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Unread 6 Jan 2003, 14:18   #1
Aneu
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Angry Alliance Attacks

As per usual the creators have thought about their forth-coming holiday and thrown together some 'edited' options for r9.

Due to there now being Parallels and Clusters, how do you think alliances will manage to pull of attacks that will be effective without getting their fleets totaly owned by in-cluster/parallel defence?

Do you even think alliances will be running attacks, or do you even think running attacks would be worth it?

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Unread 6 Jan 2003, 14:40   #2
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I don't think parallels and cluster will have a major impact on the attacks taking place. Attacks by alliances will continue as before but if some alliances want's to take control over a cluster or parallel they might be more than eager to do that this round if they got big enough firepower.
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Unread 6 Jan 2003, 14:44   #3
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YEA, YEA good point Aneu
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Unread 6 Jan 2003, 14:58   #4
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And I laughed my balls off...

WHAT THE **** IS THE DIFFERENCE BETWEEN HAVING CLUSTERS AND PARALLELS IN A 20 CLUSTER UNIVERSE?

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Unread 6 Jan 2003, 15:23   #5
Aneu
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My point being, if you didnt notice. R8 was bad enough for defence, but now that there is more than 20 gals able to defend you at an eta of 5... what is the posibility of having a successfull attack?

It will pretty much be impossible to do cluster attacks due to the fact that 10 parallels will be able to defend them... (if there are 10 gals to a cluster)

which means that any way you do it, a gal (If they have good links in their C alliance of a P alliance) will get defence.

Now this i think is totaly ridiculous and needs to be thought through alot more...

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Unread 6 Jan 2003, 16:12   #6
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it will also be awfull to have 1 more ally
i mean stay serious c ally was a pain in the arse to be there
and now u have p ally too
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Unread 6 Jan 2003, 16:42   #7
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smaller clusters,smaller paras. So if you then flunk out the allied galaxys in those actually paras and clusters you will be left with some gals and not to many. Bigger attack organisation needed.
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Unread 6 Jan 2003, 16:54   #8
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Quote:
Originally posted by logbat
smaller clusters,smaller paras. So if you then flunk out the allied galaxys in those actually paras and clusters you will be left with some gals and not to many. Bigger attack organisation needed.
Id say atleast 50% of attacks will be defended against, if not more...

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Unread 6 Jan 2003, 16:59   #9
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Quote:
Originally posted by Jester667
And I laughed my balls off...

WHAT THE **** IS THE DIFFERENCE BETWEEN HAVING CLUSTERS AND PARALLELS IN A 20 CLUSTER UNIVERSE?

Jester
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Unread 6 Jan 2003, 17:01   #10
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if u got probs by target get defence incluster/para you just attack with the galaxies that you got in that cluster/para.

or if u want to hit 10:10 you just hit all known hostile gals in c10 and p10.

Remember you will have twice as much allies but twice as much enemies as well
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Unread 6 Jan 2003, 17:07   #11
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Quote:
Originally posted by Jester667
And I laughed my balls off...

WHAT THE **** IS THE DIFFERENCE BETWEEN HAVING CLUSTERS AND PARALLELS IN A 20 CLUSTER UNIVERSE?

Jester
I doubt your good at maths are you?

2k members Average of 15 per gal (lets just say)

130 gals - saying 5 gals per cluster
26 clusters
5 Paras
(Not exactly correct due to amount of members not known)

So, you have 9 gals able to defend you at an eta of 5. With the decreased members count, and less members in an alliance, i feel this game will be won by the alliance with the most members... this is meant to be a strategic game, not a game that takes all attacks out of the game. Defence ofcorse is strategic, but without attacks, defence can't happen.

Aneu
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Unread 6 Jan 2003, 17:41   #12
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Lightbulb lol Jester

I didnt think he would have anything wise to say... before he said this...

but tbh many expected that this round would be free how many players jolt really thinks will be playing...

but clusters and paras in same wow nice move try to get atleast 10k more players before u do this move is my suggestion.. besides how will they get that with p2p mode nevah lol
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Unread 6 Jan 2003, 18:50   #13
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Quote:
Originally posted by Lerxst
*rotflol* PLD!
..just wanted to quote ya
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Unread 6 Jan 2003, 19:23   #14
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Quote:
Originally posted by Aneu
I doubt your good at maths are you?

2k members Average of 15 per gal (lets just say)

130 gals - saying 5 gals per cluster
26 clusters
5 Paras
(Not exactly correct due to amount of members not known)

So, you have 9 gals able to defend you at an eta of 5. With the decreased members count, and less members in an alliance, i feel this game will be won by the alliance with the most members... this is meant to be a strategic game, not a game that takes all attacks out of the game. Defence ofcorse is strategic, but without attacks, defence can't happen.

Aneu
Looking at the maths there, if there are 26 clusters then you will have 25 galaxies in parallel.
Add your 4 per cluster, and you have 29, not 9.

