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Unread 7 Mar 2007, 13:53   #51
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by JonnyBGood
I know he's shit but it's really just not fair to forget about alki like that.
he'd be that 1 that i didn't mention that was already top 100 value
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Unread 7 Mar 2007, 14:03   #52
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by jerome
also hude resetted after being top10~ value all round.
Why the hell
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Unread 7 Mar 2007, 14:04   #53
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by furball
Why the hell
qebab made his fleet die defending him. We all had a good laugh about it. Except qebab. He's still in tears as far as I know.
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Unread 7 Mar 2007, 14:19   #54
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by jerome

ct have about 25~ etd, dest 15~ vgn 10~ by the way. but that's not exactly a criticism against ct.
No, but as i stated before it goes a long way to explain why when both CT and Destiny cap around the same roids each day, CT gain a lot more score.

And no that does not translate as we are bashing small targets.... meh


And Hude reset cos of qebabs mistake?

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Unread 7 Mar 2007, 14:23   #55
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Rinoa
No, but as i stated before it goes a long way to explain why when both CT and Destiny cap around the same roids each day, CT gain a lot more score.

And no that does not translate as we are bashing small targets.... meh
are you just trying to say they read the round stats better than your lot?
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Unread 7 Mar 2007, 14:30   #56
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Re: Guide to keeping roids and small r20 summary...

Well thats always a possibility but i dont think many people would have predicted their xp'ing ability pre round. I think its more a case of a lot more people went it because it was a new race and they wanted to try it. Ofc if any CT peeps wanna confirm it was planned then fair play but i think tbh it just kinda happened and they are greatful for the difference it made. Anyway with a week left and CT VGN tied today at least we could have an interesting week Since VGN will overtake CT on score from roids alone, leaving CT no option but to hit them if they want to secure win.
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Unread 7 Mar 2007, 14:34   #57
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Re: Guide to keeping roids and small r20 summary...

It'd be a mistake to think that this 'NAP' will last into the final week of the round. It certainly won't happen on the last day.
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Unread 7 Mar 2007, 14:37   #58
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Re: Guide to keeping roids and small r20 summary...

It would be a silly man who didnt put money on CT giving it at least 1 attempt at taking down caj
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Unread 7 Mar 2007, 14:46   #59
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Re: Guide to keeping roids and small r20 summary...

Tbh, who really cares at this point. None of the top alliances deserve the win for just galraiding the entire round and perhaps doing some final 2 on 1 teamup to ensure one will win in the end, it has been a utterly boring round politically and nothing that happens in the last week is gonna change that.
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Unread 7 Mar 2007, 15:53   #60
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
I see you attacking, you have the 6th wave after defence has been sucked, and you are teaming with 2 or 3 others..
Wait, so now letting your members get 1st waves is bad? I remember that when I used to play everyone wanted first/second/third wave for more roids and HCs would wait for everyone to choose then take a late wave on some target

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One guy even had the cheek to rename his fleet 'Cajs escort fleet'.
It's clearly a joke...
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Unread 7 Mar 2007, 15:56   #61
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Wandows
Tbh, who really cares at this point. None of the top alliances deserve the win for just galraiding the entire round and perhaps doing some final 2 on 1 teamup to ensure one will win in the end, it has been a utterly boring round politically and nothing that happens in the last week is gonna change that.
did u expect more in a short round and in wars where you can lose more than you gain?
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Unread 7 Mar 2007, 18:00   #62
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Rinoa
Guilty as charged \o/

Any way i accepted a while ago that we cannot outgrow CT however much we roid as u have a much higher percentage of Etraides Race at low values, and we have many more high value other race planets. So day to day no matter if both alliances are capping the same amount of roids, u will be gaining say 1.5 - 2 x score from same amount of roids capped. There is nothing we can do about it except take it, and celebrate about lame things like hopefully holding #1 planet and #1 gal. You only have to compare the Top 100 CT planets to the Destiny planets and you will see what i am talking about.
If the round had been decided on alliance value rather than score i vbelieve the top three would be very different. Nice to see a round decided on which race most of an alliances members went yet again and thanks statmakers for Etr bs shooting before xan frg its really and i mean really fcuked the round. All i can ask is that other Destiny members have realised this also and not that their alliance has failed.
Oh and Ct dudes try and prove me wrong if u want it only takes a few mins adding up stats from our arbies to see it for your self.
Anyway enjoy ur win you earned it
I am absolutely flabbergasted with this post.

