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Unread 13 Nov 2004, 22:33   #1
Hanselaban
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Defence capacity

I want to join a new alliance. The criteria I'm putting most weight in, is how good they are at providing defence. Like all alliances can arrange attacks now and then, but i doubt everyone can cover if someone gets a few waves of incomings in the middle of the night.

I want to hear what you folks think about this matter; what alliance is best when it comes to defence?
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Unread 13 Nov 2004, 22:34   #2
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Re: Defence capacity

For someone of your AD posting quality, I'd suggest you look at someone like Coven or SWARM. I'm sure you'd meet their minimum score requirements if you concentrate for a few days.
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Unread 13 Nov 2004, 22:34   #3
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Re: Defence capacity

i expect from my ally to sexually enjoy me on IRC too, not only to def me.
but when u are only after def: well, the top5 allies are all good at deffing. i doubt that there are big differences between them.
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Unread 13 Nov 2004, 22:36   #4
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Re: Defence capacity

guess its hopeless to post stuff at forums.. everyone thinks I'm an inactive n00b fs!
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Unread 13 Nov 2004, 22:39   #5
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Re: Defence capacity

just hypothetical: suppose I was good enough to get in any ally in top5, which would I go for if I wanted the ally whose best at defending
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Unread 13 Nov 2004, 22:41   #6
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Re: Defence capacity

1up has been very, very good to me defense-wise.

I like the fact you get what you give, as compared to giving priority based purely on who has the most roids.
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Unread 14 Nov 2004, 00:00   #7
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Re: Defence capacity

The best defence alliance is probably the one who attacks the least :-)
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Unread 14 Nov 2004, 00:02   #8
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Re: Defence capacity

Very soon ND will be the best by far. Once we've got all the legal wrangling sorted out and [NADS] (The NewDawn Alliance Defence System) ends up with all the babies made from his 'relationships' with PM4DEF and Jeeves, we shall have a limitless army of botlet defenders.

RAWR!
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Unread 14 Nov 2004, 00:37   #9
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Re: Defence capacity

hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
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Unread 14 Nov 2004, 00:42   #10
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Re: Defence capacity

Quote:
Originally Posted by Stifler
hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
I agree
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LCH is too far away, now they are the same roid amout as 1up
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Unread 14 Nov 2004, 00:51   #11
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Re: Defence capacity

Quote:
Originally Posted by Hanselaban
I want to join a new alliance. The criteria I'm putting most weight in, is how good they are at providing defence. Like all alliances can arrange attacks now and then, but i doubt everyone can cover if someone gets a few waves of incomings in the middle of the night.

I want to hear what you folks think about this matter; what alliance is best when it comes to defence?
There is no "best" alliance for defence. It's a complicated mixture of amount of incoming, players active at peak times, most effective use of available fleets and so on.

Or the quick answer is the alliance who only gets 1 incoming fleet per night
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Originally Posted by JohnnyBGood
mazzelaar has always reminded me of a hungry hungry hippo. Except instead of eating marbles he just bites the heads off new AD posters
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Unread 14 Nov 2004, 00:54   #12
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Re: Defence capacity

Quote:
Originally Posted by Stifler
hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
providing defence however has nothing to do with the tools. The tools infact have no impact on the efficiency of defence if your pple aren't active and dedicated or willing to offer defence. A tool after all is just that, a tool to be used to make things easier. But there it really ends.
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Unread 14 Nov 2004, 01:07   #13
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Re: Defence capacity

Quote:
Originally Posted by Kjeldoran
providing defence however has nothing to do with the tools. The tools infact have no impact on the efficiency of defence if your pple aren't active and dedicated or willing to offer defence. A tool after all is just that, a tool to be used to make things easier. But there it really ends.
But having means to make the job simpler at peak times is part and parcel of effective use of the time you have to cover calls. Of course I know if the ships aren't available then it makes little difference, but when you have an hour to maybe cover multiple multi fleet class calls every second saved can help.
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<@JBG> by the way is mazzelaar a community account that everyone in 1up logs into when they're feeling angry?

