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21 Oct 2002, 15:09
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#1
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c00b
Join Date: Nov 2001
Posts: 21
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Scorpions..
..worth building them?
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21 Oct 2002, 15:25
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#2
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Guest
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Im not cath but I think they r.
Tarant-scorpion-megapod-avenger-(guardian)
Fearsome fleet
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21 Oct 2002, 18:08
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#3
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Murderous Plush
Join Date: Jun 2002
Location: Germany
Posts: 25
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Avengers suck. Better build more guards.
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Honour and Loyality | Never surrender, never retreat
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21 Oct 2002, 21:27
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#4
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Commodore
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
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Quote:
Originally posted by Ston3D
Avengers suck. Better build more guards.
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That's true.
Scorpions are only useful if you intend to use that fleet, Tarant Megapod, Scorpion Guardian. Otherwise use the Beetle as it is substantially more efficient at stunning FI and faster ETA too .
Scorpions, unlike Beetles, can increase the likelihood of Tarants firing on larger vessels, instead of wasting their fire on FI.
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#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
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22 Oct 2002, 06:35
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#5
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Guest
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Quote:
Originally posted by Ston3D
Avengers suck. Better build more guards.
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Yeah I know they suck, but many say its the best M sink caths have... and they flak pods with heavy armour.
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22 Oct 2002, 06:51
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#6
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I AM OSCAR WILDE
Join Date: Jun 2002
Posts: 364
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/me gets his nice little pirates ready. Yaaaarrrr.
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[The Illuminati] [ LeetLiekJeffK!!111]
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22 Oct 2002, 09:37
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#7
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Commodore
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
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Quote:
Originally posted by Auro
/me gets his nice little pirates ready. Yaaaarrrr.
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lol, pirates are SO inefficient at capturing CR its not funny.
well, last time i looked they sucked :/
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#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
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22 Oct 2002, 15:23
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#8
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ND
Join Date: Oct 2001
Location: The Suicide Nation
Posts: 100
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I never really thought much about scorpions and never even thought of having them (despite being cath) but I just accidentally noticed that 1 scorp blocks 63 (:eek:!) vultures (100 scorpions = 5-6k blocked xan co.. you invest 860k score and stop 1.6 - 2.1mill fleetscore worth of xan co).
Shame that they target FI as primary target - everyone attacking you will just send fighters to absorb their EMP, but still if you're active you can defend your galmates vs xan attackers with amazing efficiency (getting defence in return maybe).
Think I'll have some scorps after all, like 6-10% of fleetscore.
Last edited by black-eyed boy; 22 Oct 2002 at 15:28.
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22 Oct 2002, 17:04
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#9
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Guest
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i like beetles/spider and will only build defender/guardian as kill ships, avenger still sucks and I dont want to use the cr-fleets (only taras) so i have strong ingal fr-kill-def (guardians) and eta advantages all over.
but I have seen 2 days ago what WM can do to a xan fleet.
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22 Oct 2002, 19:06
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#10
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finnish pokèmon
Join Date: Jul 2000
Location: Who cares?
Posts: 280
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Quote:
Originally posted by Bad Society
Yeah I know they suck, but many say its the best M sink caths have... and they flak pods with heavy armour.
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Am I the only Cath player that doesn't need an M sink?
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We often think that when we have completed our study of one, we know all about two, because two is 'one and one'. We forget that we have still to make a study of 'and'.
Quote:
Originally posted by JonnyBGood
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22 Oct 2002, 20:15
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#11
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Murderous Plush
Join Date: Jun 2002
Location: Germany
Posts: 25
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I dont need one either.
__________________
Honour and Loyality | Never surrender, never retreat
r4: 165:18 - IMMO
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r6: 34:3 - Titans
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r8: 8:4:1(?) - Titans / Plush
r9: 26:6:4 - Olympians
r10 38:6:5 - Olympians
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22 Oct 2002, 21:52
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#12
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Commodore
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
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Quote:
Originally posted by Hurz
i like beetles/spider and will only build defender/guardian as kill ships, avenger still sucks and I dont want to use the cr-fleets (only taras) so i have strong ingal fr-kill-def (guardians) and eta advantages all over.
but I have seen 2 days ago what WM can do to a xan fleet.
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If you are building Tarants, you might as well build some CR pods to give you a second option to attack with.
