Quote:
Originally Posted by The Manual
If there are other players attacking the same planet as you at the same time, then the available roids will be divided between ALL the fleets, by fleet value, regardless of if they have ships capable of capturing asteroids or not.
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This is plainly absurd and...
Quote:
Originally Posted by The Manual
If one fleet does not have enough ships to capture the 'roids' then their untapped share of the 'roids' is essentially lost, even if this fleet is from the same planet.
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this appears to be factually incorrect.
How it
should work:
Before roids are distributed between multiple attackers, the game engine should:
1. Calculate the total number of roids that
could be captured by the combined attacking fleet(s) (
after combat, of course). This is how many roids the target planet will lose.
2. Calculate how many roids each individual attacking fleet could capture.
3. Distribute roids according to fleet value shares. Any fleets which are not able to take their full cap (because their pods have been frozen or killed, or because they sent no pods) receive only what they are capable of stealing, and the roids which that fleet
would have captured are distributed proportionally (by fleet value) to the other attackers (making sure that this redistribution does not lead to anyone capping more than they are able to).
If anyone is interested, here are two news reports which highlight the problems inherent in the current system (no, it's not my attack):
http://parser.visionhq.org/index.php...480002b3e9a9be
(what this report doesn't show is the roid distribution - the Xan got 6 roids, and the Terran got the rest)
As you can see, the Terran attacker's pods were all frozen - he should not have capped anything (even according to the manual his share of the capped roids would simply be 'lost'). But the Xan attacker got only 6 roids. According to the manual, this might actually be the correct behaviour, but it doesn't explain why the Terran got roids. And if it
is correct, then it shouldn't be - in that situation the Xan has enough pods for full cap, and none of them are lost or frozen. There are no other attackers with live and unfrozen pods at the end of combat, so the Xan should, imo, get the full cap.