will be updating both tools, parsers and the bcalc during the next days till they are perfect as we want them.

If you are missing any features you would like to see there or if you discover any bugs, email me at [email protected].

Thanks.

And now, the url: http://cabeza.lockhead.net/

Have fun and good luck in PaX: Genesis,

Lockhead
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Quote:
Round 24 Conspiracy HC Comment at my planet
<Germania> 4.9.1
<Germania> hes our top hostile

Last edited by Lockhead; 28 Sep 2003 at 12:43.
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Unread 28 Sep 2003, 01:37   #2
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Unread 28 Sep 2003, 01:52   #3
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omg no not badgers


Troll
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AND WHAT THE HELL IS THAT??!?ROLEPLAYING?!?


Great work though Lockhead, thanks
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Unread 28 Sep 2003, 02:13   #4
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glad to see its all up and looking good

until you have a parser in there (forgive me if i missed it) i'll stick to excel as i like instant calcing when doing def calls and picking targets.

Hopefully soon though we will soon have a sexy php bcalc that does all my excel calc does and more
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Unread 28 Sep 2003, 03:22   #5
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Quote:
Originally posted by dabult
omg no not badgers


Troll
troll



AND WHAT THE HELL IS THAT??!?ROLEPLAYING?!?


Great work though Lockhead, thanks
omg u got both killghost and rudmer into one post, that's amazing... i miss sandman's...
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Unread 28 Sep 2003, 09:55   #6
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Looking great.
Might be usefull as a targetsearch so I can pick on others now and then.
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Unread 28 Sep 2003, 10:43   #7
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Unread 28 Sep 2003, 11:46   #8
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There is a parser there Kal, look closer
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Unread 28 Sep 2003, 11:55   #9
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Re: Cabeza - PaX: Genesis Tools & Bcalc

Quote:
Originally posted by Lockhead
They are not 100% finished yet, but at least working.
Things will change over the next days but we wanted to give this information out to the community already, as kaos is being lazy with his Parser & Pillkara. (*huggles*)


/me huggles Lockhead
<3<3<3
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Unread 28 Sep 2003, 11:59   #10
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Quote:
Originally posted by dabult
There is a parser there Kal, look closer
I think he means a parser to put scans directly into the calc...which if it is there is very well hidden
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Unread 28 Sep 2003, 12:44   #11
Lockhead
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Quote:
Originally posted by dabult
There is a parser there Kal, look closer
But not a parser where it automatically adds ur ships to the bcalc field out of unitscans / overview
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Quote:
Round 24 Conspiracy HC Comment at my planet
<Germania> 4.9.1
<Germania> hes our top hostile
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Unread 28 Sep 2003, 12:53   #12
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eeeeeeeeeeeeeeeeeeeeewwwww
to colour scheme...
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Unread 28 Sep 2003, 12:53   #13
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omg u got both killghost and rudmer into one post, that's amazing... i miss sandman's...
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Unread 28 Sep 2003, 13:53   #14
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Rite..now that i re-read it
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Unread 28 Sep 2003, 16:01   #15
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Very nice work guys just have to change the colors


/me slaps kaos around a bit with a Round 9 pilkara
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Unread 28 Sep 2003, 17:44   #16
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Ruler and Planet names are the wrong way around...

Other than that, good job
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Unread 28 Sep 2003, 18:34   #17
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its very nice, all seems 2 be wrking to a good extent 2, nice job.

two suggestions mind:

1) get a new colour scheme plz
2) ability to parse ships into bcalc
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Unread 28 Sep 2003, 18:59   #18
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Unread 29 Sep 2003, 06:26   #19
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The Excellent rating is practically invisible on my screen (thanks to the colors and/or my lousy laptop). And I miss a roidrank.

Other than that, this looks very promising. Well done!


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Unread 29 Sep 2003, 10:05   #20
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It's very nice Lockhead. All it needs now is a big Eclipse logo.
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Unread 29 Sep 2003, 12:26   #21
Lockhead
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Quote:
Originally posted by Xeno
The Excellent rating is practically invisible on my screen (thanks to the colors and/or my lousy laptop). And I miss a roidrank.

Other than that, this looks very promising. Well done!


Xeno
Roid-ranking is there now.

I change the colors a bit. Better now?
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Lockhead
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Quote:
Round 24 Conspiracy HC Comment at my planet
<Germania> 4.9.1
<Germania> hes our top hostile
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Unread 29 Sep 2003, 12:29   #22
Lockhead
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Quote:
Originally posted by DarkAngel
its very nice, all seems 2 be wrking to a good extent 2, nice job.

two suggestions mind:

1) get a new colour scheme plz
2) ability to parse ships into bcalc
1) why? :-)
2) working on it.
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Lockhead
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Quote:
Round 24 Conspiracy HC Comment at my planet
<Germania> 4.9.1
<Germania> hes our top hostile
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Unread 29 Sep 2003, 16:34   #23
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well done hannes, and all the others ofc!
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Unread 29 Sep 2003, 19:11   #24
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Quote:
Originally posted by Lockhead
Roid-ranking is there now.

I change the colors a bit. Better now?
Indeed!


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