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9 Mar 2003, 05:39
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#1
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Reject False Icons
Join Date: Jul 2002
Location: Your Hotel.... Fee:$999
Posts: 896
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1000+ members?
From Manual:
"Luckily, you are not alone in your galaxy, you have a galactic politics board and inter-galaxy cooperation is vital to survival. Galaxies fight one another, some galaxies team up against other common enemies. Some large alliances span 100s of players and planets, the biggest has had over 1000 at their prime."
Just wondering since my pre rnd 4knowlege is poor, which alliance was this? Was there really 1000 active or more a kind of snowball effect at signup?
Also who was this?
"You should expect that a few alliances will rise above the rest, ruling with terror and ruthlessness. "
They need spanked.
heh [/fullstop]
__________________
The Illuminati- NoS
[]LCH[]- dc
-=Destiny=-
Wolfpack - Dc
xVx - DC
Apprime -_-
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9 Mar 2003, 06:07
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#2
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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It's probably referring to blocks.
Or just making it up.
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9 Mar 2003, 06:15
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#3
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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I don't think a block has ever surpassed the 1k mark...
The manual writers were probably going on their 40th hour without sleep when they wrote this part.
__________________
I'd rather be fishing.
Utterly useless since r3
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9 Mar 2003, 06:25
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#4
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power of evil
Join Date: Aug 2000
Location: forever free
Posts: 231
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Blue Tuba, you fools.
Their R2 "count" was over a thousand before the Great War. I don't know what their official count was, but I believe the numbers were around 1200. Of course, the vast majority were tag-leeches and inactives - they collapsed into a much smaller, quite good core of players within days (hello TNG).
Now, cue for Lok or Pat or McIvan to come fill in the gaps...the most I remember of Tuba back then was how much fun it was to wipe them out
__________________
Baptized in Fire. Returned to Honor. Turned to Evil.
Zen of Evil
Ω
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9 Mar 2003, 06:30
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#5
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Registered User
Join Date: Aug 2000
Posts: 369
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ya 1237 i think BlueTuba r2 and 17 NAPS!!!!! not only were they huge in member base but they allied/napped with the universe thus eliminating 90% of the targets.
__________________
r1 ??:??:?? Phalanx_WLF of Kadan
r2 9:23:1 Axis_WLF of Kadan : Blluetuba/Legion
r3 6:24:1 Axis_WLF of kadan : Legion/WolfPack
r4 201:15:1 Octavian of Ostia : Wolfpack
r5 13:6:2 Sun Tzu of Art of War : Legion Command
r6 33:13:?? : Legion Command
r7 15:19:12 Unknown soldier run over by a wagon : Legion Command
R8: 28:8:9 Niccolo Machiavelli of Revera Legatus : TITAN COMMAND BC
R12 ??:??:?? 1up Military Officer
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9 Mar 2003, 07:01
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#6
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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I thought that might be what the manual was referring to, but then thought it was too far back and questionably relevant for them to bring up :/
(they make it sound like a super-alliance of 1k active, ruthless players all working together)
__________________
I'd rather be fishing.
Utterly useless since r3
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9 Mar 2003, 07:44
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#7
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Evil inside
Join Date: Nov 2001
Posts: 3,631
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Quote:
Originally posted by Cochese
I thought that might be what the manual was referring to, but then thought it was too far back and questionably relevant for them to bring up :/
(they make it sound like a super-alliance of 1k active, ruthless players all working together)
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and now its 3 or 4k players in total in the universe?
__________________
<Germania>but you called Fury a bully, and that is terribly unfair
<Hicks>Occassionally individuals do things without Executive consent
<Dreadnought>You cant whois on Eclipse server without a registered nic, which mr ****stirrer doesnt have.
<Almeida> well i like to grow fat myself too, and when i have enough ships then i can engage in big battles
<Nantoz> Zhukov for Lord Protector!
<Jakiri> (Windows)XP was fine on release
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9 Mar 2003, 08:37
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#8
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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I've seen user ID's as high as 5600 something...but I don't know if that relates to actual planet numbers.
3-4k is probably a safe bet, yes.
__________________
I'd rather be fishing.
Utterly useless since r3
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9 Mar 2003, 09:59
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#9
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Inflate My Ego
Join Date: Jul 2000
Location: Hengelo, The Netherlands
Posts: 1,011
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Even the, at that time (r2) not so established, Xanadu alliance (UXF, or was it during XFA days??) had around 800 members
Anyway, only like 200 of them were active in the alliance. Probably even less.
