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Unread 8 Aug 2013, 03:00   #101
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Re: Round 53 stats

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Originally Posted by Papadoc View Post
Swap thief target to fi-de plz. Its outrageous not to
As someone likely playing Etd, I'm screaming "YES PLEASE!" - but I'm not sure whether that change is needed.

Though seeing the universe's racial distribution at the moment... and I do hate Xan dominated rounds...
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Unread 8 Aug 2013, 03:06   #102
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Re: Round 53 stats

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Originally Posted by Patrikc View Post
As someone likely playing Etd, I'm screaming "YES PLEASE!" - but I'm not sure whether that change is needed.

Though seeing the universe's racial distribution at the moment... and I do hate Xan dominated rounds...


Its needed and etd is the only other option in these stats. Everyone knows xan is countered with xan so it will be HEAVY xan. Even then etd has to go CR to gain any sort of advantage

Thief is a steal ship that gets obliterated by xan and it wont change anything to switch them other than making etd a slighty less free roid target. If the thief was EMP i could see this being more of a problem

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Unread 8 Aug 2013, 03:18   #103
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Re: Round 53 stats

Swapped Targeting on theif, increased cost(dmg/armor adjusted as well) D/c& A/c made a little worse to counter the fact that it now t1's fi in order to make fi not awful
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Unread 8 Aug 2013, 10:15   #104
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Re: Round 53 stats

Rediculous to give xan the best anti xan fi ship imo.
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Unread 13 Aug 2013, 21:38   #105
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Re: Round 53 stats

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Originally Posted by Tiamat101 View Post
Ter:
Phoenix d/c increased so it is atleast 100% vs xan fi after they fire




STATS ARE FINAL !!!!!! The only changes that will be made now will be by Appocomaster and are out of my hands.

I hope we can enjoy a round of some nice roidswaps and unforgetabble defwhores
Quote:
Swapped Targeting on theif, increased cost(dmg/armor adjusted as well) D/c& A/c made a little worse to counter the fact that it now t1's fi in order to make fi not awful
not final i guess
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Unread 13 Aug 2013, 23:19   #106
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Re: Round 53 stats

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Originally Posted by TheoDD View Post
not final i guess
Well the round was delayed for 3 weeks so i guess he had more fiddling time
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Unread 2 Sep 2013, 23:44   #107
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Re: Round 53 stats

I have barely had time to look at stats in those 3 weeks. I've mainly left as is, apart from:

Wyvern and Leviathan emp resistance 91->90
Guardian guns 13->14
Thief Armour 19->21
Tycoon Armour 90->96.

Mostly minor!
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Unread 3 Sep 2013, 13:20   #108
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Re: Round 53 stats

Terrible stats. Seriously terrible. Nice to see people are working hard at that final blow.
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Unread 4 Sep 2013, 22:41   #109
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Re: Round 53 stats

I havent seen anyone who likes these stats yet... except Tia. So why are we using them? They have been up for 4 weeks and no one has had a positive word to say...
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Unread 6 Sep 2013, 01:26   #110
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Re: Round 53 stats

Kaiba no one has had a reason for why they don't like the stats other than just to flame nonsensically.
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Unread 6 Sep 2013, 04:09   #111
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Unhappy Re: Round 53 stats

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Originally Posted by Tiamat101 View Post
Kaiba no one has had a reason for why they don't like the stats other than just to flame nonsensically.
Actually, I disagree. I don't like them and it's not for that reason. They are quite simply too formulaic. It's just like last round; every race has obvious weaknesses and obvious strengths to the point that each race's targets are pre-defined. There is no room for finesse, you can look at the stats and know EXACTLY who can/can't hit what regardless of any factors other than race. For me, that is why they are shit, there is no space for the player to build a fleet, everything is pre-defined by race.

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Unread 6 Sep 2013, 05:07   #112
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Re: Round 53 stats

Well seems like only 2 people have expressed that same opinion. And seeing how most of this community wants limited MT stats and or prefers ST stats to ensure attack based rounds its quite close to that. If you make it too easy for one or two races to "cover" all viable attack classes with a few "synergistic" ships then that strat wins. At least set of stats ALLOWS for multiple winning ideas and will come more down to politics and strategy by the top alliances. And less about who has the most active force.
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Unread 6 Sep 2013, 08:23   #113
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Re: Round 53 stats

