View Poll Results: What about overburn in R9?
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Remove both OB attack and defense
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155 |
65.96% |
Just remove OB attacks, leave defense
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19 |
8.09% |
Just remove OB defense, attacks are fine
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20 |
8.51% |
Remove neither, OB rocks
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37 |
15.74% |
I have a much better idea and I'll specify
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4 |
1.70% |
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12 Jan 2003, 01:24
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#1
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Mr. Blobby
Join Date: Nov 2000
Location: Belgium
Posts: 8,271
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Overburn: Yay or Nay?
Based on a thread by Cochese. What's your opinion on overburn? Keep in mind that PA r9 will use both clusters and parallels
Edit: For the record, this is just an opinion poll, and the results will not be the definite answer used by the Creators on whether or not to implement overburn in R9.
Last edited by Leshy; 12 Jan 2003 at 13:13.
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12 Jan 2003, 01:34
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#2
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Thank you kindly
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I'd rather be fishing.
Utterly useless since r3
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12 Jan 2003, 01:44
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#3
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Victuri te Salutant
Join Date: Apr 2001
Location: In a Cave
Posts: 147
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remeove the **** i want sleep
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Strength and Honor
Rock
A regular day on the lego server:
<Alf> We are Gren's bitches.. we should be proud to hump his legs
<Alf> wanna swap legs Nexus?
<Alf> This leg of Gren is smooth.. but I like some hair now
<Nexus> sure m8
<Nexus> i want the shaven now
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12 Jan 2003, 01:48
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#4
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Lord of the Sheep
Join Date: Jan 2002
Location: llannon, south wales
Posts: 84
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I've wanted this poll to go up long time ago!!!
Remove it all, it's Evil, yes thats Evil with a capital E!!!!!
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Dont let spies ruin round 10 ffs!!!
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12 Jan 2003, 01:53
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#5
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Guest
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I quite liked the overburn defence..it was an expensive but nice way to string quick defence together..making planning an attack more tactical..but I hate OB attacks..remove them..
Zag
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12 Jan 2003, 02:04
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#6
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Registered User
Join Date: Sep 2002
Location: Sydney,Australia
Posts: 75
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GET RID OF THE B***H
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STUPID VIRUS ON COMPUTER!!!!
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12 Jan 2003, 02:09
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#7
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Blood
Join Date: Feb 2001
Location: The States that are United
Posts: 424
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Remove both.
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12 Jan 2003, 02:13
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#8
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Guest
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The only reason you people are afraid of overburn is because last round the most successfull players did it early, and u dont want to cope with no scans at the start with the chance of this being able to happen :/
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12 Jan 2003, 02:29
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#9
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drunk as usual.
Join Date: Nov 2002
Location: #olmit
Posts: 156
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pfft if the creators ignore this.. grr..
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skaut
Olmit übermastah
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12 Jan 2003, 02:36
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#10
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DLR HC
Join Date: Sep 2001
Posts: 179
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The fact is you're wanting to sleep has no effect on the people forming round 9 (IF your all lossing roids then in theroy there is no stagnation?)
My only problem with overburn attacks is that it makes it easier to farm. Overburn retals were great last round and allowed people like me with no attack group who only roided with a couple of friends to just about break in to the top 250 planets.
Also one has to consider with private gals noticing overburn attacks at eta 2 is still defendable I believe in gal defence with ovb defence can be eta 1 with fi. Private gals will make ovb a little tougher imo
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12 Jan 2003, 03:12
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#11
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Ark-miner wannabe
Join Date: Dec 2001
Location: Aug 2007
Posts: 1,005
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Quote:
Originally posted by Rocklobster[Dok]
remeove the **** i want sleep
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12 Jan 2003, 07:56
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#12
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Hamburger
Join Date: Apr 2002
Location: Hamburg
Posts: 221
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sleep rocks, remove both
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4S, Elysium, Madcows, ToT, LCH, Vision, NoX ... long break. then lately
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12 Jan 2003, 08:07
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#13
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Käptn Karacho
Join Date: Nov 2000
Posts: 1,360
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lack of sleep is the smallest problem created by OBs (especially by ob def)
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at0mic.c0w - #strategy
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12 Jan 2003, 09:43
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#14
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Registered User
Join Date: Aug 2001
Location: Finland
Posts: 214
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Was it not obvious even before rnd9 launch that OB should not be implemented? Therefore, remove it.....
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so not!
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12 Jan 2003, 10:05
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#15
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Youngest ViruS Member!!