__________________
'Forever' said he. And then he was gone.
Who keeps an arrow in his bow,
And if you prod him, lets it go?
A fervent friend, a subtle foe –
— Scorpio
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9 Mar 2003, 12:42
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#10
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[F.E.A.R.]
Join Date: May 2001
Location: Liverpool
Posts: 1,412
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Fury in round 7 had over 1000 players, scan planets, farms and attack partners.
(kidding)
__________________
"And when people tell me what is ok and what is not it should not be an unexpected scene seeing I extend my middle right hand digit and say: 'Eyy, would you like lemon or lime with that piece of advice, mister?'"
Funny Film Reviews :: SWOS
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9 Mar 2003, 13:37
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#11
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Mr Sexable
Join Date: Sep 2000
Location: Manchester, UK
Posts: 338
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...I would have thought it was completely obvious from the outset. Yet again I'm surprised
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Honour & Loyalty
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9 Mar 2003, 15:26
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#12
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Daddy.
Join Date: Aug 2001
Location: #nfu
Posts: 627
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no block has ever surpassed 1k players?
I must be on crack or something, b/c i swear r4 blocks contained a few k each
-Necro
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Arrogance
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9 Mar 2003, 15:31
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#13
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Estharian
Join Date: Feb 2001
Location: Finland
Posts: 140
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Clearly my dear Ooooomph! had when it was living its r2
The Figures:
The game has approximately 30000 players, 15000 large enough to make a difference. Blue Tuba has 2000 members - with possibly 1000 allies foolish enough to help defend.
This is a very very do-able task - and in fact I believe we'll find it enjoyable too!
Fact Taken From:
http://btwilldie.iwarp.com/
__________________
-Eldan
[ Blue Tuba] -> [ Fury] -> [ Eclipse] -> [ 1u p]
rounds that I have played; 3-10 and 16.
....."Never Defeat,
.....Never Despair,
Welcome To Esthar"
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9 Mar 2003, 15:40
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#14
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wasted
Join Date: Dec 2000
Location: Under the floorboards
Posts: 1,240
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Quote:
Originally posted by Teh_Necro
no block has ever surpassed 1k players?
I must be on crack or something, b/c i swear r4 blocks contained a few k each
-Necro
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VeX would have been 700-900, by my guess (just a guess, not based on any accurate figures).
NoS/CELL 300 or so.
Fury/Wolfpack... 300? Adding in Virus and Tuba could double that number.
None of those blocks is a 'few k', in fact they're not really any bigger than today's blocks :\
Ofc, they did have a lot more gals under their control as members were much more spread out, so the overall effect was that the blocks had more people fighting for them, but these were not alliance members.
__________________
“They were totally confused,” said the birdman, whose flying suit gives him a passing resemblance to Buzz Lightyear in Toy Story. “The authorities said that I was an unregistered aircraft and to fly, you need a licence. I told them, ‘No. To fly, you need wings’.”
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9 Mar 2003, 15:57
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#15
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Mr Sexable
Join Date: Sep 2000
Location: Manchester, UK
Posts: 338
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Quote:
From http://btwilldie.iwarp.com/
These details are subject to change - so please make sure you email us with your planet co-ordinates and details so we can check that you are not a spy - and keep you informed of final launch times.
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Nice URL Eldan I was never aware of it at the time, I might have joined their... 'revolt'...
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Honour & Loyalty
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9 Mar 2003, 16:53
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#16
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BSE carrier
Join Date: Jan 2003
Posts: 103
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Now that we are talking about numbers...
It would be fun if someone could illuminate us with member counts of the actual blocks
I know it is hard, but what would be your guesses?
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9 Mar 2003, 17:10
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#17
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[F.E.A.R.]
Join Date: May 2001
Location: Liverpool
Posts: 1,412
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Quote:
Originally posted by Sergio
Now that we are talking about numbers...
It would be fun if someone could illuminate us with member counts of the actual blocks
I know it is hard, but what would be your guesses?
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This probably isn't the best idea, as all blocks will say they don't have many members whilst preaching that the other blocks have loads. They could dispute it till they went blue in the face and it wouldn't really change a thing.
And member numbers has always been a bad way to rate a block, because quality is quite obviously better than quantity. However, a large enough gap is quantity and it makes up for the lack of quality.
__________________
"And when people tell me what is ok and what is not it should not be an unexpected scene seeing I extend my middle right hand digit and say: 'Eyy, would you like lemon or lime with that piece of advice, mister?'"
