While travelling through space on new explorations you're bound to come across space junk and vagabonds/pirates/slave traders.
I propose an addition that at random intervals (maybe never, depending on your luck) you:
- encounter space junk which your scientists could reverse engineer, giving either bonus research points OR merely research points towards a specific technology (if technology previously unlocked, 50% of those points turn into research points toward any tech).
- encounter pirates who have a low chance of attacking and hijacking pods only fleets.
- run into slave traders who, at the site of your fleet, give a tribute (persons) to your workforce earning you a construction unit bonus available to be spent how you see fit.
- run into vagabonds who, at the site of your fleet, give a tribute (resources) earning you a resource bonus to be spent as you see fit for right of safe passage as fast as possible in the opposite direction.
rewards users who regularly fly fleets. Rare chance to cut down on pods only landings. More interesting and adds a little more fun to those constant defence recalls!
we all love moaning so please discuss below, build on this idea if you can?