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4 Jan 2014, 19:55
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#1
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Longer research-times for core mining
I don't know about everyone else, but I find the fact that more and more planets just sit on 0 or 100 roids for a long part of the round just doing core mining really boring. It's no doubt a valid tactic, but it means less action in the universe and fewer targets all around.
Therefore, I would like for core mining to be less viable. I like that the core mining gives more resources than it did a few rounds ago, but in my opinion the research times are too short.
My suggestion therefore is to increase the time it takes to research core mining, and have the required research-points be as follows:
Advanced core extraction: 2400RP
Expert core extraction: 4800 RP
Deep core drilling: 7800 RP
Magma extraction: 11400 RP
Thoughts?
__________________
"Cry havoc and let slip the dogs of War"
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4 Jan 2014, 19:58
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#2
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Longer research-times for core mining
Or nerf core mining back to reasonable levels. I'm not a big fan of very long research times. Even 9600 RP (for high HCT) seems excessive to me.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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4 Jan 2014, 20:12
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#3
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Longer research-times for core mining
As it is now it's too strong at least imo
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"Cry havoc and let slip the dogs of War"
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5 Jan 2014, 13:19
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#4
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Registered User
Join Date: Feb 2011
Posts: 477
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Re: Longer research-times for core mining
Can't lie its very strong but many allies still force people to go tt fast etc. Its also more helpful for solo players than for alliance players which I consider to be a good thing to give the game more diversity. But yeah there's been some increase in people going for it the last round so maybe to a mildly change to it this round and see how it helps.
Maybe with the abit more standard numbers(and smaller increase) tho :P
2400/4800/7200/9600
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5 Jan 2014, 13:26
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#5
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Registered User
Join Date: Jan 2010
Posts: 1,038
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Re: Longer research-times for core mining
why not change core mining to give bonus to roid mining rather than produce a number give a percentage?
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Did some stuff, played here n there done just about all there is to do
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5 Jan 2014, 13:38
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#6
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Longer research-times for core mining
Because that already exists. Twice over.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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5 Jan 2014, 15:12
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#7
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Registered User
Join Date: Dec 2013
Location: Norway
Posts: 26
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Re: Longer research-times for core mining
I like it the way it is.
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O'Neill - "So what's your impression of Alar?"
Teal'c - "That he is concealing something."
O'Neill - "Like what?"
Teal'c - "I am unsure. He is concealing it."
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5 Jan 2014, 15:15
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#8
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Don't make me declare war
Join Date: Mar 2003
Location: Portsmouth
Posts: 2,913
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Re: Longer research-times for core mining
stats as they are suggest this wont be a problem this round
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5 Jan 2014, 15:47
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#9
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Registered User
Join Date: Jan 2010
Posts: 1,038
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Re: Longer research-times for core mining
Quote:
Originally Posted by Mzyxptlk
Because that already exists. Twice over.
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except this can't be SK'd
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Did some stuff, played here n there done just about all there is to do
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5 Jan 2014, 15:53
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#10
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Longer research-times for core mining
Appoco, do you have any data on the ratio of structures made to those destroyed? I don't believe SKing is a serious problem, and I would like to see some facts to either confirm or disprove that thought.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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5 Jan 2014, 16:13
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#11
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Registered User
Join Date: Jan 2010
Posts: 1,038
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Re: Longer research-times for core mining
even so i'm just spit balling ideas that would require planets to have roids in order to have good income
__________________
Did some stuff, played here n there done just about all there is to do
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5 Jan 2014, 21:12
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#12
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Over the moon
Join Date: Aug 2001
Location: Deeeeenmark
Posts: 547
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Re: Longer research-times for core mining
Quote:
Originally Posted by Blue_Esper
even so i'm just spit balling ideas that would require planets to have roids in order to have good income
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This would just give an even bigger advantage to those with many roids, while people on low roids gain nearly nothing. Core mining enables planets who get roided often to still maintain a decent income, without that you'll have an even bigger difference between big and small. Personally I think the research time is already too long for any race except cath.
Yeah, there are tactics that use core mining/low roids, but you still lose out massively by gaining no xp from attacking and your whole planet is at a disadvantage by spending so much RP on one thing early on.
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Golan - Ascendancy
Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)
Those damn emp races..
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7 Jan 2014, 22:22
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#13
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Registered User
Join Date: Dec 2013
Location: In a house with a roof
Posts: 14
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Re: Longer research-times for core mining
Core mining is a very good alternative for those in a crappy gal that don't have time to be online 24/7 to get their planet safe.
It's easy for top players to say they need more targets with roids, it's not them at the bottom of the food chain.
The only bad thing about core mining is that it is not clear to new players how much of a difference it can make between standing a chance of having fun and being bashed untill quitting time.
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