Funny Film Reviews :: SWOS
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9 Mar 2003, 17:46
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#18
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Tribologist
Join Date: Sep 2001
Location: A dark place
Posts: 102
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Anyone remember if there where any attacks on "BT-day"?
(Waited and hoped for some incoming, but never saw them).
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9 Mar 2003, 17:46
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#19
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BSE carrier
Join Date: Jan 2003
Posts: 103
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Quantity is not the most important factor, even when talking about the single alliances in the most important blocks. The perfect example was LDK, a very small, but very powerful wing of Xanadu first and alliance after that.
I think the difference in quality between the alliances will be the deciding factor in the upcoming war, if the 3 most important blocks hit each other equally. If however, NaR allies or NAPs with either side, then numbers will win in the end.
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9 Mar 2003, 18:07
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#20
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power of evil
Join Date: Aug 2000
Location: forever free
Posts: 231
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Quote:
Originally posted by Saitam
Anyone remember if there where any attacks on "BT-day"?
(Waited and hoped for some incoming, but never saw them).
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I think there were, but not too many (obviously)
__________________
Baptized in Fire. Returned to Honor. Turned to Evil.
Zen of Evil
Ω
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9 Mar 2003, 19:16
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#21
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Angels for life !
Join Date: Jul 2001
Posts: 4,269
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Quote:
Originally posted by Scouse
And member numbers has always been a bad way to rate a block, because quality is quite obviously better than quantity. However, a large enough gap is quantity and it makes up for the lack of quality.
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exactly, like you said, Quality > Quantity untill the margin is too big and then Quantity will take over
rgds Kj
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Former Angels CEO/HC - retired! as of round 16.
FAnG Founder | CEO/HC | Ex Gaming Community Senate
Furious Angels Gaming community
FA Gaming community
No need for a disclaimer ...
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9 Mar 2003, 19:57
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#22
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Commander
Join Date: May 2001
Posts: 12
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If my somewhat dubious memory serves me correctly, didn't SL (Scandanavian Legion to those who weren't there) pass 1000 at one point? Of course, by that point it had changed into a bloated ineffective relic of the fairly effective alliance it once was, but I seem to remember it at least having some impressive statistics.
__________________
Sev
<Leinad> Sev is a sexy bitch, but plz dont tell him
Round 2 - 4:1:12 - C4E
Round 3 - 3:3:12 - TF/Elysium
Round 4 - 9:25:15 Nos
Round 5 - 17:5:16 - Lux
Round 6 - 35:23:6 - Deus
Round 7 - Quit - Legion
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9 Mar 2003, 21:49
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#23
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Gimp Handler
Join Date: Nov 2000
Location: In a 'ceptor heading for the sun
Posts: 119
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Re: 1000+ members?
Quote:
Originally posted by Rinoa
[b]Just wondering since my pre rnd 4knowlege is poor, which alliance was this? Was there really 1000 active or more a kind of snowball effect at signup?
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SL of course
__________________
<[RO]NightSinner> lithuania all share one IP address as well i reckon
<Blue|WORKING> hmmm
<Blue|WORKING> NS
<Blue|WORKING> they are all sitting on a LAN
<Blue|WORKING> DUH
<[RO]NightSinner> hehe
<[RO]NightSinner> my mistake
<TomKat> Lithuanian Area Network
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9 Mar 2003, 22:04
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#24
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Inflate My Ego
Join Date: Jul 2000
Location: Hengelo, The Netherlands
Posts: 1,011
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Quote:
Originally posted by Sergio
Quantity is not the most important factor, even when talking about the single alliances in the most important blocks. The perfect example was LDK, a very small, but very powerful wing of Xanadu first and alliance after that.
I think the difference in quality between the alliances will be the deciding factor in the upcoming war, if the 3 most important blocks hit each other equally. If however, NaR allies or NAPs with either side, then numbers will win in the end.
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not trying to discredit LDK's achievements or playing ability, but they were actually a bit more numerous than some people think
__________________
'Forever' said he. And then he was gone.
Who keeps an arrow in his bow,
And if you prod him, lets it go?
A fervent friend, a subtle foe –
— Scorpio
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9 Mar 2003, 22:58
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#25
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Pepsi bottle
Join Date: Aug 2000
Location: 234:4:3
Posts: 440
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Quote:
Originally posted by Scorpio
not trying to discredit LDK's achievements or playing ability, but they were actually a bit more numerous than some people think
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Thing was we never saw most of them. It was such a drag to hop over to their server that it was much easier arranging things with the few that were on same server.