Firstly, I and many others have watched Destiny constantly suicide ships for score. You only needed to track my galaxy to see that.
Infact, I would be immensely suprised if Destinty had a higher value at any time during the round. Maybe if you had been a little more selective in landing, you would be above us by now.

Secondly, the stats. These were the same for everyone. We all had a choice, whether to go value/xp and which race. If your alliance was in anyway caught short tactically, then thats your tough luck. Tactics are just as important as military intervention.
Again though, I would be surprised if Destiny had a big % difference to CT and VGN.

This round is far from over, but you may find yourslef less of a laughing stock if certain members of yours actually posted something that makes sense.

As for you deciding to give Caj the win, instead of the alliance. Whilst it is not something I agree with at all (I frankly think its disgraceful behaviour, he is tasked with creating an environment for members, and he actually created an environment for himself), if your members are happy doing so, then it is not for me to step in thier way.
What I do believe (and the pos reps, and pm's with some of your emmbers back this up), is that some members are not happy with this, and whilst they won't do anything about it this round, they won't be Destiny next round if they choose to play (some have indictated this is the last round they will play).
If I am right in this assumption, it means certain flagship hc have taken a single planet win this round over an alliance win and longterm future.
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Unread 7 Mar 2007, 18:03   #63
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Wandows
Tbh, who really cares at this point. None of the top alliances deserve the win for just galraiding the entire round and perhaps doing some final 2 on 1 teamup to ensure one will win in the end, it has been a utterly boring round politically and nothing that happens in the last week is gonna change that.
Whoever wins DOES deserve to win. It means they played the stats and the round in a way to ensure victory.
Just because someone's tactics are different from what you would do, doesnt mean they are any less valid.

The simple fact is that war this round only results in roid swop, with both alliances dropping loads due to randoms.
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Unread 7 Mar 2007, 18:38   #64
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Re: Guide to keeping roids and small r20 summary...

If u read my second post Forest you will see i based my assumptions of the average values on the Top 100 and so didnt get the full picture.
But the point about the races is still a valid explanation as to why u outscore us on same roidgains most days. (must confessed i aint seen many suiciding value on landings but have seen a lot of value lost from ships stuck at base and unknowing fleetcatches on returning attacks)
As stated before if you planned to exploit Etr race Xp whoring hats off to you. I think we had been so busy planning how to exploit the rules now score had been changed to alliance value, that when that plan was abandoned we kinda forgot to shift the goalposts too.
And as for the whole caj flagshipping issue its really stating to get a bit repetitive. He recieved mass def fleets only a couple times this round and he hasnt recieved more def than any other valued Destiny member.
As for people not returning to play next round, i dont think that is a problem only Destiny faces. From what i have heard planetarion player numbers as a whole will be decreasing becasue of what happened to the game so i doubt Destiny will suffer more than anyone else.
Oh and dont mistake my views for those of any senior Destiny members, i am but a peon.
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Unread 7 Mar 2007, 18:41   #65
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Rinoa
As stated before if you planned to exploit Etr race Xp whoring hats off to you. I think we had been so busy planning how to exploit the rules now score had been changed to alliance value, that when that plan was abandoned we kinda forgot to shift the goalposts too.
So you are complaining because you tried to exploit one rule and forgot about another? Heh.

I cant speak for other alliances, but we all had to tell HC before round start what race we were planning, and some people were banned from certain races etc.
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Unread 7 Mar 2007, 18:53   #66
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
Whoever wins DOES deserve to win. It means they played the stats and the round in a way to ensure victory.
Just because someone's tactics are different from what you would do, doesnt mean they are any less valid.

The simple fact is that war this round only results in roid swop, with both alliances dropping loads due to randoms.
I know all of that and agree with everything except for the deserving win part. I do not believe anyone deserves a win without having been properly challanged. I would acknowledge their win, but in terms of achievements it means very little since there is nothing to claim victory over (they didn't 'beat' anyone, they just got more score from roiding). I know this round wasn't a round were we could expect great things considering the stats, but i had expected a slightly higher willingness of the top alliances to at least try and win instead of just going for the naps and sit the round out.
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Unread 7 Mar 2007, 19:57   #67
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Re: Guide to keeping roids and small r20 summary...

Wandows do you ahve any idea the level of incoming the big planets face?

On the quietest of nights, CT is getting 50 incomings minimum. That is a hell of a lot of incoming for only 60 planets. That is during 'peacetime'.

The MO's are putting a hell of a lot of work, time and effort.

That is hardly 'unchallenged'.

