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Unread 23 Oct 2005, 18:20   #51
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Re: Secondary Bash Limit

Re: Secondary Bash Limit

Quote:
Originally Posted by Ultimate Newbie
Quote:
Originally Posted by Monroe
Yup, very few if any players hit people at the bottom end of their bash limit just because they can. It's always about roids, and I don't see any reason to increase the bash limit just because some players arn't as active/good/lucky/bored as some other player. This game is about war, if you don't want to get attacked, don't have roids! :-p
I've only just noticed this post, i must have skipped it the first time (sorry! ). However, i think this is the type of attitude that doesnt help the situation much at all.
...

Which is the point.
that s exactly what i m defending and why i will keep pushing for a better protection of the small planets.
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Unread 23 Oct 2005, 19:43   #52
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Re: Secondary Bash Limit

The small planets have enough protection. If they can't or won't login once every day, then they deserve to get roided and possibly bashed.
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Unread 23 Oct 2005, 23:23   #53
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Re: Secondary Bash Limit

define enough protection? a player that get abuse by a guy with a huge fleet just because he is at 40% of that guy value is not protection, it s butchery! define longin once every day.. not everyone can spend 18 hours to watch a screen to know if there s an incoming fleet, and even then, it dont prevent a player to abuse the bash limit set atm. all you want is free roid by bullying those who cant defend themselves.

if ppls are too yellow to attack players their size or higher.. they should play something else.. this is a war game where the players are quitting cause very few players care to play with honor and respect! iwould not say pa to be succesful game if it lost already 70% of it s player base (from 10k players to 3k and still going down!)
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Unread 24 Oct 2005, 00:36   #54
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Re: Secondary Bash Limit

Reading some of your replies is making my eyes bleed rop. Firstly, the rubbish you said about Arfy was completely unfounded, and there was no reason for you to start putting words into his mouth and accusing him of being a newbie basher.

Now onto the topic at hand.

Your points about wanting the bash limit raised are based on :"It is unfair to attack people smaller than yourself" and to an extent I agree with you. But in my opinion the bash limit is perfectly fine where it stands. Smaller planets with large amounts of roids will be targetted. Thats just the way the game works. If you are roidfat, someone will always be on hand to relieve you of those roids.

If you learn to have a good fleet composition then you will be targetted less. Once you lose a bunch of roids you wont be so fat, and then you will be targetted to a lesser extent once again.

Rasing the bash limit will just mean it will take longer for smaller planets to be hit, and by this time they will probably have more roids, and as such be targetted more. The best way to help new players to hold onto thier roids is to teach them and give them the skills to defend themselves, any maybe get them into an alliance which can offer them defence.

In this I think that the galaxy plays a major role, as it is the first and most meaningful contact that a new player has with othes in the game.

On a side note, the 'top' players are in the main not to blame for bashing smaller ones. Most attacks on smaller players are entirely unprofitable for the biggest ones, as they will gain nothing in the way of xp and (possibly) roids, so the idea of using of top players as a scapegoat for the games failure to increase its playerbase is, in my opinion, entirely unfounded.
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Unread 24 Oct 2005, 02:40   #55
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Re: Secondary Bash Limit

Quote:
Originally Posted by rop1964
there s an idea then.. let s remove pre-launch, remome the defense option and remove fake attack! and let remove the limit where you cant hit someone! total free for all! that s what you want after after.. having no defense to come in the way.. having the right to destroy a planet just because he /she got 300 roids or more.. just because you cant find the guts to attack someone bigger or equal to your self! lets see how long pa will do without any defense or limit.. lol..
No.

Whilst i realise you are being sarcastic, that isnt helping the discussion whatsoever. Abusing Arfy for playing devil's advocate isnt cool. I would like to thank Arfy for providing an alternative perspective throughout this discussion, as it is the contrast of views that make thrashing out suggestions into a workable solution/reform that makes this place good and healthy.

Rob: its not an 'us versus them' scenario. Just as you get 'bashed' by people 2.5 times your size, you can then reclaim your roids by attacking people at 40% of your value - its not like you are prevented from doing so.

My main problem is that it is pretty much as cost effective to attack someone at 40% of your value as it is at 60% - you obviously arent attacking for XP but still get full cap. a hard/soft limit at 30/50 would go some way to adding strategy and helping the general playerbase, without hamstringing alot of people (whether top or not).
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Unread 24 Oct 2005, 02:43   #56
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Re: Secondary Bash Limit

hi vex :-)

Quote:
Reading some of your replies is making my eyes bleed rop. Firstly, the rubbish you said about Arfy was completely unfounded, and there was no reason for you to start putting words into his mouth and accusing him of being a newbie basher. vex
i wont comment other that he s intitle to his opinion and they are not mine. i value honor and decency.. while players only see short range gain. promoting the roiding of weak players will simply put pa out of players sooner or later.

Quote:
Your points about wanting the bash limit raised are based on :"It is unfair to attack people smaller than yourself" and to an extent I agree with you. veX
ty for agreeing.. it s good that a few ppls realise that attacking the weaker players is wrong.

lets give an exemple. a player A at 2.5 million value, another B at 1 million and another C at 400k (using the current 40% limit)
player A 2.5 million in value for some reason dont find for some reason , a target of his streght or higher to hit, so he attack player B, roiding him 25% and killing his fleet/forcing it into pre-launch. then player B , seeing his fleet destroyed /running , with a huge gap in his roid , turn and attack C, for the same reason, roiding it and destroying his fleet(got him while sleeping!) now what happen.. player C awake up, see he lost all or most of his fleet.. so he s open to attack from higher and lower, why.. because players bigger than him destroy his chance to grow.. if he s lucky, he may rebuild enough to continue, otherwise other players (big and small) will see the gap in C defense and finish the job, after a week or two.. player C will quit out of boredom and frustration. and that s what i m fighting against!!