I think the enemy noticed them a lot more than we did :P
__________________
There are 10 types of people in the world... those who understand binary and those who don't.
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10 Mar 2003, 01:17
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#26
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Resurected
Join Date: Dec 2000
Location: Elysiums Green Fields
Posts: 238
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Quote:
Originally posted by ComradeRob
VeX would have been 700-900, by my guess (just a guess, not based on any accurate figures).
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na thats far to high allthough if u consider Acherons 460 members for about 2 weeks u might be right
most of them where vut off quite fast though
__________________
Only through absolute uniformity of purpose
can Victory be achieved. Herosim on the battlefield
is as dangerous as cowardice.
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10 Mar 2003, 10:17
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#27
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Condemned to RP
Join Date: Mar 2001
Location: The Netherlands
Posts: 1,654
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LOST had up too 800 members in Round 3. Never made it to the 1k tho
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10 Mar 2003, 11:00
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#28
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-=Murderous Plush Toy=-
Join Date: Nov 2001
Posts: 971
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Re: Re: 1000+ members?
Quote:
Originally posted by NightSinner
SL of course
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^^^ wins
__________________
-Lucky #plush
__________________
Does anyone actually play this anymore?
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10 Mar 2003, 13:25
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#29
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Inflate My Ego
Join Date: Jul 2000
Location: Hengelo, The Netherlands
Posts: 1,011
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Quote:
Originally posted by Stress
na thats far to high allthough if u consider Acherons 460 members for about 2 weeks u might be right
most of them where vut off quite fast though
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Just had a look at the arbiter list of Legion and Elysium for round 4.
Those 2 alone had 900 entries, of which overtime 300 were deleted. So netto say around 600, add Xanadu to that, and 900 would actually be a good guess
__________________
'Forever' said he. And then he was gone.
Who keeps an arrow in his bow,
And if you prod him, lets it go?
A fervent friend, a subtle foe –
— Scorpio
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10 Mar 2003, 14:19
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#30
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Hamster
Join Date: Apr 2000
Location: Crewe, England
Posts: 3,606
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Quote:
Originally posted by Sev
If my somewhat dubious memory serves me correctly, didn't SL (Scandanavian Legion to those who weren't there) pass 1000 at one point? Of course, by that point it had changed into a bloated ineffective relic of the fairly effective alliance it once was, but I seem to remember it at least having some impressive statistics.
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Well when that major flaw was found in their memberlist which gave anyone access to the whole memberlist it was getting on to around 1500 members. its what made SL such a joke, they had nearly 1500 members yet a 50 member alliance could beat them
__________________
Wakey
PD and Suggestions Moderator
Co-founder of [F-Crew]
The Farnborough Crew
Cos anything else is just an alliance
Join our public channel at #f-crew
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10 Mar 2003, 16:14
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#31
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Banned
Join Date: Jun 2001
Location: Hengelo, The netherlands
Posts: 383
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Quote:
Originally posted by Scorpio
Just had a look at the arbiter list of Legion and Elysium for round 4.
Those 2 alone had 900 entries, of which overtime 300 were deleted. So netto say around 600, add Xanadu to that, and 900 would actually be a good guess
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i have that list too.
100's of e-mail adresses.
think i'll add them to my MSN list and pretend i have lots of friends
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10 Mar 2003, 16:28
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#32
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Reject False Icons
Join Date: Jul 2002
Location: Your Hotel.... Fee:$999
Posts: 896
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Ok so the were alliances that can claim over 1k members, so how many members does that put in their channels at the time?
my guess round 200/300 mark?
__________________
The Illuminati- NoS
[]LCH[]- dc
-=Destiny=-
Wolfpack - Dc
xVx - DC
Apprime -_-
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10 Mar 2003, 16:30
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#33
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[F.E.A.R.]
Join Date: May 2001
Location: Liverpool
Posts: 1,412
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Quote:
Originally posted by Rinoa
Ok so the were alliances that can claim over 1k members, so how many members does that put in their channels at the time?
my guess round 200/300 mark?
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I think that's too high an estimate. A huge deal of the members were inactive, I'd probably guess 200 at it's peak. Even that seems too high though.
__________________
"And when people tell me what is ok and what is not it should not be an unexpected scene seeing I extend my middle right hand digit and say: 'Eyy, would you like lemon or lime with that piece of advice, mister?'"
