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Unread 20 Jun 2006, 21:57   #1
Kal
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Historical Round Data

http://www.planetarion.com/RoundDetails.PNG

I'm looking for historical round data to fill in this spreadsheet.

Things that are currently in red are educated guesses.

Any help would be appreciated - currently data has been got from pa announcements forum, old db backups, sandman and the pawiki.
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Unread 20 Jun 2006, 22:04   #2
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Re: Historical Round Data

am i reading that wrong or are you sujesting 3, 4 and 6 are over 5k weeks in lengh of the round?
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Unread 20 Jun 2006, 22:07   #3
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Re: Historical Round Data

The round start day is missing so round length is meassured from 0 - hence giving huge numbers.
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Unread 20 Jun 2006, 22:08   #4
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Re: Historical Round Data

Then yes that would indeed make more sense. Cant you just tell i need some sleep.
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Unread 20 Jun 2006, 22:12   #5
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Re: Historical Round Data

Updated image to make it clearer
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Unread 20 Jun 2006, 22:13   #6
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Re: Historical Round Data

It does make for rather depressing reading
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Unread 20 Jun 2006, 22:16   #7
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Re: Historical Round Data

Quote:
Originally Posted by Furyous
It does make for rather depressing reading
Well yes and no, its not like we didn't know about the decline since the peak - it does however show stability rather than decline more recently.
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Unread 20 Jun 2006, 22:17   #8
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Re: Historical Round Data

Yeah, that really is depressing....
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Unread 20 Jun 2006, 22:30   #9
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Re: Historical Round Data

round 10 just had 1200 players ?
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Unread 20 Jun 2006, 22:32   #10
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Re: Historical Round Data

Quote:
Originally Posted by jupp
round 10 just had 1200 players ?
that was my guess, but I seem to remember it was a bit of a flop - it was very expenssive to play it - a credit cost £10
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Unread 20 Jun 2006, 22:34   #11
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Re: Historical Round Data

If I remember correctly, round 9,5 started in April or May and ended in the start of July.
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Unread 21 Jun 2006, 09:47   #12
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Re: Historical Round Data

according to that list PA will be dead in less than 3 Rounds if we cant get fresh blood to the game...thats my opinion on that at least.
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Unread 21 Jun 2006, 09:56   #13
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Re: Historical Round Data

Round 3 was definitely longer than that. That round took at least a decade to finish. Also I seriously doubt r10 only saw 1200 players but there were nearly 5k for r11.


PS That list shows stagnation recently, not evidence of further decline antigone.
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Unread 21 Jun 2006, 10:27   #14
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Re: Historical Round Data

R3 didnt have 200k players, the playing numbers peaked in r4 not r3.

I dont have exact figures but it was closer to half the amount you have listed
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Unread 21 Jun 2006, 10:35   #15
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Re: Historical Round Data

Quote:
Originally Posted by wakey
R3 didnt have 200k players, the playing numbers peaked in r4 not r3.

I dont have exact figures but it was closer to half the amount you have listed
I vaguely recall it broke 100k planets during r3. Not by much though, I think that happened fairly close to the end of the round.
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Unread 21 Jun 2006, 11:03   #16
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Re: Historical Round Data

Is there no way somebody from the pilkara setup or elysium, sandmans has any archived data from the pa tools db's ? i.e any old mysql dumps etc

i know it wont break down paid/unpaid, but will give you numbers of planets and number of ticks at least
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Unread 21 Jun 2006, 11:13   #17
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Re: Historical Round Data

Quote:
Originally Posted by Antigone
according to that list PA will be dead in less than 3 Rounds if we cant get fresh blood to the game...thats my opinion on that at least.
Now that we're playing in 8 week periods (and we seem to be moving to a system of four rounds a year), the season has quite a bearing on numbers.
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Unread 21 Jun 2006, 17:31   #18
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Re: Historical Round Data

you guys can help with your IRC logs, just find some with pbot on it, that show you how many planets it had in its database.
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Unread 21 Jun 2006, 18:08   #19
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Re: Historical Round Data

Quote:
Originally Posted by Antigone
according to that list PA will be dead in less than 3 Rounds if we cant get fresh blood to the game...thats my opinion on that at least.
not at all it actually shows the decline has stabilised for the moment, though round 18 will be interesting as its a summer round and hence will probabaly have less players.
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Unread 21 Jun 2006, 18:13   #20
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Re: Historical Round Data

Quote:
Originally Posted by JonnyBGood
Also I seriously doubt r10 only saw 1200 players but there were nearly 5k for r11.
I'm reasonably confident of my paid accounts guess there - round 10 was v. expensive at £10 for 1 credit.