Especially if you are building so many BA as well.
__________________
#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
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23 Oct 2002, 06:38
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#13
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Guest
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Quote:
Originally posted by Hurz
but I have seen 2 days ago what WM can do to a xan fleet.
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<cough> pulsars
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23 Oct 2002, 09:14
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#14
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Commodore
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
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Quote:
Originally posted by Hardrada
<cough> pulsars
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well, Pulsars have to get through the FR first... and although they kill FR better, it leaves the DE free the reign havoc on the Xan's FI (which is unhelathy to say the least, even if Pegs are more efficinet).
__________________
#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
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23 Oct 2002, 11:19
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#15
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Canadian to the Core
Join Date: Jan 2001
Location: Canada
Posts: 1,004
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Quote:
Originally posted by Ultimate Newbie
well, Pulsars have to get through the FR first... and although they kill FR better, it leaves the DE free the reign havoc on the Xan's FI (which is unhelathy to say the least, even if Pegs are more efficinet).
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Yes, pegs are more efficient at killing pulsars, but pegs are poo in comparisent to WM when firing on sentinels.
And how many xans out there run equal ammounts of sentinels per pulsar 90%.
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24 Oct 2002, 04:23
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#16
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Guest
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Peg Flak
Drakes are a terrible ship they simply don't kill enough of what they are supposed to justify building. HOWEVER, I found my self building several hundred just to use as xan flak. Tough and durable is another trait of the Drake. Allowing the drakes to take the hits means more pegs left to hit the figs.... More kill power.
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24 Oct 2002, 20:36
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#17
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Guest
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I still think it's completely and utterly crap to build Terran FR as Peg flak vs Pulsars. They may be marginally more resistant, but the fact that they
a) get targeted by other ships as well
b) don't fire back with any efficiency
makes them just bad.
Best Peg flak? Pegs.
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24 Oct 2002, 22:02
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#18
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Guest
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Battlecomp says otherwise
Quote:
Originally posted by Elerion
I still think it's completely and utterly crap to build Terran FR as Peg flak vs Pulsars. They may be marginally more resistant, but the fact that they
a) get targeted by other ships as well
b) don't fire back with any efficiency
makes them just bad.
Best Peg flak? Pegs.
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Last round as a Terran, I spent many hours at the battlecomp. And myself and a mate, also a terran, would attack in equal amounts with me doing the calcs. I said send 67 Drakes, 38 hydras and 650 peg..... he checked the battlecomp and asked "why send the drakes, they all die with the first tick?"
Just enough for the pulsars to kill and not enough for the TBTs to target.... the hydras were for the bombers to shoot at and do a little damage too.... total protection for the pegs in the first tick. And the damage was fantastic to the xan figs, which meant fewer ship losses over the next two ticks. Multiply the figures X 2 and see for yourself how much damage can be done to a xan.
Defense is really easier to figure if you have mil scans. Stick with the home fleet. Run just the right amount of flak for the second tick and return for the second tick.... just enough for the pulsars and bombers but not enough for the TBTs to have a crack at. I was attacked twice and used this system.... the xans didnt stick for the third tick.
You can attack ALMOST anyone twice your size IF you happen to have the right ship combinations to take advantage of THIER fleet make up..... it's almost impossible to defend against EVERYTHING.
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24 Oct 2002, 23:17
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#19
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Guest
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Hm, actually, that was a pretty good idea. Never actually thought about that strategy (using *just* enough for the pulsars to kill). It seems very viable.
I might give it a whirl if I go attacking a Xan sometime soon Just have to make 100'ish Drakes to test with. My beef is with the people that send in 500 Chims and 300 Pegs and think they were some smartiepants because their Pegs don't die first tick
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30 Oct 2002, 04:04
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#20
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Guest
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Re: Battlecomp says otherwise
Quote:
Originally posted by Jackson
Last round as a Terran, I spent many hours at the battlecomp. And myself and a mate, also a terran, would attack in equal amounts with me doing the calcs. I said send 67 Drakes, 38 hydras and 650 peg..... he checked the battlecomp and asked "why send the drakes, they all die with the first tick?"
Just enough for the pulsars to kill and not enough for the TBTs to target.... the hydras were for the bombers to shoot at and do a little damage too.... total protection for the pegs in the first tick. And the damage was fantastic to the xan figs, which meant fewer ship losses over the next two ticks. Multiply the figures X 2 and see for yourself how much damage can be done to a xan.