Quote:
Originally Posted by JohnnyBGood
mazzelaar has always reminded me of a hungry hungry hippo. Except instead of eating marbles he just bites the heads off new AD posters
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Unread 14 Nov 2004, 01:14   #14
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Re: Defence capacity

Quote:
Originally Posted by Cochese
1up has been very, very good to me defense-wise.

I like the fact you get what you give, as compared to giving priority based purely on who has the most roids.
Of course they would be good to you, they dont wanna upset one of their publicity p3ons;P

The get what you give is nothing new to PA, afaik most top allies use systems based around this ideology for some time, HR has since R9 at least.
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Unread 14 Nov 2004, 01:15   #15
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Re: Defence capacity

I didn't like EADS, was a bit of a pain tbh.

NADS is also cooler, as 'nads' is another term for 'balls'
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Unread 14 Nov 2004, 01:18   #16
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Re: Defence capacity

Quote:
Originally Posted by mazzelaar
But having means to make the job simpler at peak times is part and parcel of effective use of the time you have to cover calls. Of course I know if the ships aren't available then it makes little difference, but when you have an hour to maybe cover multiple multi fleet class calls every second saved can help.
yes but if there's no dedication and willingness of the members then even the best tool is inefficient.
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Unread 14 Nov 2004, 01:19   #17
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Re: Defence capacity

Quote:
Originally Posted by Kjeldoran
yes but if there's no dedication and willingness of the members then even the best tool is inefficient.
I'm pretty sure I said something very similar to that in the post you quoted
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<@JBG> by the way is mazzelaar a community account that everyone in 1up logs into when they're feeling angry?

Quote:
Originally Posted by JohnnyBGood
mazzelaar has always reminded me of a hungry hungry hippo. Except instead of eating marbles he just bites the heads off new AD posters
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Unread 14 Nov 2004, 01:38   #18
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Re: Defence capacity

Quote:
Originally Posted by Treveler
The best defence alliance is probably the one who attacks the least :-)
I disagree. I need to attack to increase my resources -> ship count -> suitable forces to defend my alliance.

Basically, am I providing marginally adequate defense with four ships or four hundred?
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Unread 14 Nov 2004, 01:46   #19
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Re: Defence capacity

you can`t scale alliance`s defensive capabilities without putting a part in yourself or being versatile enough to adjust their style of prioritization. Some alliances want to keep top planets in their possession therefore give them high priority in defence, others value strict teamplay thus, you have to defend a lot to be able to be enough of a priority to receive defence. However ofcourse, it may just be that your alliance is just inactive and cannot defend you regardless of your activity and contribution heh. Although, I don`t really think any alliance in the top5 or 10 is really that bad that they don`t have night-active members, or atleast that`s what my own experience has been whilst attacking various alliances during the past 2 rounds. Ofcourse though, in some cases certain alliances give up hope or turn into a disorganized mess so you can`t expect much from them anyway. But those sorts of alliances aren`t exactly difficult to distinguish therefore, more or less any "top" alliance should provide you with def, assuming you fit into their criteria of receiving defence in terms of priority.
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Unread 14 Nov 2004, 02:15   #20
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Re: Defence capacity

Quote:
Originally Posted by HobbieRogue4
I disagree. I need to attack to increase my resources -> ship count -> suitable forces to defend my alliance.

Basically, am I providing marginally adequate defense with four ships or four hundred?
It was meant as a joke with mot much rooth in reality! :-)

But there are many examples on alliances that has been considered good on defence and bad on attack overall, but its members do/did of course attack in bg`s and the like to compensate.
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Unread 14 Nov 2004, 02:57   #21
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Re: Defence capacity

Back off-topic: VGN's ACIS (Alliance Coordination and Information System) is the best!

nn all
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Unread 14 Nov 2004, 14:47   #22
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Re: Defence capacity

Quote:
Originally Posted by Stifler
hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
I agree
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Unread 14 Nov 2004, 15:28   #23
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Re: Defence capacity

Quote:
Originally Posted by Psi_K
I agree

Hi Psi

Stop hiding
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Unread 14 Nov 2004, 15:57   #24
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Re: Defence capacity

Quote:
Originally Posted by The_Fish
NADS is also cooler, as 'nads' is another term for 'balls'


As usual, fish is right.