Now apparently a limited number of free accounts were later allowed, but I have no idea how many it actualy was.
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Unread 21 Jun 2006, 22:23   #21
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Re: Historical Round Data

The information I need most at the moment is confirmed start and end dates for the dates in red and also some knowledge on how free/paid accoutns worked in each round - were some paid accoutns only, did some have a limited number of free accounts allowed etc.
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Unread 21 Jun 2006, 22:33   #22
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Re: Historical Round Data

r5 was free, iirc. and r10 had a heck of a lot more then 1200 players. cant remember the precise number but it was in excess of 2-3k at the bare minimum. If you're getting the figure 1200 from income generated then you're forgetting the pre-existing credits in the universe from the previous p2p rounds
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Unread 21 Jun 2006, 22:37   #23
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Re: Historical Round Data

Quote:
Originally Posted by Phil^
r5 was free, iirc.
You do not. Round five was definitely the first pay-to-play round.
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Unread 21 Jun 2006, 22:43   #24
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Re: Historical Round Data

Quote:
Originally Posted by JonnyBGood
You do not. Round five was definitely the first pay-to-play round.
my mistake, verified on scouse pa history. Embedded in a sig of an archived forum thread is "R5 -- Not played (1st P2P round)"

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Unread 22 Jun 2006, 05:53   #25
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Re: Historical Round Data

all i hazely remember is 1st paid round being with the appearance of races. I might be wrong on that tho =/
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Unread 22 Jun 2006, 07:27   #26
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Re: Historical Round Data

Quote:
Originally Posted by Phil^
r5 was free, iirc. and r10 had a heck of a lot more then 1200 players. cant remember the precise number but it was in excess of 2-3k at the bare minimum. If you're getting the figure 1200 from income generated then you're forgetting the pre-existing credits in the universe from the previous p2p rounds
it definatly wasn't that many paid accounts, A2 said something about a limited number of free accoutns being allowed - that would have boosted the total. It might have been 1800 paid, I seem to rememebr that number from somewhere.
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Unread 22 Jun 2006, 08:34   #27
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Re: Historical Round Data

i hazily remember;
the figures 98k and 103k planets wise for r3 - i'm pretty sure it was 98k but i also for some reason associate 103k with r3 to
paid accounts were just over 20k for r5 i believe?
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Unread 22 Jun 2006, 09:07   #28
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Re: Historical Round Data

Quote:
Originally Posted by Mighteh
all i hazely remember is 1st paid round being with the appearance of races. I might be wrong on that tho =/
Round five had a war/science split, previous rounds had had some choice at the end but nowhere near as much. Races appeared in r6 I think, it was the first round that petru did stats for anyways.
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Unread 22 Jun 2006, 09:10   #29
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Re: Historical Round Data

Quote:
Originally Posted by JonnyBGood
You do not. Round five was definitely the first pay-to-play round.
If I recall correctly mind you it may as well have been free as it was so cheap. Wasnt it something like £5 a credit with an additional 2 credits given to everyone as a free gift.

It was just a shame so many people got greedy over those free credits and started trying to charge others for them or simply refusing to use them as we could have easierly had another 10k+ more players
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Unread 22 Jun 2006, 09:46   #30
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Re: Historical Round Data

Quote:
Originally Posted by wakey
If I recall correctly mind you it may as well have been free as it was so cheap. Wasnt it something like £5 a credit with an additional 2 credits given to everyone as a free gift.

It was just a shame so many people got greedy over those free credits and started trying to charge others for them or simply refusing to use them as we could have easierly had another 10k+ more players
does that mean all of the accounts were "paid" in that they used up a credit - i.e. effectly similar to now with say 3 credits for £5 rather than 3 for £10, but with no accounts without a credit?
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Unread 22 Jun 2006, 10:11   #31
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Re: Historical Round Data

Quote:
Originally Posted by Kal
does that mean all of the accounts were "paid" in that they used up a credit - i.e. effectly similar to now with say 3 credits for £5 rather than 3 for £10, but with no accounts without a credit?
Yeah there was no free acounts as such. Basically Zeus idea that backfired was to use the community factor to keep numbers high and for every account bought you would get 2 extra credits that wouldnt carry over to the next round.