Defense is really easier to figure if you have mil scans. Stick with the home fleet. Run just the right amount of flak for the second tick and return for the second tick.... just enough for the pulsars and bombers but not enough for the TBTs to have a crack at. I was attacked twice and used this system.... the xans didnt stick for the third tick.
You can attack ALMOST anyone twice your size IF you happen to have the right ship combinations to take advantage of THIER fleet make up..... it's almost impossible to defend against EVERYTHING.
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I would cut out the 'almost'!
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30 Oct 2002, 09:28
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#21
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Registered User
Join Date: Aug 2001
Location: Finland
Posts: 214
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I dont think ill ever build eta9 ships again. Have to admit scorpions firepower is quite massive tho...
__________________
so not!
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30 Oct 2002, 11:48
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#22
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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Quote:
Originally posted by Helveticus
Am I the only Cath player that doesn't need an M sink?
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i dun i spend mah money on beetles, bws, roachs, and widowmakers
i sink the rest of mah c into waves or spiders
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
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[FAITH][SILVER]
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31 Oct 2002, 10:18
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#23
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Guest
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mobile PDS
this is one way i look at the scorpion
don't attack with them, us them in defence.
I just let them sit at home and watch as people come and try an make it throu.
Scorpions have 2 major defencive functions. one, the stun the piss out of FI and CO, and two, they are your only hope of effectively stopping BS at home, unless of course, you have 1billion tarants. Face it, tarants suck at hitting FI, and wouldn't it be easier for the scorpion to take care of that for you? with the pesky FI out of the way, then the tarants can really go to town.
as for attacking, and defending, well, with the new OB system, lots of things are possible. like i said above, you need scorps if you really want a chance against dragons and such. with the -1 eta bonus of OB defence, that puts you square one with the wyverns, and give you an extra tick for the dragons.
now the attack part. OB attacking is great. find a person off line, and send for a tick. no one knows you are coming, until its too late anyhow, unless there is some one constantly newsscanning the whole gal.
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1 Nov 2002, 14:57
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#24
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Guest
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Hmm......
In My Opinion, I would think that it would be very useful. They target all the smaller ships and it would stop quite a lot too due to it having lots of guns. But it would be better as a defence ship than an attack one.
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2 Nov 2002, 12:11
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#25
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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Re: mobile PDS
Quote:
Originally posted by CaptnCappy
this is one way i look at the scorpion
don't attack with them, us them in defence.
I just let them sit at home and watch as people come and try an make it throu.
Scorpions have 2 major defencive functions. one, the stun the piss out of FI and CO, and two, they are your only hope of effectively stopping BS at home, unless of course, you have 1billion tarants. Face it, tarants suck at hitting FI, and wouldn't it be easier for the scorpion to take care of that for you? with the pesky FI out of the way, then the tarants can really go to town.
as for attacking, and defending, well, with the new OB system, lots of things are possible. like i said above, you need scorps if you really want a chance against dragons and such. with the -1 eta bonus of OB defence, that puts you square one with the wyverns, and give you an extra tick for the dragons.
now the attack part. OB attacking is great. find a person off line, and send for a tick. no one knows you are coming, until its too late anyhow, unless there is some one constantly newsscanning the whole gal.
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couldn't have said it betta
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
do you?
[FAITH][SILVER]
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2 Nov 2002, 14:02
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#26
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Registered User
Join Date: Aug 2001
Location: Finland
Posts: 214
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Re: Re: mobile PDS
Quote:
Originally posted by Silva baby
couldn't have said it betta
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Personally I think building ships that cannot be used for helping friends/alliance is a bit selfish.... that is of course assuming you have people that help you also.
__________________
so not!
Last edited by Ditcher; 2 Nov 2002 at 14:07.
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2 Nov 2002, 14:44
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#27
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Guest
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Re: Re: Re: mobile PDS
Quote:
Originally posted by Ditcher
Personally I think building ships that cannot be used for helping friends/alliance is a bit selfish....
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Well, you can defend them with your other ships and keep your scorpians at home so if you get attacked you get at least some defence!
