Quote:
Originally Posted by Wandows
Thats nothing new and works the same as normal launches, you order a launch with eta 5 defence, but the target won't actually see the ships untill they are eta 4 (which is once they set flight to the designated target). In effect the ships take 4 hours to land on the target and will have the same eta back (obviously).
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Well the explanation is wrong.
To understand this, you need to make clear what is a tick. Tick is used in PA for 2 different things:
a) the instance of a tick happening, at the hour when ships move and resources are given.
b) the time between 2 ticks.
So if you look at a), it really takes the fleet 5 ticks to travel from one planet to the other ingal. This is also reflected in the fact that your ships must be home when you order a launch.
In contrast, when they arrive, they immediately get a tick of return travel after combat. As was pointed out before, that specific tick makes the fleet travel (to arrive at target), fight, and travel back. So they actually take 1 tick less on return. It's not a real bug tho, as it behaves exactly like specified, just the specification is not logical.