I have played in 1up for several rounds, I played in Fang, Eclipse and Omen. I am also in CT. I have been an MO in all of them.
On that basis I think I am in a position of experience when talking about incoming, and I can say that this round has been one of the hardest for incoming.

I think you are forgetting that CT and Destiny did hit each other almost exclusively. And what happened? VGN went flying ahead whilst Dest and CT dropped roids and score fast. There is a hell of a lot if incoming when there is not a war, meaning any two alliances being at war for any length of time are guarenteed to lose.
No alliance has the ability to easily win the round, as with it being an xp round, its almost impossible to kill an alliance (the smaller you make them, the more they gain), attacking is so damn easy that almost anyone can land, and no alliance has the big skill advantage we have seen in previous rounds.

For the alliances with the biggest planets, this has been a very intensive round, and I think in the light of this, rather than no-one deserving to win I would be rather inclined to say none of the big three deserve to lose.
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Unread 7 Mar 2007, 20:32   #68
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
That is hardly 'unchallenged'.
It is when everyone else faces the same.

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Originally Posted by Forest
I have played in 1up for several rounds, I played in Fang, Eclipse and Omen. I am also in CT. I have been an MO in all of them.
Look, my e-penis is bigger than yours!

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Originally Posted by Forest
the smaller you make them, the more they gain
Unless you fleetcatch them and leave them with few roids - they won't be able to whore xp without a good fleet.


edit: fixed quote
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Unread 7 Mar 2007, 20:32   #69
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Re: Guide to keeping roids and small r20 summary...

What you are saying is exactly my point. The winner overall didn't have any different challange than the other alliances. They played exactly the same game as any other alliace (except for a few nights were as you said CT and Destiny were targetting eachother), but with more active members and that would obviously lead to the current ranking. We as not even a top 10 alliance hardly have had any nights where we had less incomings than we have members, and i doubt we are alone on that. The fact that you perform better overall doesn't immediatly make you deserve the victory more, as most alliances been under the same pressure. The top 3 is basicly where they have been expected to be with the activity of their members, apart from that they hardly did anything else to make them stand out and be seen as the true winner. This does earn you the win perhaps, but does that make you deserve it more than any of the other alliances? no.

I'm not saying i blame any of the top alliances for it, since it was to be expected to be a rather boring round with XP and the stats like they were (and 3 alliances "competing" doesn't help either with forming sides as you mentioned). I just don't think the winner, whoever it might be, did anything to make them deserve victory over anyone else (up untill this point anyway).
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Unread 7 Mar 2007, 20:56   #70
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Re: Guide to keeping roids and small r20 summary...

Of course the top alliances had more incoming.

They have the bigger targets. The bigger targets get more incoming. This is very true in a round like this where anyone can roid anyone.
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Unread 7 Mar 2007, 21:16   #71
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Re: Guide to keeping roids and small r20 summary...

well forest if Ct is getting just 50 calls are getting less than vgn .... "an we are not in any war" i smell a conspiracy
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Unread 7 Mar 2007, 21:26   #72
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Re: Guide to keeping roids and small r20 summary...

As I said, that is a minimum, during peacetime, for the top 3 alliances.

Thank You
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Unread 7 Mar 2007, 22:39   #73
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
As I said, that is a minimum, during peacetime, for the top 3 alliances.

Thank You

There's been more peacetime in this round among the alliances playing for the win than in the last 2 (r19/r18) rounds combined--hell mabye even 3.
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Unread 7 Mar 2007, 23:00   #74
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by NitinA
There's been more peacetime in this round among the alliances playing for the win than in the last 2 (r19/r18) rounds combined--hell mabye even 3.
Peacetime in this round isnt like peacetime in other rounds though, because there is so much concentrated incoming tis round more than ever.
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Unread 7 Mar 2007, 23:07   #75
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
Peacetime in this round isnt like peacetime in other rounds though, because there is so much concentrated incoming tis round more than ever.
And do you seriously think relatively spoken the incoming for the top 3 are any different than for the the other alliances? I seriously doubt it. Yes you get more incoming, but you also have far more value and fleetslots (activity wise) to cover it. In that sense the top alliances can't really distinguish themselves from any other alliance. The whole "we've been under alot of pressure regardless"-argument goes for every alliance, don't think you top 3 are unique in that sense.
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Unread 7 Mar 2007, 23:10   #76
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Re: Guide to keeping roids and small r20 summary...