It was hoped that rather than selling them as 3 credits for £5 as it would be now that the 1 credit for £5 + 2 free credits would basically see people hand over their free credits to people whom wanted to play but in reality people viewed it as 3 credits for £5 and hence refused to hand the free credits over to just anyone and either sold them on to people whom didnt want 3 credits (or wanted to pay via a none supported method), only handed them out to good friends, went 3rds with friends or just sat on the credits
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Unread 22 Jun 2006, 10:53   #32
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Re: Historical Round Data

Quote:
Originally Posted by JonnyBGood
Round five had a war/science split, previous rounds had had some choice at the end but nowhere near as much. Races appeared in r6 I think, it was the first round that petru did stats for anyways.
That's indeed correct, it was Round 6 that races appeared.


Jerome's numbers all seem familiar to me, especially the 20k planets/Round 5.
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Unread 22 Jun 2006, 11:03   #33
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Re: Historical Round Data

For me the round start date is the date the first tick happens. The round end date is the date the last tick of the regular round happens. You "seem" to include the havoc period into the "end date" in your table - i dont.

Round 5 start date was 01/10/2001 - i have DB dumps covering october2001 including one on 04/10/2001 with a comment that it was the last tick in protection. Only later during round5 Vish added the current tick info to the dump header.

Round6 start date was 08/02/2002 (Tick 1). The last DB dump i have from round6 is Tick 1413 on 08/04/2002 but i cant say for sure if that was the last tick of the official round.

Round7 start date was 04/06/2002. I have dumps from tick2/3/4 to confirm this.

Round9 start date was 10/03/2003. I have dumps from tick1/2/3 to confirm it. Round end date was likely 18/05/2003 as i have a stored posting of Iceaxe on AD with the top-100 planet table revealing Name/Alliance next to the rank and other people congratulating Sliekas for winning and revealing more names/alliances.

I have more PA data stored somewhere, but am currently too lazy to look for the backup

ps: the start date of your round2 is likely wrong. I have an overview of Moridins planet with his Round1 coords and a date of 06/07/2000

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Unread 22 Jun 2006, 11:24   #34
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Re: Historical Round Data

Quote:
Originally Posted by JonnyBGood
Round five had a war/science split, previous rounds had had some choice at the end but nowhere near as much. Races appeared in r6 I think, it was the first round that petru did stats for anyways.
Races appeared in round6. I have unittables/stats from Tactitus and others along with my own tables of rd5/6 to confirm this.
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Unread 22 Jun 2006, 12:45   #35
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Re: Historical Round Data

You da man Ramihyn!
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Unread 22 Jun 2006, 13:25   #36
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Re: Historical Round Data

Round 3 was longer than 13 weeks. You have the round ending on the 02/04 but that was the date of the battle at Sid's according to Scouse's site, it went on another 2 weeks after that I think. Also Round 2 didn't start that early, Round 1 didn't end until early July but from what I remember they rolled into one another pretty much.

Scouse's site is cool
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Unread 22 Jun 2006, 14:09   #37
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Re: Historical Round Data

Quote:
Originally Posted by Hicks
Also Round 2 didn't start that early, Round 1 didn't end until early July but from what I remember they rolled into one another pretty much.
I think hicks is right here, I started playing at the start of r2 when a friend told me to sign up but I can remember originally looking at it during r1 and I was going to sign up but he said it would be over really soon so not to bother. The gap between when he told me that and when I signed up for r2 couldn't have been more than a few weeks.
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Unread 22 Jun 2006, 15:27   #38
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Re: Historical Round Data

I remember digging the Usenet files from spinner in google, you can find interesting stuff there, most of it are added to PA wiki anyway.

For round1 information:
Date: 2000/01/28
Subject: Planetarion
If you like Science Fiction and or Free Online Games, Check out http://www.planetarion.com They are signing in memebers right now, the game begins February 1st. Have fun!

