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7 Apr 2009, 10:12
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#1
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Registered User
Join Date: Apr 2008
Posts: 30
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Score Modifier
As u think bigger planets shouldnt get so much salvage u defently should include actual value in pro to the planets score. Atm its based on the score the tick before, when i am right, so the planet gets hell of slavage if he release pro for stealing or killing based on the small score before and with pro it even had bigger chances of letting attackers crash.
So pls, if u leave it, include pro for the salvage gaining planet to the formulae.
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7 Apr 2009, 12:04
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#2
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Score Modifier
Pro? I think you mean production? Be less lazy please.
This (fairly minor) problem would be solved if value in production counts, while avoiding tampering with the salvage formula.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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7 Apr 2009, 12:26
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#3
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Registered User
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
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Re: Score Modifier
Quote:
Originally Posted by NOV
u defently should include actual value in pro to the planets score.
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You 2 think kind of similair.....
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Quote:
Originally Posted by JonnyBGood
Can people please stop pretending they have no chance of winning at tick 300, you just end up looking retarded later.
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^^^^ Can you blv that sh*t?
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7 Apr 2009, 13:04
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#4
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[CLK]
Join Date: Jan 2008
Location: Netherlands
Posts: 23
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Re: Score Modifier
Having value in production count to score might be a good idea yea.
would totally **** up some ppls gameplay, since cov ops and xp would be less succesful.
But these things are too powerfull as it is atm I think
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7 Apr 2009, 13:08
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#5
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Score Modifier
Quote:
Originally Posted by [JungleMuffin]
You 2 think kind of similair.....
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I misinterpreted, I thought he was suggesting changint the salvage formula to include prod.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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7 Apr 2009, 15:22
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#6
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Re: Score Modifier
The OP isn't making much sense to me...
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I'd rather be fishing.
Utterly useless since r3
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7 Apr 2009, 15:39
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#7
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Score Modifier
Quote:
Originally Posted by NOV
If you think big planets shouldn't get so much salvage, which is a logical conclusion to draw from the salvage formula, you should make a change to the formula that calculates value to include ships in production. As it stands, the salvage is based on the score of the tick before the landing, which makes it possible for people to release a lot of ships in production in time to both destroy the attacker and get a huge salvage bonus.
So please, if you leave salvage this high, please include production into the score formula so that this loophole is closed.
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__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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7 Apr 2009, 15:40
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#8
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Re: Score Modifier
Yes, wonderful idea!
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I'd rather be fishing.
Utterly useless since r3
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7 Apr 2009, 17:20
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#9
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Registered User
Join Date: Apr 2008
Posts: 30
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Re: Score Modifier
Quote:
Originally Posted by Imperio
Having value in production count to score might be a good idea yea.
would totally **** up some ppls gameplay, since cov ops and xp would be less succesful.
But these things are too powerfull as it is atm I think
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Its just for the score modier what i suggest, as it effects the ppl on top mostly, so one way less they can get donation end of round when ppl just gona crash on someone with huge pro who take it out for that land or letting the top planets get main salvage on ally defence if some def recalls. (or at least treat them identical as the guys with pro out)
Main idea of the score modifier, i guess was that the top planets dont benefit from salvage as much as the smallers, but now with canceling of part of poroduction, what makes it much more easy to hold it, it's sensless without counting the pro for the score modifier.
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7 Apr 2009, 18:23
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#10
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Miles Teg
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
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Re: Score Modifier
Good point. I think that for the 'real score' production etc shouldn't count as it removes a viable strategy and as we all saw production hiding is the way to screw over your alliance mates, but it is a good way to play for planet rank. It should affect salvage at least, don't know any other things that should be affected. Maybe XP gain ... maybe not...
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Audentes Fortuna Iuvat
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8 Apr 2009, 00:59
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#11
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The Video Guy
Join Date: Jan 2009
Posts: 1,279
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Re: Score Modifier
I thought that salvage was being lowered anyway?
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Writing lists and taking names.
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8 Apr 2009, 09:06
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#12
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Score Modifier
It is. Doesn't invalidate the suggestion though.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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