I would say that the top 3 this round have possibly been under the same pressure (if not more), than 1up's first round.
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Unread 7 Mar 2007, 23:18   #77
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Re: Guide to keeping roids and small r20 summary...

my god what a load of tosh you're all speaking, none of the top3 alliances deserve the win, there will be a winner no doubt, but was it deserved? I think not. Hopefully this round will be forgotten the day after it finishes kind of like r10.5 (and yes i was fang in 10.5).



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Unread 7 Mar 2007, 23:46   #78
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Re: Guide to keeping roids and small r20 summary...

Y is the key to the left of T Alki.

Keep up the shagflipping anyway
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Unread 7 Mar 2007, 23:58   #79
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
I would say that the top 3 this round have possibly been under the same pressure (if not more), than 1up's first round.
then the difference is in how the alliances handled the pressure then, eh?
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Unread 8 Mar 2007, 00:09   #80
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
Wandows do you ahve any idea the level of incoming the big planets face?

On the quietest of nights, CT is getting 50 incomings minimum. That is a hell of a lot of incoming for only 60 planets. That is during 'peacetime'.
oh oh Forest.. 50 calls a night. We had not a single night with less than 50 calls if I remember right. But it seems Conspiracy solved that pretty well by forming a Triad-Nap with VGN/VsN/Orbit - fits you right. Happy now?

And please stop these Caj accusations - Caj has rarely dc'ed this round and for sure was no Destiny defsoak!
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Unread 8 Mar 2007, 01:05   #81
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Re: Guide to keeping roids and small r20 summary...

bring back 1up and eXi...we want some proper action

+ this round was just crap...they really have to make cath better
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Unread 8 Mar 2007, 01:52   #82
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
As for you deciding to give Caj the win, instead of the alliance. Whilst it is not something I agree with at all (I frankly think its disgraceful behaviour, he is tasked with creating an environment for members, and he actually created an environment for himself), if your members are happy doing so, then it is not for me to step in thier way.
What I do believe (and the pos reps, and pm's with some of your emmbers back this up), is that some members are not happy with this, and whilst they won't do anything about it this round, they won't be Destiny next round if they choose to play (some have indictated this is the last round they will play).
If I am right in this assumption, it means certain flagship hc have taken a single planet win this round over an alliance win and longterm future.
bla bla bla same old shit forest. :< Get a new angle. Realise that destiny is not my support alliance. Realise that a few events such as me being piggyed by fi or the fact i teamup cath cr+zik cr, and xan fi+ter de, well news for u forest, these teamups are mutually beneficial .. so theres your escort malaky. and to the def leech shit, i had heavy incs only 2 nights so far this round.. and tbfh.. galaxy was biggest saviour not alliance.. how many times do i have to say this ? well no matter how many times i say this forest will continue blabbin this shit.. heh... Destiny didnt do excellent this round, but we gave a good showing , and my planet isnt high at expense of my alliance. end of discussion
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Unread 8 Mar 2007, 02:00   #83
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Re: Guide to keeping roids and small r20 summary...

I would also be surprised if Destiny had more value than CT or VGN, given that Destiny was involved in both quarrels first against CT and then against VGN.
I guess we can not win this one, but we surely can play kingmakers this last week.
To CT: I would keep Forest out of the forums these days
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Unread 8 Mar 2007, 07:04   #84
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by jerome
also hude resetted after being top10~ value all round.
Quote:
Originally Posted by furball
Why the hell
I think I was still top 20 value after getting killed by qebab, fleet caught and intentionally suiciding my attack fleet, so I thought the round is shit enough to make a reset and start xp whoring. That doesn't make any sense now does it? But it was funny.
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Unread 8 Mar 2007, 08:44   #85
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
Peacetime in this round isnt like peacetime in other rounds though, because there is so much concentrated incoming tis round more than ever.
It's not more then other rounds, like I've stated before, the concentrated incomings you're talking about are common since r15 atleast.
eXi last round had an avg of 50+ defcalls a day aswell (before we got planettargeted) on even fewer planets.
Stop taking credit for common stuff like this.
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Unread 8 Mar 2007, 08:46   #86
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by jerome
then the difference is in how the alliances handled the pressure then, eh?
That is one main difference.

The other main differences are that..

1) There isnt such a big skill gap this round.
2) The stats make it impossible to defeat any given alliance. In 1up, if anyone opposed them 1up could simply hit them till its no longer an issue. This is not true of this round. In this round, anyone can make a pretty big dent in anyone else.
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Unread 8 Mar 2007, 08:50   #87
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Caj
Realise that a few events such as the fact i teamup cath cr+zik cr, and xan fi+ter de, well news for u forest, these teamups are mutually beneficial ..