Join Date: Jun 2002
Location: England
Posts: 22
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Get rid of both :P
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Round 4: n00b 243:8:24
Round 5: NoThere
Round 6: NoThere
Round 7: vVv
Round 8: [=V=]
Round 9: [=V=] 20:10:1
Round 9.5: SpaceHamsters 12:3:9
Round 10: ViolatorS
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12 Jan 2003, 11:37
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#16
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Guest
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Quote:
Originally posted by dabult
Originally posted by Rocklobster[Dok]
remeove the **** i want sleep
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12 Jan 2003, 12:01
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#17
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Sex God
Join Date: Aug 2000
Location: Norway
Posts: 12
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remove both....!!
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[20:35] * Scorpio starts to sing "...ive got the whole nos at my door, ive got the whole damn nos at my door..."
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12 Jan 2003, 12:18
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#18
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Commander
Join Date: Mar 2001
Location: .nz
Posts: 519
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both~
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[Fury]Kileman @_@
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12 Jan 2003, 12:30
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#19
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nub since 2002
Join Date: Jul 2002
Location: .de
Posts: 349
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Remove both.
Attacks are a hell for more inactive player and make active player even better. Attacks make playin cath impossible as ppl love to overburn em.
Defence makes attackin very difficult and nearly impossible if you can only attack ppl in top250, so remove it is my opinion.
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12 Jan 2003, 12:35
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#20
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Sheep
Join Date: Jul 2001
Location: IRC
Posts: 563
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remove both.
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WP
Ðragons
eXilition
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12 Jan 2003, 13:25
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#21
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Registered User
Join Date: Aug 2000
Location: UK
Posts: 228
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Quote:
Originally posted by DeFuSi0N
The only reason you people are afraid of overburn is because last round the most successfull players did it early, and u dont want to cope with no scans at the start with the chance of this being able to happen :/
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The only reason you people are afraid of overburn is because last round the most successful players did it early.... on their farms so nobody could see.
__________________
<DrNick> hey i've been playing pa for ages and i know lots of people who bathe with 6 busty babes
<breeze|away> i agree about mang tho .. he is our mentor of perviness
R4: 48:25:13, 2E5 HC R5: n00b
R6: 3:10:1 Mangor, The Daddy
R7: 3:3:11 Retired
R8: c43 Finally free
PAX: 3:7:9 The Mentor of Perviness
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12 Jan 2003, 13:36
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#22
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Betrayer
Join Date: Jun 2001
Location: Nowhere important
Posts: 12
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Remove both.
Zeus for fks sake beat some sense into Spinner's stupid head.
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12 Jan 2003, 14:04
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#23
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Turtle!
Join Date: Mar 2002
Posts: 51
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OB defence wouldn't make such an impact in a bigger universe, but with the small amount of players we'll probably have for the upcoming round, why make attacking even harder? Especially since we'll already have cluster and parall eta bonuses.
As for OB attack, too easy to farm with it, too easy to take advantage of someone you know won't be online, and there gal won't be able to check, essentially its a cheap and lame method of getting roids, on the one hand its cool in that it means you can get roids easier without having to go on a whole galaxy attack, but all it does is encourage account sharing (people get their mates to check their planets every round to avoid it) and makes people stay online longer and longer, making PA even more "hardcore".
I think the intention was good, to make it possible for casual players to get roids etc, but unfortunatly the impact of it has been the opposite, making roiding overall harder with eta 5 def in gal (especially with xan planets) and making people stay up longer and cheating.
Please remove it and return the balance to attacking and defending.
__________________
Turtle
Proud to be:
[Virus] - [Audentes Fortuna Luvat]
R4: n00b planet
R5: 5:1:10 Halaka of the Land of Milk and Honey - UV
R6: 35:15:10 Frozzy of The Honey Jar - WP - Later NoS
R7: 29:18:7 Muffin-Man of The Bakery - NoS
R8: 55:10:7 General Hague of The Alexander - Virus - Officer
R9: Scan planet - Virus - Officer
R9.5: 13:3:9 Mandrake of Duntion Wood - Virus - Officer
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12 Jan 2003, 14:39
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#24
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Registered User
Join Date: Jul 2000
Location: :noitacoL
Posts: 1,200
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2 for specify, my bad :/ Anyone wanna change my vote to remove for me?
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12 Jan 2003, 14:47
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#25
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Mista JZ
Join Date: Jun 2001
Posts: 49
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Quote:
Originally posted by Rocklobster[Dok]
remeove the **** i want sleep
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__________________
the nameless [ViruS]
\Ex`i*li"tion\ A sudden springing or leaping out.
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12 Jan 2003, 15:04
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#26
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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NO
REMOVE BOTH
PLZ ZEUS LISTEN TO US THE PLAYERS
REMOVING OB WILL MAKE THE ROUND SO MUCH BETTER.
