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Unread 21 May 2003, 05:48   #1
SPQR
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Bigger gals for r9.5

Should the creators increase the number of planets per gal on 15 or even 25 again for r9.5 ? Considering that we'll (hopefuly) have a bigger universe next round. Also that would give everyone a higher chance of having at least 1 more active player in his gal.

Discuss.

P.S. Maybe a creator could reply if that is actually possible to do without too heavy changes in code.
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Unread 21 May 2003, 06:56   #2
Eventh
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Yes, good idea. i miss round 7 with 25 in a random gal=)

and with free accoutns there will always be some inactives in a gal, and with only 10 in each gal it has a loth to say.. increase it to 15 please=)
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Unread 21 May 2003, 07:36   #3
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Thumbs down

No to bigger gals!! 10 in 1 gal is enough. Much nicer when there's more gals to attack And of spies and n00bs/inactives, there will be plenty of them in the bigger gals too. Just live with it
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Unread 21 May 2003, 07:37   #4
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i prefer 1-5 persons a gal i think. (if the universe will stay this small, that is).
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Unread 21 May 2003, 07:44   #5
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Quote:
Originally posted by K03N
i prefer 1-5 persons a gal i think. (if the universe will stay this small, that is).
yes, becasue r9.5 will be full of inactive planets from planets left in r9, and of new farms / scan accounts..

hopefully i dont get any off those in my gal.
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Unread 21 May 2003, 07:50   #6
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only positive things with farms in gal, is that u can close the farmers, which is a pure joy to the heart :|
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Unread 21 May 2003, 08:15   #7
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15 seems a minumum for having a decently active galaxies in a random universe. 20 is better. A random gal with 10 people in it is almost incapable of keeping alive a galaxy channel on IRC which I think is very important to this game. If people do not communicate in a random round PA is very boring indeed.

For round 10 when they expect to get in new inexperienced players 20 would really be a minimum for a gal size that has decent communication. If they would really boost the numbers very high then 25 would even be a better option.

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Unread 21 May 2003, 08:33   #8
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10 planets per gal was too small, previous rounds with 25 planets meant much more communication in-gal, which as Al_zz just explained, is vital.
I feel 15-20 planets per gal would be better
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Unread 21 May 2003, 08:48   #9
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10 per gal was ok. It's easier to cover for the smaller alliances.

In a 25 people random gal it's hard to get to know everybody and keep an eye on them. This means that tracing spies is harder while due to the galsize you now almost for sure you will have at least 1 spy.
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Unread 21 May 2003, 08:54   #10
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10ppl are to few, there are big chances ud end up in such a gal i spent my first 3 weeks in r8, be4 i managed to eile.

In that gal there were 2 account swappers, 1 farm, and 5 inactive buggers.
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Unread 21 May 2003, 09:38   #11
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10 is good
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Unread 21 May 2003, 09:50   #12
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10 is too small. With really bad luck you might end up being the only really active player. Especially now when there is loads of free accounts flying around. Not funny....
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Unread 21 May 2003, 09:53   #13
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10 is enuff, especially in a random universe. there are still to many inactives around...

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Unread 21 May 2003, 09:55   #14
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Quote:
Originally posted by Ditcher
10 is too small. With really bad luck you might end up being the only really active player. Especially now when there is loads of free accounts flying around. Not funny....
true, but thats why they should decrease the self-exile costs.

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Unread 21 May 2003, 09:58   #15
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10 is to few in a random round, the risk of being 1,2-3 people idling in the galchan is a lot higher, and very boring.


Pretty sure nothing will change for 9.5 though, its not even a full-length round so i doubt they will bother with size of gals.



[edit, ty Gerbie]
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Unread 21 May 2003, 10:01   #16
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Quote:
Originally posted by dabult
10 is to few in a random round, the risk of being 1,2-3 people idling in the galchan is a lot higher, and very boring.


Pretty sure nothing will change for 9.5 though, its not even a full-length round and only thing thats changing we know are the quests. Doubt they will bother with size of gals.
Won't quests be the same? Where was that anounced?
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Unread 21 May 2003, 10:49   #17
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Well, i went random r9, exiled once, so i've been in two gals but i was 95% of the round alone in galchannel. Bigger gals would be really better.
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Unread 21 May 2003, 10:55   #18
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Quote:
Originally posted by SpaceLegend
Well, i went random r9, exiled once, so i've been in two gals but i was 95% of the round alone in galchannel. Bigger gals would be really better.
Well, since r9.5 is full random then unless ur severly unlucky then i would say you will get more ppl active.

Not surprising that u were alone in rd9 due to the fact that most/nearly all active players would have joined a priv gal of some sort...

OH, n i think 10/15 is best..
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Unread 21 May 2003, 11:00   #19
dabult
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Quote:
Originally posted by Gerbie
Won't quests be the same? Where was that anounced?


uh..i was gonna say CH, so i re-read to quote..only to find out i had misread that part, it was about r10

so ignore that and lemme edit fs ;p they will be 'real'.
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Unread 21 May 2003, 18:39   #20
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15!!
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Unread 22 May 2003, 23:32   #21
Sun Pin
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Quote:
Originally posted by G.K Zhukov
15!!
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Unread 23 May 2003, 15:47   #22
Ultimate Newbie
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15!!
/me agrees
I've always felt that 15 was around the right number of people - 25 was far too large, and 20 had never been tried before :P. Still, methinks 10 is a little bit small, for the reasons outlined in previous posts.
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Unread 23 May 2003, 17:19   #23
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15 people/gal and get rid of lowered eta in para/cluster for attacks, only for defence
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Unread 23 May 2003, 17:21   #24
genosse27
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15 per gal

and as much clusters as paras \o/
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Unread 24 May 2003, 11:36   #25
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It's a tough figure to weigh up. On the one hand you're going to have inactives, agricultural planets and spies, on the other hand you're going to have players looking to have a decent game of R9.5 (regardless of their performance in R9). You could either accept that you're going to have inactive planets in your galaxy and ignore them, in which case galaxies of 15-20 would be good, or you could try to get to know all of your galaxy fairly quickly, get you all active, and exile ruthlessly.

Debate aside I very much doubt we'll see any unnecessary changes from the R9 code. The creators have their hands full with other things (hopefully).
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