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Unread 15 Oct 2006, 16:51   #1
Death666
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Wars

I would like to see the top 2 alliances go to war with each other...it will keep the rest of us entertained...but any war will do...pleaseeee
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Unread 15 Oct 2006, 17:02   #2
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Re: Wars

I'd like to see the whole top 11 go to war with eachother plx

Yes, death666 we will declare war on alliances just for you <3
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Unread 15 Oct 2006, 17:04   #3
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Re: Wars

I'd like to see this thread closed!
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Unread 15 Oct 2006, 17:06   #4
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Re: Wars

yeah omen and angels, war each other!
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Unread 15 Oct 2006, 17:15   #5
Death666
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Re: Wars

Quote:
Originally Posted by Alessio
I'd like to see the whole top 11 go to war with eachother plx

Yes, death666 we will declare war on alliances just for you <3

woooo...just as long as it aint mine alessio...dont wanna get owned by LCH again
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Unread 15 Oct 2006, 18:26   #6
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Re: Wars

Quote:
Originally Posted by Death666
woooo...just as long as it aint mine alessio...dont wanna get owned by LCH again
Funny times.. <3

You guys declared war on us tho
(After a gal attack on Jonas )
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Last edited by Alessio; 15 Oct 2006 at 18:32.
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Unread 15 Oct 2006, 18:56   #7
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Re: Wars

Quote:
Originally Posted by Stoom
I'd like to see this thread closed!
you just say that cause death666 is black!

don't diss cause he black mang!
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Unread 15 Oct 2006, 19:06   #8
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Re: Wars

Quote:
Originally Posted by Cura
you just say that cause death666 is black!

don't diss cause he black mang!
He's not
He can do a pretty mean black-person slang immitation on IRC though!
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Unread 15 Oct 2006, 19:31   #9
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Re: Wars

Quote:
Originally Posted by _Kila_
He's not
He can do a pretty mean black-person slang immitation on IRC though!
a pretty mean uneducated-person immitation you mean?
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Unread 15 Oct 2006, 19:34   #10
Death666
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Re: Wars

Quote:
Originally Posted by Cura
a pretty mean uneducated-person immitation you mean?
or an imitation of a normal you...
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Unread 15 Oct 2006, 19:35   #11
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Re: Wars

Quote:
Originally Posted by _Kila_
He's not
He can do a pretty mean black-person slang immitation on IRC though!
When was i able to do this??
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Unread 15 Oct 2006, 19:54   #12
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Re: Wars

Quote:
Originally Posted by Death666
or an imitation of a normal you...
you can't "win" discussions anymore by saying "i know you are, but what am I?!" or versions of that statement anymore death666..
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Unread 15 Oct 2006, 21:25   #13
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Re: Wars

xVx and VsN
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Unread 15 Oct 2006, 21:27   #14
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Re: Wars

Quote:
Originally Posted by Cura
you can't "win" discussions anymore by saying "i know you are, but what am I?!" or versions of that statement anymore death666..
please do not be a noob...i chop noob chram off
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Unread 16 Oct 2006, 01:21   #15
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Re: Wars

Quote:
Originally Posted by Cura
a pretty mean uneducated-person immitation you mean?
Even the educated ones act like idiots just because they can.
Quote:
Originally Posted by Death666
When was i able to do this??
Are you telling me that you can't?
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Unread 16 Oct 2006, 01:51   #16
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Re: Wars

Quote:
Originally Posted by Cura
a pretty mean uneducated-person immitation you mean?
I bet you I got more skool than you fool!
and joh mamma
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Unread 20 Oct 2006, 20:24   #17
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Re: Wars

Wars in PA are always good as they bring you XP. Let the games begin!
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Unread 20 Oct 2006, 20:49   #18
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Re: Wars

Quote:
Originally Posted by Death666
I would like to see the top 2 alliances go to war with each other...it will keep the rest of us entertained...but any war will do...pleaseeee
And the point of this would be? Perhaps this would be to allow such alliances, which i have saw all round, waving planets with around 200-300 roids and waving them with around 7 waves to then take free roids while these 2 would be battling? (the alliance knows who they are)