Funny Film Reviews :: SWOS
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10 Mar 2003, 18:45
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#34
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Sultan of Swing
Join Date: Jul 2000
Location: Telegraph Road
Posts: 75
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Quote:
Originally posted by Saitam
Anyone remember if there where any attacks on "BT-day"?
(Waited and hoped for some incoming, but never saw them).
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A few misguided souls launched, however they were quickly eliminated, then had their gals strip mined into the ground. We were looking forward to it (the NAP situation was indeed ridiculous), although some cowardly fellows went into vacation mode, heh (needless to say these all 'vanished' when war was declared later on)
Of course the real BT happened later in the round courtesy of the universe, lead by Legion and Fury.
The BT Day website tended to exaggerate, the alliance was no where near 2000 members, it was round about the 1200 mark (Although there were quite a few fake taggers). When the war started the true count appeared to be about 70ish, which steadily decreased as the weeks went on.
As for '1000 allies', at the end of the day there were none - heh.
(We deserved it though :))
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Eagles may soar, but weasels don't get sucked into jet engines...
BlueTuba
Last edited by Patrician; 10 Mar 2003 at 18:51.
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10 Mar 2003, 19:05
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#35
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Resurected
Join Date: Dec 2000
Location: Elysiums Green Fields
Posts: 238
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Quote:
Originally posted by Scorpio
Just had a look at the arbiter list of Legion and Elysium for round 4.
Those 2 alone had 900 entries, of which overtime 300 were deleted. So netto say around 600, add Xanadu to that, and 900 would actually be a good guess
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doubt it perhaps for a short period. But when i looked at member changes and how manny where removed form acheron those numbers still seem to high for me. on an average that is
__________________
Only through absolute uniformity of purpose
can Victory be achieved. Herosim on the battlefield
is as dangerous as cowardice.
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10 Mar 2003, 19:16
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#36
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Tribologist
Join Date: Sep 2001
Location: A dark place
Posts: 102
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Quote:
Originally posted by Stress
doubt it perhaps for a short period. But when i looked at member changes and how manny where removed form acheron those numbers still seem to high for me. on an average that is
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Some of those elysium members moved up to legion also...
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11 Mar 2003, 14:22
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#37
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Guest
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I remember all that. BT basically got bored and said pretty much anyone can join if I remember right, and most poeple thought joining such a massive alliance was great, but did nothing. I was never a member, I thought I would then have nobody left to attack if I joined
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11 Mar 2003, 16:00
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#38
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[F.E.A.R.]
Join Date: May 2001
Location: Liverpool
Posts: 1,412
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Joining an alliance and wearing the tag were, and still are, completely different. Putting a tag in required 2 seconds of your time in your preferences screen, applying to actually get into BlueTuba took you 3 hours.
They had a ridiculous application form which I'm sure was just taking the piss out of the newbies wanting to join.
__________________
"And when people tell me what is ok and what is not it should not be an unexpected scene seeing I extend my middle right hand digit and say: 'Eyy, would you like lemon or lime with that piece of advice, mister?'"
Funny Film Reviews :: SWOS
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13 Mar 2003, 14:33
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#39
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Tribologist
Join Date: Sep 2001
Location: A dark place
Posts: 102
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Also bear in mind that irc was not implemented until about half way into rnd2, so most ppl playing where not active in the way we think of activity atm.
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13 Mar 2003, 17:03
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#40
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Deleting over 600 members in a day is a highlight of my time in pa.
It really is.
__________________
"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
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13 Mar 2003, 19:14
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#41
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[F.E.A.R.]
Join Date: May 2001
Location: Liverpool
Posts: 1,412
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Quote:
Originally posted by Saitam
Also bear in mind that irc was not implemented until about half way into rnd2
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It wasn't half way, it wasn't quite as far into the round as that, I'd guess at early stages.
And people still used IRC, just not a PA one.
__________________
"And when people tell me what is ok and what is not it should not be an unexpected scene seeing I extend my middle right hand digit and say: 'Eyy, would you like lemon or lime with that piece of advice, mister?'"
Funny Film Reviews :: SWOS
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13 Mar 2003, 23:28
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#42
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power of evil
Join Date: Aug 2000
Location: forever free
Posts: 231
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Quote:
Originally posted by Scouse
It wasn't half way, it wasn't quite as far into the round as that, I'd guess at early stages.
And people still used IRC, just not a PA one.
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There was a PA channel on Quakenet as early as R1. PAnet didn't come about till early R2, as Scouse said.
__________________
Baptized in Fire. Returned to Honor. Turned to Evil.
Zen of Evil
Ω
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