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Unread 13 Mar 2003, 03:17   #1
Maddix
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Cluster/Parallel Travel Time

Okay this seems really stupid, but I can't find anywhere in the manual where it even mentions reduced travel time in clusters and parallels, let alone that answers my question:

Is travel time in cluster/parallel reduced for defence only like last round, or are travel times for attacking reduced as well?

Proof of answers would also be ideal, cos we all know how Spinner likes to spring last minute suprises on us.
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Unread 13 Mar 2003, 03:22   #2
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http://pirate.planetarion.com/showth...hreadid=160780 is your best bet
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Unread 13 Mar 2003, 04:04   #3
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Thanks but tbh I was looking for something a bit more concrete than a month+ old Creator reply and a comment from a Portal manager (no offence heh) saying "unless someone proves me wrong" or "as far as I know" - the comment about it being -2 hrs in the beta is worrying also.

In truth it really should be in the manual.
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Unread 13 Mar 2003, 04:34   #4
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Having a manual that was actually useful would have meant "hiring" someone competent, who actually thinks about such things and doesn't assume everyone knows everything, to write it...and we can't have that now can we?
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Unread 13 Mar 2003, 04:37   #5
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The manual was written by MrBrick, who is unpaid if memory serves.
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Unread 13 Mar 2003, 06:49   #6
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Quote:
Originally posted by SYMM
Having a manual that was actually useful would have meant "hiring" someone competent, who actually thinks about such things and doesn't assume everyone knows everything, to write it...and we can't have that now can we?
I suppose he didn't know what the real eta reduction is and jus tleft that out, or maybe he simply forgot it. I tend to the first option, seems like the creators weren't sure about it themselves since in Beta it was -2 but now everyone says -1.
I think i will simply launch test fighter in 6 hours and test it myself.
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Unread 13 Mar 2003, 07:45   #7
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Why waste the eonium on launching the fighter when you can simply look at the differences in travel eta's on your military screen?

Sorry i am bored
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Unread 13 Mar 2003, 08:44   #8
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Quote:
Originally posted by ElAlan
Why waste the eonium on launching the fighter when you can simply look at the differences in travel eta's on your military screen?

Sorry i am bored
That wouldn't tell you if attacking is reduced as well as defending
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Unread 13 Mar 2003, 14:28   #9
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Right

ETA in both cluster and parallel is one tick less than universe time.

This applys to both attacks and defense, fudge and I just tested this.

And you're correct, its not been 'announced' anywhere as such, but you will find it in the Creators Hour log, about 5 Creators Hour's ago.

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Unread 13 Mar 2003, 14:30   #10
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Re: Cluster/Parallel Travel Time

Quote:
Originally posted by Maddix
Is travel time in cluster/parallel reduced for defence only like last round, or are travel times for attacking reduced as well?
Get out of my head trotter
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Unread 13 Mar 2003, 14:36   #11
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-1 hour is that ??


there goes my plans of raping the cluster dry then

lo Petal !
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Unread 13 Mar 2003, 21:23   #12
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Quote:
Originally posted by Kloopy
Right

ETA in both cluster and parallel is one tick less than universe time.

This applys to both attacks and defense, fudge and I just tested this.

And you're correct, its not been 'announced' anywhere as such, but you will find it in the Creators Hour log, about 5 Creators Hour's ago.

Kloopy

/me suggests a proper announcement like this post
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Unread 14 Mar 2003, 18:04   #13
Maddix
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Quote:
Originally posted by Kloopy
Right

ETA in both cluster and parallel is one tick less than universe time.

This applys to both attacks and defense, fudge and I just tested this.

And you're correct, its not been 'announced' anywhere as such, but you will find it in the Creators Hour log, about 5 Creators Hour's ago.

Kloopy
ty
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R2: XXV
R3: Æternals
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Unread 14 Mar 2003, 18:08   #14
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Re: Re: Cluster/Parallel Travel Time

Quote:
Originally posted by Petru
Get out of my head trotter
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Æ - from the ashes of good intentions come forth lasting friendships... the Æternals.

R2: XXV
R3: Æternals
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R5: Legion
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