You are ranked #1 in size
You are ranked #2 in value (and prob will be #1 when you spend also)

This is a round in which anyone can hit anyone else, and even tiny planets can roid big planets.

Yet you team up?

I think my work is done here
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Unread 8 Mar 2007, 09:08   #88
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
You are ranked #1 in size
You are ranked #2 in value (and prob will be #1 when you spend also)

This is a round in which anyone can hit anyone else, and even tiny planets can roid big planets.

Yet you team up?

I think my work is done here

well thats not quite right, he actually attacks 440 roid planets with a quarter of his value and over a million less score than him.

edit: though admittedly he does do that on his own
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Unread 8 Mar 2007, 13:47   #89
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Re: Guide to keeping roids and small r20 summary...

Wow. Stop the press!
Top player in teaming up shocker! Top player in hitting planets just above their bash limit shocker!
Get over it.
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Unread 8 Mar 2007, 13:50   #90
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Re: Guide to keeping roids and small r20 summary...

I think Forest is still pissed they cant get anyone in the top 10.

Blame it on Ascendancy i say

or the weatherman....
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Unread 8 Mar 2007, 13:54   #91
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Re: Guide to keeping roids and small r20 summary...

I actually couldnt care less actually, as I told 3 alliances when they approached me to organise a FC on him.

I just find the politic of it all that intrigues me.

My thoughts on top planets are hardly secret now, are they
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Unread 8 Mar 2007, 14:16   #92
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Re: Guide to keeping roids and small r20 summary...

probabaly because you've never been one?
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Unread 8 Mar 2007, 14:25   #93
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Re: Guide to keeping roids and small r20 summary...

Top (value) planets are very limited in terms of the targets they can hit, and this is part of the game mechanics.
Of course, if the top player was an XP planet, people would be singing the same song, just with different lyrics.
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Unread 8 Mar 2007, 14:38   #94
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
That is one main difference.

The other main differences are that..

1) There isnt such a big skill gap this round.
2) The stats make it impossible to defeat any given alliance. In 1up, if anyone opposed them 1up could simply hit them till its no longer an issue. This is not true of this round. In this round, anyone can make a pretty big dent in anyone else.
1/ indeed, you're all mediocre. 2/ untrue - it IS possible. you just don't seem to be able of comprehending how.

NOTE I AM NOT CRITICISING, I'M JUST SAYING: STOP BLAMING THE "ROUND"

IF an alliance was that good, they would prove themselves to be. each and every top tier alliance pa has ever had, has done that. so don't blame anything but "yourselves". HOWEVER, this round could be used as a good building block for the future i suppose.
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Unread 8 Mar 2007, 14:44   #95
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Re: Guide to keeping roids and small r20 summary...

heh
i have to teamup with Cath CR to stop abit of DE flak. if teamup with cath cr i help him vs dealer and etc.. and if we land on 1000 roid planet, thats 125 roids each not bad

im going for 100 roid landings with each fleet
so either teamup on big
or go for small.. my pod limitations in co and fi mean i cant go for any bigger with thos.e.

and i teamed up xan fi, to stop rogues vs their fi, and for them to stop thief etc . sumtimes can put your own cath co and wriaths in and your guaranteed a land! is useless[edit: USEFUL! heh] on lots of races :<
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Unread 8 Mar 2007, 15:00   #96
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Re: Guide to keeping roids and small r20 summary...

lol Forest, ur propoganda is so bad, be quiet.

Caj rocks
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Unread 8 Mar 2007, 15:42   #97
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Re: Guide to keeping roids and small r20 summary...

Quote:
Originally Posted by Forest
I actually couldnt care less actually, as I told 3 alliances when they approached me to organise a FC on him.
3 alliances approached you to fleetcatch caj? oh come on forest can u get any further up your own hole. You make out like your gods gift to PA with you MO skills. Gate was a far better MO/BC than you will ever be
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Unread 8 Mar 2007, 15:42   #98
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Re: Guide to keeping roids and small r20 summary...

Quote:
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Y is the key to the left of T Alki.
actually no, its to the right
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Unread 8 Mar 2007, 16:02   #99
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Re: Guide to keeping roids and small r20 summary...

Not if its an Opposite day Alki. Which it was yesterday.
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Unread 8 Mar 2007, 16:10   #100
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Re: Guide to keeping roids and small r20 summary...

yes but i replied today!
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