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3 Nov 2002, 09:33
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#28
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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based on ur own ship use
scorpians keeps ur roids at home
2 results
ur score will develop mroe rapidly
u gain mroe resources to build more defence ships
for your alliance
can't lose :P
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
do you?
[FAITH][SILVER]
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3 Nov 2002, 09:48
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#29
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Debonair
Join Date: May 2001
Location: India
Posts: 33
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Not that my opinion matters or anythign but as a Xan, if I ever saw a few scorps coming my way on an ob attack and my eta was too low to get anything but fi, i'd rather just go roiding.
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4 Nov 2002, 16:06
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#30
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Commander
Join Date: Mar 2001
Location: .nz
Posts: 519
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Scorpions are basically the most efficient ship in the game, and a must for any cr roiding fleet
________
Hash Honey Oil
Last edited by Kileman; 24 Feb 2011 at 21:03.
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4 Nov 2002, 17:54
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#31
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Registered User
Join Date: Aug 2001
Location: Finland
Posts: 214
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With new overburn defence CR-attacking is even worse option than in previous rounds. Another reason why not build Scorpions....
__________________
so not!
Last edited by Ditcher; 4 Nov 2002 at 18:03.
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4 Nov 2002, 22:04
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#32
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Commodore
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
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Quote:
Originally posted by Kileman
Scorpions are basically the most efficient ship in the game,
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except against fighters :P
__________________
#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
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4 Nov 2002, 22:19
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#33
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Lieutnant Commander
Join Date: Jun 2002
Posts: 101
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Quote:
Originally posted by Ditcher
With new overburn defence CR-attacking is even worse option than in previous rounds. Another reason why not build Scorpions....
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explain please...why should cr suffer from ob?
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4 Nov 2002, 22:50
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#34
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Bitch
Join Date: Jun 2002
Location: North Yorkshire
Posts: 3,848
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Quote:
Originally posted by MrPubes
explain please...why should cr suffer from ob?
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Because getting bombers there in time to defend is now SOOooooo easy
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4 Nov 2002, 23:13
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#35
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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Quote:
Originally posted by MrPubes
explain please...why should cr suffer from ob?
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the relative response time to save a fleet from Tulas is easier now
mass corsair and pulsar overburn at eta 5
since cr roiding fleets suffer large eta its bad
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
do you?
[FAITH][SILVER]
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4 Nov 2002, 23:19
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#36
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Bitch
Join Date: Jun 2002
Location: North Yorkshire
Posts: 3,848
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Quote:
Originally posted by Silva baby
the relative response time to save a fleet from Tulas is easier now
mass corsair and pulsar overburn at eta 5
since cr roiding fleets suffer large eta its bad
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Pulsars don't target CR...
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4 Nov 2002, 23:20
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#37
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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*sigh* forgot bout that~ been sendin too many pulsars out these days to def pegasus keep thinkin they target everything =p
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
do you?
[FAITH][SILVER]
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4 Nov 2002, 23:24
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#38
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Bitch
Join Date: Jun 2002
Location: North Yorkshire
Posts: 3,848
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Quote:
Originally posted by Silva baby
*sigh* forgot bout that~ been sendin too many pulsars out these days to def pegasus keep thinkin they target everything =p
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Have to admit I kinda know the feeling hehe
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5 Nov 2002, 03:10
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#39
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Commander
Join Date: Mar 2001
Location: .nz
Posts: 519
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Quote:
Originally posted by Ultimate Newbie
except against fighters :P
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Against fighters is where they strive....
________
Vaporizer Review
Last edited by Kileman; 24 Feb 2011 at 21:03.
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5 Nov 2002, 03:51
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#40
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Guest
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Re: Battlecomp says otherwise
strive
Quote:
Originally posted by Jackson
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your strategy only works against inactives who wont get any defence and wont run their fleets.
against a decent player in a decent alliance, sending those extra ships just gives the defence extra targets (classes) to fire at and if you do send just enough for the home planet to kill in one tick, with defence.. it'll hardly make a difference
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5 Nov 2002, 09:51
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#41
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sexy honky chic
Join Date: Jun 2001
Location: AUSTRALIA
Posts: 287
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exactly extra stuff against an allinace is no use
__________________
Now and forever love will never stop
Ex-Silver BC
Forever in Elysium
i have [FAITH] in myself, [FAITH] in my galaxy, and [FAITH] in my alliance
do you?
[FAITH][SILVER]
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