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View Poll Results: Should we close alliances during havoc
Yes 47 61.04%
No 30 38.96%
Voters: 77. You may not vote on this poll

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Unread 21 Dec 2003, 14:55   #1
Karmulian
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Havoc alliances

Ok,
simple question, in order to allow for everyman for himself/king of the hill scenario

should we close alliances during havoc
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Unread 21 Dec 2003, 15:08   #2
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Re: Havoc alliances

Oi I dont think its a good idea, your alliance is half your community if not more..
If you close that during havoc we will kinda lose the connection to each other, well we have IRC you people will say, but infact not every people are able to come on IRC, and then they have the oppurtunity to contact the community at the ingame alliance forum..

This has nothing to do with im afraid of beeing bashed and not get def.. I have been bashed and not got def all round, but this is different..

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Unread 21 Dec 2003, 15:55   #3
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Re: Havoc alliances

Yer right another great way to kill off the community during havoc with no round 11 in sight.
Who comes up with these truly LAME ideas?

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Unread 21 Dec 2003, 15:56   #4
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Re: Havoc alliances

Considering that defence is impossible without the alliance ETA bonus I'd like to see what suggestion you have to replace it before I vote on whether to close the alliances.
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Unread 21 Dec 2003, 16:17   #5
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Re: Havoc alliances

none

the idea behind this havic was everyman for himself

all planets are being set to be identical, thus its an oppurtunity to show who is the best
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Unread 21 Dec 2003, 16:41   #6
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Re: Havoc alliances

Quote:
Originally Posted by Karmulian
none

the idea behind this havic was everyman for himself

all planets are being set to be identical, thus its an oppurtunity to show who is the best
I voted no, but after thinking about it it could be a good idea. Best (wo)man wins
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Unread 21 Dec 2003, 16:42   #7
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Re: Havoc alliances

well that was the idea, but 1) we ain't sure it can be done anyway(can but ask) 2) if you want alliances simply vote no..
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Unread 21 Dec 2003, 17:50   #8
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Re: Havoc alliances

Stunning Idea!
It Will ensure that You have no choice but cooperate with your galaxy
This round has been ALOT of back stabbing relying mostly on alliances for defence. This way we get to see whose the best gal and whose the best player regardless of alliance. I like it.

BTW this wont stop anyone getting bashed by alliances, as everyone can still launch on the same tick. all it will do is hinder defence
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Unread 21 Dec 2003, 18:48   #9
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Re: Havoc alliances

So its really just a great way to bash a few planets flat right off and make havoc a big joke. I'm sure the big guys are planning it out even as we debate this lameness.
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Unread 21 Dec 2003, 19:43   #10
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Thumbs down Re: Havoc alliances

Quote:
Originally Posted by merlin1955
So its really just a great way to bash a few planets flat right off and make havoc a big joke. I'm sure the big guys are planning it out even as we debate this lameness.
exactly what i am afraid of..
This is gonna be shit, if you do it that way, ill not be playing havoc, then i will wish yiu guys luck in havoc..
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Unread 21 Dec 2003, 19:50   #11
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Re: Havoc alliances

Rahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Unread 22 Dec 2003, 00:00   #12
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Re: Havoc alliances

lets assume that only about 50% max of the players will touch their accounts in havoc, this means that an alliance will be of limite help as will your gal. So i think that alliance and gal will be needed to cover incs.
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Unread 22 Dec 2003, 06:45   #13
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Re: Havoc alliances

Remove alliance ETA, remove gal ETA, let us all change planet/ruler names, shuffle the entire universe. Then it'll be everyman for himself.
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Unread 22 Dec 2003, 14:06   #14
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Re: Havoc alliances

That unfortunatly isn't anywhere near possible
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Unread 22 Dec 2003, 15:35   #15
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Exclamation Re: Havoc alliances

It’s supposed that Planetarion is a social game, where people are forced to interact whit others to survive…If alliances are banished from havoc, it will corrupt all the ideology of the game in self.
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Unread 22 Dec 2003, 18:12   #16
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Re: Havoc alliances

Quote:
Originally Posted by Karmulian
Ok,
simple question, in order to allow for everyman for himself/king of the hill scenario

should we close alliances during havoc
rofl

Who suggested this in the first place?
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Unread 23 Dec 2003, 01:41   #17
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Re: Havoc alliances

the poll auto-closed after 24hrs

looks like we will try and disable alliances for havoc

though tbh i don't think it can be done
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Unread 23 Dec 2003, 01:46   #18
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Re: Havoc alliances

Quote:
Originally Posted by Karmulian
the poll auto-closed after 24hrs

looks like we will try and disable alliances for havoc

though tbh i don't think it can be done
I think that's a good thing to be honest. You have to look beyond the overall results at the reasons for people saying yes or no. I'ts clear that this might be a bit of fun for a lot of people, but for smaller alliances it's a huge part of the game. Most major alliances need the eta bonus but use the in-game stuff for nothing else, while the smaller ones rely on it as an integral communication link.
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Unread 23 Dec 2003, 08:32   #19
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Re: Havoc alliances

My problem with it is that the active, skilled players who want to enjoy havoc but are stuck in dead-end galaxies will just get pounded (more than usual).

The vast majority of top planets this round came from top galaxies, so it'a obvious just how much the calibre of your galaxy affects your own game. But these people can choose a good alliance to back them up, and make up for the galaxy they didn't choose. If you're going to take away their only lifeline and call it 'everyman for himself' you should be taking away the galaxy support from everyone as well. Otherwised you're only making it even more unfair than it usually is.

If you're doing this with access to the sourcecode, it should be a simple matter of commenting out two conditionals instead of just one (forget the shuffle/rename). But when you say 'I don't think it can be done' it makes think you're doing this without source
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Unread 23 Dec 2003, 09:07   #20
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Re: Havoc alliances

Quote:
Originally Posted by Karmulian
the poll auto-closed after 24hrs

looks like we will try and disable alliances for havoc

though tbh i don't think it can be done
roflmao, PA Team clearly r0x0rs

What was the intention of the poll if you know already it´s not doable?
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Unread 23 Dec 2003, 10:19   #21
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Re: Havoc alliances

Quote:
Originally Posted by Karmulian
looks like we will try and disable alliances for havoc
Well, I hope everyone enjoys themself.
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Unread 23 Dec 2003, 12:05   #22
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Re: Havoc alliances

Tbh with random galaxies alliances are the strongest unit a player has these days, removing them from the game could harm the community and may even cost the game players.

I personally won't be more than dabbling in havoc, so I couldn't really care less, but I would hate to think that we'd lose players as a result of an attempt to spice up havoc. Of course the counterattacking and countercounterattacking may prove to be good for alliance community spirit, but I'm skeptical.
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Unread 23 Dec 2003, 17:16   #23
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Re: Havoc alliances

Havoc will suck...who wants my login?
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Unread 23 Dec 2003, 19:06   #24
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Re: Havoc alliances

close login, ban planet, delete user
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Unread 25 Dec 2003, 12:32   #25
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Re: Havoc alliances

I dont think many ppl will take it seriously but.. ok
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Unread 25 Dec 2003, 15:22   #26
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Re: Havoc alliances

BTW when wil we be told what the Havoc 'rules' will be?
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Unread 25 Dec 2003, 15:49   #27
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Re: Havoc alliances

Typically lots of people take it seriously but pretend they weren't when they get their ass kicked.
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