__________________
"Cry havoc and let slip the dogs of War"
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12 Jan 2003, 15:06
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#27
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King of the Swingers
Join Date: Jan 2002
Location: Merry Ol' England
Posts: 12
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hmm,
if you remove it, there will be more Xan. if you dont remove it, less sleep and harder to defend :/
__________________
IM SPARTICUS!
MadCows and proud!
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12 Jan 2003, 15:06
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#28
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Youngest ViruS Member!!
Join Date: Jun 2002
Location: England
Posts: 22
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Get rid of both.... FOREVER
__________________
Round 4: n00b 243:8:24
Round 5: NoThere
Round 6: NoThere
Round 7: vVv
Round 8: [=V=]
Round 9: [=V=] 20:10:1
Round 9.5: SpaceHamsters 12:3:9
Round 10: ViolatorS
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12 Jan 2003, 15:08
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#29
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King of the Swingers
Join Date: Jan 2002
Location: Merry Ol' England
Posts: 12
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if everyone wants to get rid of OB because they want sleep, y not just get rid of OB attacks so it is easier to defend AND you dont get OB attack while u sleep.
Are you all cRaZeH f00ls?!
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IM SPARTICUS!
MadCows and proud!
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12 Jan 2003, 16:00
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#30
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nub since 2002
Join Date: Jul 2002
Location: .de
Posts: 349
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Nice participation in poll so far, I`ll promote it a bit in alliance chans...
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12 Jan 2003, 17:16
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#31
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Registered User
Join Date: Sep 2001
Location: Norway
Posts: 109
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Quote:
Originally posted by Rocklobster[Dok]
remeove the **** i want sleep
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you are so right!!!! the best post ive seen for a looong time
screw OB
i dont get enough sleep atm ffs, and i dont dare to think of what it will be when PA returns with OB
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12 Jan 2003, 17:24
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#32
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Registered User
Join Date: Aug 2001
Location: Finland
Posts: 214
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For me its not the sleep issue that bothers. It is those irritating eta5 fighter swarms.
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so not!
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12 Jan 2003, 18:18
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#33
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Necro's Minion
Join Date: Dec 2002
Location: Sheffield uni, UK.
Posts: 225
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why do i get the feeling this is gonna be a very one sided vote? and a one sided vote that will probably be thoroughly disregarded by those who matter..
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Praetorian Guard
[Elysium]
ex-NFU, ex-Silver HC
R1-nfi, R2-C4, R3-12:8:4, R4-140:15:1, R5-29:12:17, R6-27:13:2, R7-RL, R8-RL, R9-36:5:1, R9.5-Asleep
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12 Jan 2003, 19:25
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#34
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Xenoc
Join Date: Feb 2001
Location: Great Britain
Posts: 297
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Remove the ability to send ob defense to planets in private galaxies, keep the ability to send ob def to randoms.
Remove the ability to send ob attacks from planets in private galaxies.
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12 Jan 2003, 19:36
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#35
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nub since 2002
Join Date: Jul 2002
Location: .de
Posts: 349
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[19:36] <A2> Shev asked: Since the poll on the portal seems to indicate a huge dislike for both overburn attack and defence, will the creators take notice of this and remove it for round 9?
[19:37] <Zeus> It been stated that ob will remain in round 9
[19:38] <Zeus> and recoding game to remove it now may not be fesible....however I have and will again stres, a part of the communities concers about ob.
[19:38] <Zeus> but Im not promising anything.
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12 Jan 2003, 19:41
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#36
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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How hard could it be to erase a few lines of code?
If they're shooting for Feb 14th tickstart, so that gives them a MONTH to make what seems to be a minor change, and one which 70% of people polled so far want to see.
__________________
I'd rather be fishing.
Utterly useless since r3
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12 Jan 2003, 19:53
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#37
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nub since 2002
Join Date: Jul 2002
Location: .de
Posts: 349
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Quote:
Originally posted by Cochese
How hard could it be to erase a few lines of code?
If they're shooting for Feb 14th tickstart, so that gives them a MONTH to make what seems to be a minor change, and one which 70% of people polled so far want to see.
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Exactly my opinion!
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12 Jan 2003, 20:02
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#38
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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I'd introduce a whole new system of attacking based on something slightly closer to reality, ie introduce the ability to send faster fleets, even up to minimum eta for all, but make it horrendously expensive. Get an element of random error into it, intergalactic storms or something heh. Lose capping but make it harder for large fleets to fight smaller ones, if you have smaller forces you'd concentrate them at chokepoints not send them out to be slaughtered by a fleet ten times their size. Introduce different methods of attacking and defending, hit and run, full frontal attack etc. I suppose these are more ideas for round 10 though.
