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Unread 2 Jul 2003, 15:16   #1
Little Timmy
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Handy hints and tips

Just thought this handy tip would come in useful to some of the new players.


When sending 3 fleets from three different planets at a target with all their fleet at home, whilst a good tactic which should make your target run away, It is also a good idea that at least one of the attacking fleets contains something to steal roids.
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Unread 2 Jul 2003, 15:30   #2
Fifth_teletubbie
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Re: Handy hints and tips

Quote:
Originally posted by Little Timmy
Just thought this handy tip would come in useful to some of the new players.


When sending 3 fleets from three different planets at a target with all their fleet at home, whilst a good tactic which should make your target run away, It is also a good idea that at least one of the attacking fleets contains something to steal roids.

doh!
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Unread 2 Jul 2003, 15:33   #3
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you could also defend against those 3 fleets ofc..
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Unread 2 Jul 2003, 15:53   #4
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Quote:
Originally posted by Nitros
you could also defend against those 3 fleets ofc..


good point. Or I could retal against all three at the same time
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Unread 2 Jul 2003, 15:58   #5
Little Timmy
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Instead I chose the "erm im sorry but you seem to have forgotten your pods " in game message facility to one of the planets.

Im sure its a coinsidence that the three recalled at 14:47, 14:48 & 14:49.

They are obviously new people cause their planets are all in the 16-25 position catagory.

At least I have done my bit to help them learn how to play the game. I feel refreshed and renewed.
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Unread 2 Jul 2003, 16:00   #6
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Quote:
Originally posted by Little Timmy
good point. Or I could retal against all three at the same time
also possible
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Unread 2 Jul 2003, 22:11   #7
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Re: Handy hints and tips

Quote:
Originally posted by Little Timmy
Just thought this handy tip would come in useful to some of the new players.


When sending 3 fleets from three different planets at a target with all their fleet at home, whilst a good tactic which should make your target run away, It is also a good idea that at least one of the attacking fleets contains something to steal roids.
or steal ships, especially pods.
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Unread 3 Jul 2003, 00:39   #8
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i forgot to send pods the other night but after tick 1 the dem's i stole got me loads of roids for the last 2 ticks
sometimes being a newbie or acting like 1 helps
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Unread 3 Jul 2003, 01:05   #9
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Unread 3 Jul 2003, 02:39   #10
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its realy annoying whan you forget to add pods or launch the wrong fleet.
been there, done that..
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Unread 3 Jul 2003, 08:05   #11
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Quote:
Originally posted by Fist
its realy annoying whan you forget to add pods or launch the wrong fleet.
been there, done that..

yea, especially when 3 attackers it does, those 3 must have been really tired.......
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Unread 3 Jul 2003, 10:14   #12
Little Timmy
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Heres another one.

When doing the old "send your fleet away before the tick so that the attacker thinks youve run and when the attack recalls one of his two attacking fleets before he lands recall your fleet so you catch and kill his pods " trick.

You must make sure that the game time is in complete syncronization with your pc clock or you will miss the tick and only get back in time for tick three
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Unread 3 Jul 2003, 12:33   #13
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Re: Handy hints and tips

Quote:
Originally posted by Little Timmy
Just thought this handy tip would come in useful to some of the new players.


When sending 3 fleets from three different planets at a target with all their fleet at home, whilst a good tactic which should make your target run away, It is also a good idea that at least one of the attacking fleets contains something to steal roids.


Thank you. I am sure you have now dispelled the vast fog of confusion that has been lingering about the perceptive capabilities of 90% of ppl.
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Unread 3 Jul 2003, 23:13   #14
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Quote:
Originally posted by Little Timmy
Heres another one.

When doing the old "send your fleet away before the tick so that the attacker thinks youve run and when the attack recalls one of his two attacking fleets before he lands recall your fleet so you catch and kill his pods " trick.

You must make sure that the game time is in complete syncronization with your pc clock or you will miss the tick and only get back in time for tick three
And also make sure his kill fleet is recalled
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Unread 3 Jul 2003, 23:34   #15
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Quote:
Originally posted by Little Timmy
good point. Or I could retal against all three at the same time
or you could get defense for the in para/cluster attackers you will likely get next tick, because s/he just launched their multi escort planets at you.
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