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Unread 18 May 2010, 08:33   #1
Zazas
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R37 ship stat fixes

I know ship stats are not final. And only offering suggestion, no big deal if they will not be considered

This time about ETD, I see it misses second steal ship, and there is two ships attacking DE with normal well one cloack.
So I would suggest changing Vendor normal to steal. Vendor could steal FR lets say, cos there is not frig stealer in game yet.
Now to balance things, if FR stealing FR is overpowered it could be changed to DE stealing FR, as there is more DE counters. Then move Infestor down to FR class. Also this would make Tycon not needed kinda, so its target then could be changed to kill FI, same cloacked in gal defence.

That is just my observations. Feel free to disscuss.
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Unread 18 May 2010, 08:43   #2
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Re: R37 ship stat fixes

This should go to SD. Also, Zik needs some anti-fr.
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Last edited by Mzyxptlk; 18 May 2010 at 08:52.
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Unread 18 May 2010, 08:58   #3
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Re: R37 ship stat fixes

Yeah, there has to be some typo with zik atm.
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Unread 18 May 2010, 09:01   #4
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Re: R37 ship stat fixes

Zik can steal fi/co to gain anti FR. So I think it's fine for them.
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Unread 18 May 2010, 09:20   #5
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Re: R37 ship stat fixes

I'd say the Bucc was meant to be their anti FR, at a guess.
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Unread 18 May 2010, 09:23   #6
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Re: R37 ship stat fixes

Appocomaster> there are ALPHA (if that's not too strong a word) stats in terms of class, targetting, init, on the beta server
<Appocomaster> none of the efficiences, costs, armour, damage, emp res, etc are valid
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Unread 18 May 2010, 09:45   #7
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Re: R37 ship stat fixes

Gee wiz, you people actually needed Appoco to spell it out for you?

I spent the morning ridiculing people who were all brows furrowed and trying to analyze as best they could. Most your shouldn't be doing it regardless, but to try and analyze something that's not even reached a completed first draft...genius!
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Unread 18 May 2010, 10:18   #8
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Re: R37 ship stat fixes

It doesn't have to be completed to see there are some flaws in it already. Discussing it might help Appo to fix it before moving on so what's your problem?
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Unread 18 May 2010, 10:25   #9
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Re: R37 ship stat fixes

Discussing something that is not yet open to discussion is a big waste of time.
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Unread 18 May 2010, 10:34   #10
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Re: R37 ship stat fixes

The whole game is.
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Unread 18 May 2010, 13:06   #11
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Re: R37 ship stat fixes

Quote:
Originally Posted by Cain View Post
It doesn't have to be completed to see there are some flaws in it already. Discussing it might help Appo to fix it before moving on so what's your problem?
My problem is that this logic is faulty, because of how one goes about designing a set of stats. It's not as if they are created 50 ships at a time, one would think that this is obvious to everyone. As such, you don't revisit your earlier ships before the whole set is done, and the first draft always has a number of conflicts, most of which you are aware of, but there's no point in fixing them before the first set is done, because then you might just end up creating another conflict that has to be resolved again once the first draft is done.

Basically, let the man do his work and go outside for a week or so, it's not as if your opinions are worth much anyway.
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Unread 18 May 2010, 13:56   #12
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Re: R37 ship stat fixes

Quote:
Originally Posted by Sun_Tzu View Post
My problem is that this logic is faulty, because of how one goes about designing a set of stats. It's not as if they are created 50 ships at a time, one would think that this is obvious to everyone. As such, you don't revisit your earlier ships before the whole set is done, and the first draft always has a number of conflicts, most of which you are aware of, but there's no point in fixing them before the first set is done, because then you might just end up creating another conflict that has to be resolved again once the first draft is done.

Basically, let the man do his work and go outside for a week or so, it's not as if your opinions are worth much anyway.
Tzu is pretty much right. I assume appoco is hammering out his first set on the beta server. As opposed to what, and anyone non-pateam, would do where you get the basics done on a spreadsheet beforehand.
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