Christian

Retrieved from "http://www.clawofdarkness.com/pawiki/index.php/Round1_Player_Roundup"
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Unread 22 Jun 2006, 21:43   #39
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Re: Historical Round Data

Updated: http://www.planetarion.com/RoundDetails.PNG
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Unread 22 Jun 2006, 22:11   #40
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Re: Historical Round Data

It seems to be 9.5,1 and 2 I'm lacking most info on as well as how paid/free accounts worked in the early rounds.
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Unread 23 Jun 2006, 16:15   #41
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Re: Historical Round Data

http://www.planetarion.com/RoundDetails.PNG

Gathered and confirmed some more stuff - still r1,r2 and r9.5 that I'm really lacking info on.
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Unread 23 Jun 2006, 17:00   #42
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Re: Historical Round Data

if round 5 was first round whit 3 members like i remember then it was last free round or someone give ppl free credits cos me and my friends play that round and no1 pay.
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Unread 23 Jun 2006, 17:21   #43
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Exclamation Re: Historical Round Data

Quote:
Originally Posted by Kal
It seems to be 9.5,1 and 2 I'm lacking most info on as well as how paid/free accounts worked in the early rounds.
IIRC, the base cost for R5 was $10 for two accounts (I think there were also larger packages (5, 10, or 20) available for up to a full galaxy worth of accounts). I think the idea was to force everyone to purchase multiple accounts so as to encourage people to resell/give away credits to those who didn't have credit cards or couldn't/wouldn't otherwise p2p. The higher cost reduced the transaction overhead as well.

There were also a limited number of free accounts (8K if memory serves) made available after the start of the round.
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Unread 4 Jul 2006, 00:44   #44
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Re: Historical Round Data

I played in rounds 1-9 and i remember somewhat what it was like for paying, the method of payment was interesting too as they went with this pay by post thing aswell as credit, so people without cards could post their payment, its amazing to see those figures, i have something like the first 9 round end of round scores if you want them with the full list of top 100's
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Unread 4 Jul 2006, 03:13   #45
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Re: Historical Round Data

Your start date for Round 3 is wrong, it started around September IIRC
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Unread 4 Jul 2006, 07:17   #46
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Re: Historical Round Data

Quote:
Originally Posted by wakey
R3 didnt have 200k players, the playing numbers peaked in r4 not r3.

I dont have exact figures but it was closer to half the amount you have listed
Round 4 had the most planets (180k). The number of actual players was of course MUCH mower. My guess is that at leat 60% of those planets was multis

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Unread 4 Jul 2006, 08:04   #47
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Re: Historical Round Data

Quote:
Originally Posted by Hicks
Round 3 was longer than 13 weeks. You have the round ending on the 02/04 but that was the date of the battle at Sid's according to Scouse's site, it went on another 2 weeks after that I think. Also Round 2 didn't start that early, Round 1 didn't end until early July but from what I remember they rolled into one another pretty much.
I agree here.

Round 3 was very long indeed, also I don't recall there being such a gap in time between the end of round 1 and the beginning of round 2.

I quit after round 4, so I can't be of any help for the rounds afterwards.
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Unread 4 Jul 2006, 16:38   #48
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Re: Historical Round Data

Quote:
Originally Posted by Game^
Your start date for Round 3 is wrong, it started around September IIRC
Round 2 was still running on the 29th of September. In fact that was just a day or so after I first signed up and I'm sure I played R2 for a few weeks after that.

My first news from R3 is dated in November;

10/11/2000 11:02 CEST Planet News
Construction of Scope Amplifier complete.

10/11/2000 15:02 CEST Research
Research of Crystal Extraction complete.

10/11/2000 23:02 CEST Planet News
Construction of PDS Control Center complete.

11/11/2000 03:02 CEST Research
Research of Quantum Mechanics complete.

11/11/2000 11:15 CEST Donation
You have recieved a donation of 2000 Metal from El Xavier of Morticon.

As you can see this was in the very early stages of the round - I just don't have an exact fix on the start date.

<Edit>
Oh yes - the end of R3 was definitely the 2nd of April. I saved the overview screen. (I know - it's really sad, isn't it?).

02/04/2001 18:16 CET
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Unread 4 Jul 2006, 17:27   #49
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Re: Historical Round Data

While I'm on the subject.

R4 was underway on the 27/4/2001 - again I have news on that date from the very early stages of the round but sadly I have no exact fix on the start date.

Tick 121 of R8 was on 29/9/02 at 13:00 GMT which (assuming no downtime) would put the start date at 24/9/02.

R9.5 finished on 19/7/03 ;

19/07/2003 18:31 GMT (PT 1126) Score: 7331189
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Round 9.5 is oficially over, many thanks to everyone who had fun, and those who didnt (-:
Stand by for more information.......


And finally, R10 definitely finished on 21/12/2003 - even though the pages from that round don't show the date.

That's all the light I can shed on any of the "red" sections - hope it helps.
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Unread 4 Jul 2006, 18:32   #50
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Re: Historical Round Data

Updated with new information:
http://www.planetarion.com/RoundDetails.PNG
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