Anyway. Ill go back to idling.
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Unread 20 Oct 2006, 22:36   #19
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Re: Wars

Angels vs. ND !
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Unread 21 Oct 2006, 02:48   #20
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Re: Wars

Quote:
Originally Posted by Death666
I would like to see the top 2 alliances go to war with each other...it will keep the rest of us entertained...but any war will do...pleaseeee
I want peace... lets all join hands and sing a song
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Unread 21 Oct 2006, 14:49   #21
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Re: Wars

tof V omen
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Unread 21 Oct 2006, 15:34   #22
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Re: Wars

Angels v exil

bet exil wold win \o/
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Unread 21 Oct 2006, 15:42   #23
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Re: Wars

bet angels would win
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Unread 21 Oct 2006, 16:49   #24
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Re: Wars

Quote:
Originally Posted by HK
Wars in PA are always good as they bring you XP. Let the games begin!
At a cost of value, assuming that you don't win instantly (unlike Round 15 eXilition vs ND).

That fall in value is difficult to make up in roids, because it's rare to be able to hold onto those gained roids long enough to regenerate the lost value. The inevitable consequence is that you can't attack targets as big as you once could, meaning that you can't steal as many roids per night, and so on.


Most wars in PA work out badly for both participants.
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Unread 21 Oct 2006, 19:05   #25
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Re: Wars

Quote:
Originally Posted by furball
Most wars in PA work out badly for both participants.
I disagree. Most ill-conceived wars work out badly for both participants. Many many many wars can help an alliance gain an advantage, and eventually aid an alliance to win a war.
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Unread 21 Oct 2006, 20:17   #26
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Re: Wars

Quote:
Originally Posted by furball
Most wars in PA work out badly for both participants.
For Alliances which have an inexperienced command team and a general menthality which impones on fencesitting, waging wars indeed normally causes a moral decrease as the wars don't tend to bring any good results. Fortunately there are alliances like eXilition which have an experienced command team and members prone to team-playing rather than egotripping. For them wars are essential and a round victory without them would be a complete disgrace.
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Unread 21 Oct 2006, 20:41   #27
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Re: Wars

Quote:
Originally Posted by HK
Wars in PA are always good as they bring you XP. Let the games begin!

Quote:
Originally Posted by HK
For Alliances which have an inexperienced command team and a general menthality which impones on fencesitting, waging wars indeed normally causes a moral decrease as the wars don't tend to bring any good results.


It would be wonderful if PA stats did indeed make warfare the best way to gain score, but that generally isnt the case. The only time war is the best way to get score is if you are stomping on your opponant. So yes, many wars exilition has fought have been profitable, but most alliances arent able to/in a position to overpower opponants and efficiently roid them. For them war means a protracted conflict where they will get more incoming and land less attacks while alliances that stick to gal raids grow at a faster rate.
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Unread 21 Oct 2006, 21:11   #28
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Re: Wars

Quote:
Originally Posted by Death666
any war will do...pleaseeee
How about we all just attack your planet for 48+ waves or so. Would that be entertaining enough for you?
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Unread 21 Oct 2006, 23:08   #29
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Re: Wars

Quote:
Originally Posted by HK
For Alliances which have an inexperienced command team and a general menthality which impones on fencesitting, waging wars indeed normally causes a moral decrease as the wars don't tend to bring any good results. Fortunately there are alliances like eXilition which have an experienced command team and members prone to team-playing rather than egotripping. For them wars are essential and a round victory without them would be a complete disgrace.
Oh good! Thank god we have eXilition to save us and make wars viable!



To be honest, eXilition are in a unique position when it comes to waging war in modern Planetarion. No other current alliance has had the ability to maintain a united team and fight with a constant intensity for so long. Given this, it's hardly suprising that you have such an incorrect view of war these days.


