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Unread 21 Jun 2003, 00:38   #1
FooFighter
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Sim City 3000

I just bought this game today and im having trouble working it.

It came without the manual so im screwed really, what do u expect in three for a tenner deals.

Can anyone tell me how u build housing ?? ive been playing for hours but still have not built one house or office building, i can get power plants, police station, schools etc, but i can't get a single house, help !!
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Unread 21 Jun 2003, 00:41   #2
SilverSmoke
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eh I have played it once and building houses is just like placing house sectors on the map and wait till those sims start to build and move in heh


maybe you should turn off the pause button?
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Unread 21 Jun 2003, 00:47   #3
FooFighter
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Quote:
Originally posted by SilverSmoke
maybe you should turn off the pause button?
hehe, done that
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Unread 21 Jun 2003, 01:29   #4
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Dear christ, lets hope you arent (planning) on becoming an architect.
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Unread 21 Jun 2003, 02:39   #5
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3000? i take it this isnt the snes version (((
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Unread 21 Jun 2003, 02:43   #6
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Re: Sim City 3000

Quote:
Originally posted by FooFighter
I just bought this game today and im having trouble working it.

It came without the manual so im screwed really, what do u expect in three for a tenner deals.

Can anyone tell me how u build housing ?? ive been playing for hours but still have not built one house or office building, i can get power plants, police station, schools etc, but i can't get a single house, help !!

Water? It depends on your distance from roads as well. And power plants must be connected by power-lines to your zones as i recall.
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Unread 21 Jun 2003, 06:16   #7
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Just build an intersection by crossing two roadways, zone one of each type (residential, commercial, industrial). Start out with light density because it's cheaper, you can always re zone it later if you need/want more density. Build a power planet somewhat far away and run power lines from it to each zone. Build some water pumps (preferably near water), run the pipes to each zone, and make sure to run power lines to the pumps. Your town should start growing once all of that is in place. You don't need a connection to another city to start but it can help your city grow.
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Unread 21 Jun 2003, 10:21   #8
Dante Hicks
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Quote:
Originally posted by Deffeh
3000? i take it this isnt the snes version (((
That rocked. Although I had the US Version I think and in my glory city (still something like 30% of land free with population of 300k) some bastard wiped my game by nudging the cartridge.
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Unread 21 Jun 2003, 10:23   #9
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Hands up who thinks Foo is a warez boy?
Brought....my arse
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Unread 21 Jun 2003, 10:27   #10
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Quote:
Originally posted by Woof
Hands up who thinks Foo is a warez boy?
I think I actually own a legal copy of Sim City 3000 for some reason, I must have had more money than sense for a few hours at some point.

Since I've no intention of playing the game again (and the CD is probably lost anyway) I hereby assign my liscence to him if he is, in fact, an evil warez type.
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Unread 21 Jun 2003, 10:36   #11
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Can you do that?
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Unread 21 Jun 2003, 14:23   #12
FooFighter
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lol, i got houses to appear, thanks fo rht help, especially connecting roads, power and water to the zones.

Heh, its a legal copy alright bought from game, was £5 or 3 for £10 i also got Gangster which i have no idea how to play (no manual again) and Dune 2000 which is **** really, doesn't touch C & C (no manual again) i think cos they r so cheap they don't come with a manual, last week i bought Red Alert from virgin for £5 it had no manual, they prolly just save money but not giving the manual with the game, which is ****, cos sometimes u need to read the manual especially in Sim City and Gangsters
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Unread 21 Jun 2003, 15:38   #13
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If its one of those budget games, chances are the manual will be on the disc.
As for advice, start off building an industrial zone near the edge of the map, have a road link to your neighbour. This way the industry will get going because sims will commute to work there. Build a coal power plant (oil is a lot more expensive) and surround it with trees to soak up the pollution. Then build residential area's a long way from the industry (it'll improve the aura, which in turn boosts land values) and build a railway to the industrial zone(reduces traffic). Once you get the Mayors House (it should only take a few years), put it near one of the residential zones, it'll boost the aura(sims like living next door to their beloved leader). Scatter a few Landmarks about the place (especially the World Trade Center), and make sure disasters is switched off, then simply reduce funding to the Fire Dept to zero. It'll save money.
As for business deals, they're all good apart from the GigaMall, which will destroy your commercial zones. They cause a shed load of Negative Aura though, so make sure to stick them far from any sims.
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Unread 21 Jun 2003, 15:41   #14
Ragnarak
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i actually paid money for this when it first came out

thought that it'd be one of the rare few games it's actually worth paying 30 quid for

i was wrong
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Unread 21 Jun 2003, 17:13   #15
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I bought it too a few months ago (3 for £20 in game got settlers 3 and replaced my lost copy of ut).

Roads, you need roads. do a 4*10 rectange for zoning and have roads around it. should build up pretty quickly after that
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Unread 21 Jun 2003, 23:16   #16
Jammers
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Don't bother with roads. They just cause pollution, and pollution causes Negative Aura which makes your sims unhappy. Use railways and subways instead. But if you really must use roads, make sure to build lots of bus stops.
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Unread 21 Jun 2003, 23:23   #17
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I can get simcity 4 to the unplayable-factor* in a matter of hours. Thats a profitable city, aswell.

*starts slowing the system to the extent it takes 5mins to do anything
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Unread 22 Jun 2003, 14:06   #18
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Quote:
Originally posted by FooFighter
lol, i got houses to appear, thanks fo rht help, especially connecting roads, power and water to the zones.

Heh, its a legal copy alright bought from game, was £5 or 3 for £10 i also got Gangster which i have no idea how to play (no manual again) and Dune 2000 which is **** really, doesn't touch C & C (no manual again) i think cos they r so cheap they don't come with a manual, last week i bought Red Alert from virgin for £5 it had no manual, they prolly just save money but not giving the manual with the game, which is ****, cos sometimes u need to read the manual especially in Sim City and Gangsters
there will be a manual in pdf format on the disk.
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Unread 23 Jun 2003, 00:28   #19
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Quote:
Originally posted by Cmdr_Cyrax
Dear christ, lets hope you arent (planning) on becoming an architect.
Architects don't build things you chimp.

Jolly good.
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Unread 23 Jun 2003, 01:08   #20
Cmdr_Cyrax
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Architects don't build things you chimp.

Jolly good.
ar·chi·tect ( P ) Pronunciation Key (ärk-tkt)
n.
One who designs and supervises the construction of buildings or other large structures.
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Unread 23 Jun 2003, 07:06   #21
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Exactly. A supervisor. But not a builder.
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Unread 23 Jun 2003, 11:50   #22
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Quote:
Originally posted by MrMighty
Exactly. A supervisor. But not a builder.
I never said he was, I said that I hoped you wouldn't become one.

Do you actually cement bricks together in sc3000? no? then its supervision.
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Unread 23 Jun 2003, 12:46   #23
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You need to get more roids

oh and the manuals r probably on the cd, open the cd drive in explore mode and prehaps look in a folder called "manual" or something like that
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