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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12 Jan 2003, 20:20
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#39
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used to register
Join Date: Feb 2002
Location: Netherlands
Posts: 979
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Quote:
Originally posted by JonnyBGood
I'd introduce a whole new system of attacking based on something slightly closer to reality, ie introduce the ability to send faster fleets, even up to minimum eta for all, but make it horrendously expensive. Get an element of random error into it, intergalactic storms or something heh. Lose capping but make it harder for large fleets to fight smaller ones, if you have smaller forces you'd concentrate them at chokepoints not send them out to be slaughtered by a fleet ten times their size. Introduce different methods of attacking and defending, hit and run, full frontal attack etc. I suppose these are more ideas for round 10 though.
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Rewriting the attacksystem is probably a good idea, but you know as good as anyone else that's not gonna happen. Only changes easy and fast to code may get into R9
BTW: get rid of both....
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9
Damn, outdated and too lazy to edit, retired now
-----
Started playing again Still too lazy to update though
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12 Jan 2003, 22:17
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#41
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Mercenary
Join Date: Jan 2003
Location: Todmorden
Posts: 1,192
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Quote:
Originally posted by King_Sparticus
if everyone wants to get rid of OB because they want sleep, y not just get rid of OB attacks so it is easier to defend AND you dont get OB attack while u sleep.
Are you all cRaZeH f00ls?!
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Easier to defend, lmao. If u havent alredy noticed, we a;redy have clusters AND Parallels, with that added ob def it would make it near enuff impossible to attack.
back to thread, remove both ffs
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FAnG
Ascendancy
Apprime
Ultores
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12 Jan 2003, 23:35
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#42
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Necro's Minion
Join Date: Dec 2002
Location: Sheffield uni, UK.
Posts: 225
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Quote:
Originally posted by King_Sparticus
if everyone wants to get rid of OB because they want sleep, y not just get rid of OB attacks so it is easier to defend AND you dont get OB attack while u sleep.
Are you all cRaZeH f00ls?!
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average IQ of a madcow?
__________________
Praetorian Guard
[Elysium]
ex-NFU, ex-Silver HC
R1-nfi, R2-C4, R3-12:8:4, R4-140:15:1, R5-29:12:17, R6-27:13:2, R7-RL, R8-RL, R9-36:5:1, R9.5-Asleep
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13 Jan 2003, 00:11
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#43
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Wrong forum for that^^
__________________
I'd rather be fishing.
Utterly useless since r3
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13 Jan 2003, 00:22
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#44
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Necro's Minion
Join Date: Dec 2002
Location: Sheffield uni, UK.
Posts: 225
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sorreh :/ heh, was a n00b post though..
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Praetorian Guard
[Elysium]
ex-NFU, ex-Silver HC
R1-nfi, R2-C4, R3-12:8:4, R4-140:15:1, R5-29:12:17, R6-27:13:2, R7-RL, R8-RL, R9-36:5:1, R9.5-Asleep
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13 Jan 2003, 00:30
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#45
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*** pe0n ***
Join Date: Jul 2001
Location: Belfast
Posts: 21
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remove both please
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[Fury][T&P]
Round 3 - 92:16:22
Round 4 - 60:14:06
Round 5 - 15:09:13
Round 6 - 06:12:12
Round 7 - 22:20:08
Round 8 - 33:10:09
Round 9 - Retired
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13 Jan 2003, 03:17
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#46
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Registered User
Join Date: Jan 2003
Location: Australia
Posts: 30
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Leave the OB in
But make it a research option so that people dont get hit early before some people may have news scans.
Also make it so that if you research OB attack you cant research one or two of the lower eta options so that OB attack players are slower.
__________________
If I knew what I was doing then it wouldn't be called research.
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13 Jan 2003, 03:52
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#47
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Raaaaaaaah!
Join Date: Apr 2000
Location: United Kingdom
Posts: 2,296
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Remove both.
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Hicks
Mercury & Solace
Always [Fury]
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13 Jan 2003, 04:10
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#48
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Klaatu barada nikto
Join Date: Mar 2000
Location: St. Paul, Minnesota
Posts: 3,237
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I don't see a strong case for getting rid of overburn attacks. I think that with private galaxies overburn attacks will be a lot less effective (if you can't get in a private galaxy that will news scan you when you're offline then you deserve to be roided ). Overburn defense can go; especially if they're adding cluster and/or parallel travel bonuses.
Still, I guess if they didn't overcorrect, it wouldn't be PA.
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13 Jan 2003, 06:30
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#49
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Guest
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its makes active members better so......tatattataaa keep m
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13 Jan 2003, 11:32
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#50
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(-: :-)
Join Date: Jul 2001
Location: At Home somewhere in Germany
Posts: 43
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Quote:
Originally posted by zenopus
Remove the ability to send ob defense to planets in private galaxies, keep the ability to send ob def to randoms.
Remove the ability to send ob attacks from planets in private galaxies.
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Agreed !
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