Quote:
Smaller planets with large amounts of roids will be targetted. Thats just the way the game works. If you are roidfat, someone will always be on hand to relieve you of those roids. veX
again i agree, i got nothing against the fact that planets get roided, that is expected. but i got against players who are obviously stronger than their target forcing their way into roid for little or no xp/score, only for sake that they can! that s why small players are encourage to attack bigger guys, not the reverse.

If you learn to have a good fleet composition then you will be targetted less. veX
true, but you need those roids to build that good fleet, and when you get big player raiding you day after day, you cant built it.. not when you get 4 incoming a day.. better having 4 guys lower than you making their way through than 4 guys bigger than you wiping you out of the game.

Quote:
Once you lose a bunch of roids you wont be so fat, and then you will be targetted to a lesser extent once again. veX
i truly hope so!! lol :-)

Quote:
Rasing the bash limit will just mean it will take longer for smaller planets to be hit, and by this time they will probably have more roids, and as such be targetted more. veX
time and roids they will use to build fleet and ships, hince getting a better chance to hit those players over him!

The best way to help new players to hold onto thier roids is to teach them and give them the skills to defend themselves, any maybe get them into an alliance which can offer them defence.

Quote:
In this I think that the galaxy plays a major role, as it is the first and most meaningful contact that a new player has with othes in the game. veX
again i agree, but fact is, the top alliances dont even consider new players or even many of the average players, having lot of requirement (ex: having = or higher average than the alliance, having huge presence on irc (debatable), etc) which exclude most players, and frankly those alliances dont even care about defense most of the time...
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Last edited by rop1964; 24 Oct 2005 at 03:19.
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Unread 24 Oct 2005, 02:47   #57
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Re: Secondary Bash Limit

Quote:
Originally Posted by rop1964
define enough protection? a player that get abuse by a guy with a huge fleet just because he is at 40% of that guy value is not protection, it s butchery!
It depends. In certain circumstances (namely, highly specialised fleet compositions), players at the bash limit can legitimately attack their attacker, especially if their fleet is out already. The only hurdle then is alliance and galaxy defence, but 'butchery' is too strong a term i think.

Quote:
define longin once every day..
I would have thought the definition would have been fairly self-evident.

By setting your fleets into prelaucnh, you can save them for longer periods of time, but that's another discussion.

Quote:
if ppls are too yellow to attack players their size or higher.. they should play something else.. this is a war game where the players are quitting cause very few players care to play with honor and respect!
Well, actually PA is a game about economics. Players must decide whether attacking someone will be economic by determining how long it takes for the roids to pay themselves back; whether they should stay and defend their roids or to flee and attack someone else to steal theirs; whether to initiate roids or to attack; whether to invest in roid researches, finance centres, core resources or planetary mines and so forth. All of these decisions should be based on cost/benefit analysis, and as an economist-in-training its quite interesting.

War is merely the means to the end - that is, to make money.

Parallels with real life are obviously co-incidental .

Quote:
iwould not say pa to be succesful game if it lost already 70% of it s player base (from 10k players to 3k and still going down!)
PA did have ~200 000 Planets around R4 or so. But since about R8 the playerbase has been steady.
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Unread 24 Oct 2005, 02:52   #58
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Re: Secondary Bash Limit

Quote:
Originally Posted by rop1964
hi vex :-)
For christ's sake Rop, learn how to use the QUOTE function!!

Instead of using the quick reply at the bottom of the page, click on the 'Quote' button next to the post you want to quote.

Also, often you'll want to edit the bits you've quoted down, otherwise you get really long posts that people cant be bothered to read. Like i just didnt read your post jusst then as i cant tell where the quote ends and your reply begins.
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Unread 24 Oct 2005, 03:06   #59
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Re: Secondary Bash Limit

i m not even using the quick reply, i do copy/paste.. lol.. sorry for the incovenience... i did try to figure the quote.. but it s still eluding me.. sorry.. :-)
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Unread 24 Oct 2005, 03:10   #60
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Re: Secondary Bash Limit

lol i just found the "quote message in reply" box, that should help a bit.. :-) again i m sorry for the problem i may have cause..
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Unread 24 Oct 2005, 03:16   #61
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Re: Secondary Bash Limit

by the way , i was sarcastic with arfy.. and though he got his view about this, i have seen way too much incoming (on myself and others) of players raiding ppls to death, not to have strong feeling about this, i apologize to arfy if i hurt his feelings .. but it da.n frustrate me to see players still saying players (espacially weak planets) got too much defense and benefits.. and i do like your general attitude u.newbie.
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Unread 11 Nov 2005, 10:39   #62
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Re: Secondary Bash Limit

well, 10 days into r15.. and nothing change.. i m sick of pa player using 2x the fleet of smaller guys.. as they hit pklayers not equal or higher than they are.. but those a the lower end of the bash limit.. giving no chance for the new and weak player to grow.. i m sick of player of 300k , 400k 500k hitting 200k players.

most of those players are yellow, not daring to fail 1 attack, trying to kill, or steal ship/roids of players that cant defends themselves.. pa has become a game of bullying, intimidation and frustration..

and i know half my galaxy want to quit pa for good .. that 8 player out of 13.. i dont know if it means anything to you guys!! but i m saying this right now.. thing got to change.. fast!
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