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Originally Posted by Tiamat101 View Post
Well seems like only 2 people have expressed that same opinion. And seeing how most of this community wants limited MT stats and or prefers ST stats to ensure attack based rounds its quite close to that. If you make it too easy for one or two races to "cover" all viable attack classes with a few "synergistic" ships then that strat wins. At least set of stats ALLOWS for multiple winning ideas and will come more down to politics and strategy by the top alliances. And less about who has the most active force.
lets wait and see. although politics made this game so utterly boring the last few rounds, i rather see stats so people can land fleets. i think that is was most players like and what keeps people playing this game. i already see so many loopholes i can't understand. the fact that there is only a small % of the universe playing etd doesnt make any sense.... is it?

but lets just see what is ahead of us. i really hope attacks aren't covered by one or two def fleets every single day...
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Unread 6 Sep 2013, 11:23   #114
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Re: Round 53 stats

I think if you are playing cr or bs your screwed
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Unread 6 Sep 2013, 20:49   #115
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Re: Round 53 stats

Given that only 49 people have chosen etd at tick starts.... this looks like it will be a rather unbalanced round...
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Unread 6 Sep 2013, 21:32   #116
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Re: Round 53 stats

The stats are fine. You're all just jealous.
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Unread 7 Sep 2013, 09:32   #117
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Re: Round 53 stats

Quote:
Originally Posted by Monroe View Post
Given that only 49 people have chosen etd at tick starts.... this looks like it will be a rather unbalanced round...
It's not really as bad as it looks. There are currently 40 etd's in the active universe and 10 in c200. For terran the total number is 204, but 87 in c200, so really only about 120 active. Granted, that's still 3x more than etd which will certainly have an impact

CR is probably weaker because of so few etd's, which will force most zik's to go for FR (most probably were anyway) to team with xan, the by far the most popular race choice. BS combo is still looking good, as is xan FI on anything that isn't xan. DE and CO both look like weak attack fleets and I don't expect them to be very popular.

Xan can roid every race solo with either fr or fi, which goes a long way to explaining why so many went for it. Ironically the best anti xan race is probably an etd going for DE + thief
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Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)

Those damn emp races..
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Unread 7 Sep 2013, 11:14   #118
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Re: Round 53 stats

BS combo is looking good? what planet are you on? BS cant land on FR and terran gets pwned by FI, good luck with that
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Unread 9 Sep 2013, 12:23   #119
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Re: Round 53 stats

Why on earth wouldn't BS be able to land on FR? It's by far the two best anti FR ships.

FI are in the same situation as last round vs rangers, except that you have about twice as many people making Ghosts. So GL landing FI in galaxies with xans
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Golan - Ascendancy

Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)

Those damn emp races..

Last edited by Zotnam; 9 Sep 2013 at 12:35.
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Unread 9 Sep 2013, 15:33   #120
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Re: Round 53 stats

Quote:
Originally Posted by Zotnam View Post
Why on earth wouldn't BS be able to land on FR? It's by far the two best anti FR ships.

FI are in the same situation as last round vs rangers, except that you have about twice as many people making Ghosts. So GL landing FI in galaxies with xans
Because a 50/50 split xan fr fleet with 120% value of its bs attackers comes out better than BS in a calc.

When you add that it only take 1 xan fake to make this happen in most cases and that Terran BS or De cannot land on Zik Fr then lands dry up pretty fast Terran whilst they still get pummelled all over the park by Fi/Co
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Unread 10 Sep 2013, 11:50   #121
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Re: Round 53 stats

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Originally Posted by Kaiba View Post
Because a 50/50 split xan fr fleet with 120% value of its bs attackers comes out better than BS in a calc.

When you add that it only take 1 xan fake to make this happen in most cases and that Terran BS or De cannot land on Zik Fr then lands dry up pretty fast Terran whilst they still get pummelled all over the park by Fi/Co
Yeah man, everything looks much better with a def fleet or two. I personally wouldn't do pure xan fr vs ter BS, since that's going to hurt quite a lot in the long run.

Ter BS can land on some buccs, they are only 40% efficiency vs ter BS and wyvern fire back with twice the damage. Besides, I wasn't talking about solo'ing, but cat/ter teaming up being very strong and definitely able to hit FR planets. Obviously FR will be the main thing hitting other FR planets, but BS can hit every race combo quite easily, hence me saying "BS combo is still looking good".
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Golan - Ascendancy

Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)

Those damn emp races..
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Unread 11 Sep 2013, 17:37   #122
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Re: Round 53 stats

Quote:
Originally Posted by Bashar View Post
Actually, I disagree. I don't like them and it's not for that reason. They are quite simply too formulaic. It's just like last round; every race has obvious weaknesses and obvious strengths to the point that each race's targets are pre-defined. There is no room for finesse, you can look at the stats and know EXACTLY who can/can't hit what regardless of any factors other than race. For me, that is why they are shit, there is no space for the player to build a fleet, everything is pre-defined by race.

Sad
i agree with this.
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