Balls > You.
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Unread 14 Nov 2004, 18:40   #25
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Re: Defence capacity

Quote:
Originally Posted by Seth Mace
Of course they would be good to you, they dont wanna upset one of their publicity p3ons;P

The get what you give is nothing new to PA, afaik most top allies use systems based around this ideology for some time, HR has since R9 at least.

Actually I get defense because I've been in top few defenders all round (should be 1st atm in fact), nothing more. What I say here is my own (biased) opinion, and is most certainly not sanctioned by 1up command. I'm sure they rather me shut my mouth, but that's the beauty of being a free thinking individual.

Also, I never said it was a new system, or that we pioneered it. Simply that I find it to be the most fair.
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Unread 16 Nov 2004, 10:53   #26
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Re: Defence capacity

Quote:
Originally Posted by Stifler
hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
EADS was the greatest

Long Live Elysium!!
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Unread 16 Nov 2004, 13:19   #27
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Re: Defence capacity

Quote:
Originally Posted by Hanselaban
guess its hopeless to post stuff at forums.. everyone thinks I'm an inactive n00b fs!
Its just that your opening post wasn't very professional sounding :P

AR (Alliance recruitement) is the section you want to be. A lot of alliances post their stuff there.

And isn't EADS Elysium & Allies Defense System originally? (And yes it rox)
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Unread 16 Nov 2004, 13:47   #28
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Re: Defence capacity

Quote:
Originally Posted by Stifler
Hi Psi

Stop hiding
You know exactly where I am
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Unread 16 Nov 2004, 16:01   #29
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Re: Defence capacity

Quote:
Originally Posted by Stifler
hmm NADS.. EADS... only difference being EADS is Elysium Arbitor & Defence System

but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
I agree from a coding point of view it is by far the best, however, I do not like it much myself as it seems to me to be going too far away from interaction with alliance-mates. It just all seems far too impersonal to me.

That is purely a matter of my preference, but from that preference, to me, it is not the best around. I can see why so many people think of it as the best though, and there is no doubt that, if you want to look at tool capabilities, then EADS has no competitor.
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Unread 16 Nov 2004, 16:04   #30
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Re: Defence capacity

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Originally Posted by Seth Mace
The get what you give is nothing new to PA, afaik most top allies use systems based around this ideology for some time, HR has since R9 at least.
1up uses it to a much greater degree than I have seen happen in any other alliance. It is based almost purely on defence points. If the system was used by LCH to the same strict degree, then their top planets would not recieve defence at all (NOTE: this is not here as a criticism, just as a simple fact).
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Unread 16 Nov 2004, 16:09   #31
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Re: Defence capacity

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Originally Posted by Remy
Its And isn't EADS Elysium & Allies Defense System originally? (And yes it rox)
Elysium & Allies Defence System
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Unread 16 Nov 2004, 18:25   #32
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Re: Defence capacity

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Originally Posted by Stifler
but tbh EADS was and still is the best defence tool around Anyone who has seen it will admit to that I'm sure
don't be so sure of yourself there, DCing for u guys in Pia i must say eads seemd inadquate and still needs more fine tuning.
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Unread 16 Nov 2004, 18:28   #33
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Re: Defence capacity

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Originally Posted by Kjeldoran
providing defence however has nothing to do with the tools. The tools infact have no impact on the efficiency of defence if your pple aren't active and dedicated or willing to offer defence. A tool after all is just that, a tool to be used to make things easier. But there it really ends.

totaly agree, as i have BC'ed before best with the worst tools. It all in the people that you are trying to get ships from.
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