Helpfully, Germania got it spot on. You can rarely pick and choose your wars - they come and find you.

Quote:
Originally Posted by K-W


It would be wonderful if PA stats did indeed make warfare the best way to gain score, but that generally isnt the case. The only time war is the best way to get score is if you are stomping on your opponant. So yes, many wars exilition has fought have been profitable, but most alliances arent able to/in a position to overpower opponants and efficiently roid them. For them war means a protracted conflict where they will get more incoming and land less attacks while alliances that stick to gal raids grow at a faster rate.
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Unread 22 Oct 2006, 00:10   #30
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Re: Wars

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Originally Posted by Death666
I would like to see the top 2 alliances go to war with each other...it will keep the rest of us entertained...but any war will do...pleaseeee
I don't see anyone willing to fight Exi - so your dream will remain unfulfilled.
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Unread 22 Oct 2006, 01:41   #31
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Re: Wars

i got it the best war wold be Angels v Omen Omen being the bad guys Angels being the good \o/ it wold never work but hay keeping the topic open \o/
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Unread 22 Oct 2006, 08:43   #32
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Re: Wars

Quote:
Originally Posted by HK
Fortunately there are alliances like eXilition which have an experienced command team and members prone to team-playing rather than egotripping.
lol
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Unread 22 Oct 2006, 09:14   #33
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Re: Wars

I was just looking at the universe page
Angels has 80 members within the tag now


How many members do you guys think they actually have?
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Unread 22 Oct 2006, 11:09   #34
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Re: Wars

Quote:
Originally Posted by Alessio
I was just looking at the universe page
Angels has 80 members within the tag now
I'd guesstimate the answer you are looking for is "more"?
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Unread 22 Oct 2006, 11:38   #35
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Re: Wars

Quote:
Originally Posted by Tietäjä
I'd guesstimate the answer you are looking for is "more"?
/me applauds
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Unread 22 Oct 2006, 22:53   #36
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Re: Wars

id say 120 plus bot army.
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Unread 22 Oct 2006, 23:04   #37
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Re: Wars

As I can't really bother to quote you all, I'll just say that eXilition wasn't made into the power it was in rounds 13/15/18 with just it's memberbase or command team.

Wars, successful ones, will give a huge moral boost to any team and will unite the whole alliance under a single goal. I can prove this by numerous historical facts (yes, I study history, international affairs and politics) where countries have gone to wars in a desperate hope to hide their own internal problems.

For example Italy entered WW I to gain a quick victory, a moral boost and to elevate their agricultural economy (especially in southern parts of the country) to industrial economy. They failed.

After an economical crash in Russia in 1998 Putin (first as the Prime Minister and then as the President) wanted to regain control over the local situation by means of a quick and decisive war in Chechnya. Putin kind of failed but thanks to the weak ruble (which boosted local production because importing goods was too expensive) and increasing oil/gas prices he brought the country out of despair. (Unfortunately Russia under Putin's rule is moving towards autocracy instead of democracy at the moment).

Even the Second Gulf war started because Bush needed a quick moral boost to get re-elected in 2004. Obviously he succeeded, tho with quite a small margin, the war in the beginning was indeed quite successful. After the war was over and "insurgency" started to spread Bush used the situation and the media to turn USA into a state of fear ("you need me to protect you from terrorists"-style).

Obviously eXilition has been one of the few alliances which has really used the waging war tactic with such great success as most of the other alliances still regard fence-sitting as the right way forward. Well, whichever suits them best, but eX has proven this tactic to be extremely successful so why not use it yourself? It's not about the roids nor the score, it's about boosting morale and uniting your alliance under a single goal ("oh noes, 1up are evil, we must destroy them for the sake of mankind", etc).

Regards,
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Unread 22 Oct 2006, 23:15   #38
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Re: Wars

Quote:
Originally Posted by exblade
bet angels would win
My money on exi, too much fence-sitting likeliness in Angels.
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Unread 23 Oct 2006, 00:59   #39
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Re: Wars

Quote:
Originally Posted by HK
As I can't really bother to quote you all, I'll just say that eXilition wasn't made into the power it was in rounds 13/15/18 with just it's memberbase or command team.