This would put a huge strategic importance on your cluster and parallel politics, which is after all meant to be an important part of the game.
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Unread 6 Jan 2003, 19:39   #15
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Quote:
Originally posted by Aneu
I doubt your good at maths are you?
Quote:
Originally posted by Jester667
20 CLUSTER UNIVERSE?
Quote:
Originally posted by Aneu
26 clusters
Near enough; see taking the piss and pernickety cnut.

Of course it will affect alliance attacks, but not to the rather extreme level that they won't attack. Sure, they may fail more often, encounter more counters (pardon the awful pun), and get generally disheartened at their lack of l33tness until they quit. But hey, hopefully there will be plenty of newbies to take their place anyway?

Quote:
Originally posted by Shev
Looking at the maths there, if there are 26 clusters then you will have 25 galaxies in parallel.
Add your 4 per cluster, and you have 29, not 9.
Tee hee chortle chortle.

Quote:
Originally posted by Shev
This would put a huge strategic importance on your cluster and parallel politics, which is after all meant to be an important part of the game.
Personally I think that cluster politics are overrated; you either start off knowing that you'll be in the winning part of the cluster, or you get raped in ignorance. Ok there are exceptions where people worm their way into the better C alliance, but generally crap gals stay crap.

Perhaps it'll be different without all the big alliances that have left in the last few months. I'm sure there will be many attempting to take their place though. The natural order, and all that.
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Unread 6 Jan 2003, 20:11   #16
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Quote:
Originally posted by Ahriman

Personally I think that cluster politics are overrated; you either start off knowing that you'll be in the winning part of the cluster, or you get raped in ignorance. Ok there are exceptions where people worm their way into the better C alliance, but generally crap gals stay crap.

Perhaps it'll be different without all the big alliances that have left in the last few months. I'm sure there will be many attempting to take their place though. The natural order, and all that.
Yeah, i know but having taken the numbers from his example i felt obliged to carry them through.
Hence from a 2k playerbase - about 465 of these would be within cluster or parallel.
That's a pretty high percentage.
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Unread 7 Jan 2003, 07:57   #17
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from what ive seen and heard it looks very like quite a few of old players are returning so fingers crossed we might have a half decent round.

this round still should have been free especially from what i saw at CH Zeus basically encouraging us all to skip this round and come back for rnd 10
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Unread 7 Jan 2003, 09:00   #18
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Quote:
Originally posted by djcomplex
from what ive seen and heard it looks very like quite a few of old players are returning so fingers crossed we might have a half decent round.

this round still should have been free especially from what i saw at CH Zeus basically encouraging us all to skip this round and come back for rnd 10
yus, the turnout in the #creators chans werent very impressive either.. 600 ppl max?

a free round would help them build a playerbase which they need badly.. they could also take money for priv accts and let random accounts be free to get "some" money in..

id like planetarion to have atleast 50k players, not around 1000-1500 more n00bs = more/easier roids and less stagnation
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Unread 7 Jan 2003, 09:05   #19
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heh

Aneu, dont forget that you can also ATTACK in c and p...means alliances can have more tactics...I do tho think it should be clusters only

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Unread 7 Jan 2003, 12:27   #20
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Re: heh

Quote:
Originally posted by Jonas
Aneu, dont forget that you can also ATTACK in c and p...means alliances can have more tactics...I do tho think it should be clusters only

-Jonas-
I dont forget this, but due to C/P alliances it will only be the **** gals you will attack, nothing more.

Either cluster/para's should be removed... it doesnt add anything good to the game, it just adds more chance of getting defence... whats this game without attacks? Nothing

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Unread 7 Jan 2003, 14:06   #21
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Quote:
Originally posted by Aneu
Id say atleast 50% of attacks will be defended against, if not more...

Aneu
well last round there was more,but this round we will have more smaller members under attack and then they will have more trouble covering also.

cluster alliances wont work,those that do work will be placed under a total attack,same with parallels.

But i do realise that for those that get bouth working ( c and p )
will be a hard nut to crack.
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Unread 7 Jan 2003, 22:12   #22
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Re: Alliance Attacks

Quote:
Originally posted by Aneu
As per usual the creators have thought about their forth-coming holiday and thrown together some 'edited' options for r9.

Due to there now being Parallels and Clusters, how do you think alliances will manage to pull of attacks that will be effective without getting their fleets totaly owned by in-cluster/parallel defence?

Do you even think alliances will be running attacks, or do you even think running attacks would be worth it?

Regards
Aneu
If there were no attacks then wot is the use of a WAR game and the alliances that r part of it, as there would be nothing fpr them to propogate about
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Unread 8 Jan 2003, 15:36   #23
Aneu
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Re: Re: Alliance Attacks

Quote:
Originally posted by Colt
If there were no attacks then wot is the use of a WAR game and the alliances that r part of it, as there would be nothing fpr them to propogate about
Finnaly, someone who sees what im talking about

Aneu
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Unread 8 Jan 2003, 20:07   #24
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heh

u have a point there...


equal eta for all

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