Wars, successful ones, will give a huge moral boost to any team and will unite the whole alliance under a single goal. I can prove this by numerous historical facts (yes, I study history, international affairs and politics) where countries have gone to wars in a desperate hope to hide their own internal problems.

For example Italy entered WW I to gain a quick victory, a moral boost and to elevate their agricultural economy (especially in southern parts of the country) to industrial economy. They failed.

After an economical crash in Russia in 1998 Putin (first as the Prime Minister and then as the President) wanted to regain control over the local situation by means of a quick and decisive war in Chechnya. Putin kind of failed but thanks to the weak ruble (which boosted local production because importing goods was too expensive) and increasing oil/gas prices he brought the country out of despair. (Unfortunately Russia under Putin's rule is moving towards autocracy instead of democracy at the moment).

Even the Second Gulf war started because Bush needed a quick moral boost to get re-elected in 2004. Obviously he succeeded, tho with quite a small margin, the war in the beginning was indeed quite successful. After the war was over and "insurgency" started to spread Bush used the situation and the media to turn USA into a state of fear ("you need me to protect you from terrorists"-style).

Obviously eXilition has been one of the few alliances which has really used the waging war tactic with such great success as most of the other alliances still regard fence-sitting as the right way forward. Well, whichever suits them best, but eX has proven this tactic to be extremely successful so why not use it yourself? It's not about the roids nor the score, it's about boosting morale and uniting your alliance under a single goal ("oh noes, 1up are evil, we must destroy them for the sake of mankind", etc).

Regards,
Comparing Planetarion to real life wars is pointless and unneccessary since we have plenty of examples of Planetarion wars we can look at and planetarion really doesnt resemble real life.

Anyway, you say it isnt about the roids and the score... but that is exactly what it is about. The reason unity and morale are valuable is because they help alliances perform better. Exilition didnt start wars because teamwork is its own reward, they started wars in order to win rounds.

I agree that if you have good members and good command, wars, win or lose will very likely make your alliance stronger and more elite. But that doesnt mean alliances should just jump into any war regardless of the strategic situation. If youre alliance is well enough organized and theres a war that makes strategic sense, you should definately fight the war. But if you dont think your members/organization can handle a war, or if the war is a strategic blunder, you stand a pretty good chance of having your alliance fall apart.

You have to look at the specific situation in any given alliance in any given round to judge whether or not a particular war is likely to help or hurt an alliance, you cant rely on generalizations.
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Unread 23 Oct 2006, 01:34   #40
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Re: Wars

That said I do certainly think PA history is full of alliances fence-sitting when it isnt strategically wise.
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Unread 27 Oct 2006, 06:28   #41
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Re: Wars

Quote:
Originally Posted by K-W
That said I do certainly think PA history is full of alliances fence-sitting when it isnt strategically wise.
what happened with deuce then?

or do you mean non engagement policy fencesitting (like round 9)?
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Unread 27 Oct 2006, 10:39   #42
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Re: Wars

War is great for everyone except the looser... if played now

think about it ..
2 or 3 alliances start planetary hitting - giving the galaxies some amount of breathing space.

anyone not in the war gets to raid those in the war with impunity cos the war group are too damned busy.

the looser can take a hit from an alliance 6 or so spots below them and not exactly do well.

downside -
someone (if its the top 2) will clear the deck and win the round early.
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Unread 12 Nov 2006, 02:09   #43
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Re: Wars

I actually think the key to winning a war is getting moderate scoring non alliance members to join in, because most members of the top alliances have been scouted, spyed on and atacked at least a few times, it means if they can suddenly get 20 -30 additional members from various sources, they could pull off quick and effective attacks.
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Unread 14 Nov 2006, 08:05   #44
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Re: Wars

PA is a war game...
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