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1 Jan 2011, 17:59
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#1
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Dumb Yankee
Join Date: May 2006
Posts: 89
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R40 Shipstats?
Hate to do it... but we're 6 days away from sign ups... and usually we have an inkling of an idea whats going on before that. The stress on inkling...
So... Appoco? You making the stats? Using an old round? Somebody else doing them?
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1 Jan 2011, 22:20
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#2
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: R40 Shipstats?
High expectations are dangerous.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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1 Jan 2011, 23:05
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#3
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R40 Shipstats?
Why not have JBG make the stats for R40. Go back to a 2 pod class MT set. I've liked most of those sets, but then again i dont think JBG will want make stats again.
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2 Jan 2011, 14:19
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#4
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
[12:15] <@Appocomaster> Tia: I'll be writing them on the way to Newcastle tomorrow, I think
^^ doubt it will happen tho
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2 Jan 2011, 21:12
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#5
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R40 Shipstats?
Hey at least its a start. He's thinking about them
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2 Jan 2011, 21:27
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#6
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
i have faith that he will do them.. PA has never let us down before...
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3 Jan 2011, 10:12
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#7
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: R40 Shipstats?
Limited multi targetting please (not every ship has to have a t2)
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Missing Subh (r15-r18)
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3 Jan 2011, 10:17
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#8
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
Yeh but the ones taht dont will be weaker than the ones that do so tbh making them all t2 is most likely gonna give a fairer stat set
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3 Jan 2011, 12:02
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#9
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Saute Chef
Join Date: Mar 2008
Posts: 28
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Re: R40 Shipstats?
All we can hope is that they dont suck like last rounds
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3 Jan 2011, 17:39
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#10
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
Let just have some faith in appoco and his stat making ability. We can all comment when there final instead of bemoaning beforehand
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3 Jan 2011, 19:38
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#11
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: R40 Shipstats?
From what I heard (I didn't play), the winter round stats were pretty good, actually.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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3 Jan 2011, 22:29
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#12
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Dumb Yankee
Join Date: May 2006
Posts: 89
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Re: R40 Shipstats?
Quote:
Originally Posted by Mzyxptlk
From what I heard (I didn't play), the winter round stats were pretty good, actually.
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Yea they were pretty fun... the first week and a half was a blast.
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3 Jan 2011, 23:58
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#13
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
true dat
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4 Jan 2011, 00:51
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#14
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Reservoir Dog
Join Date: Jun 2003
Location: Down South,England
Posts: 613
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Re: R40 Shipstats?
The stats were fine, just some of the players and their actions were shit.
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verTIGO | Ascendancy (For Life) | NewDawn | Elysium | Angel's | eXilition | Ministry (Honoury)
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4 Jan 2011, 08:41
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#15
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: R40 Shipstats?
True, but I believe the 3 ticks ingal def made attacks more difficult and forced the less talented players to join forces, thus kiling the mini round as it was intended.
If you block the capacity to steal roids you block the game.
It should be made easier and roid loss less dramatic, score would go to people who keep attacking instead of going to those who get the best defense (making def whoring less of a necessity).
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<smith> You're 15 and full of shit.
<Furious_George> no, im 22
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5 Jan 2011, 18:43
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#16
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: R40 Shipstats?
Quote:
Originally Posted by Makhil
True, but I believe the 3 ticks ingal def made attacks more difficult and forced the less talented players to join forces, thus kiling the mini round as it was intended.
If you block the capacity to steal roids you block the game.
It should be made easier and roid loss less dramatic, score would go to people who keep attacking instead of going to those who get the best defense (making def whoring less of a necessity).
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not really, its just what happends when you ban alliances ingame. People go into the round, think theres no alliances as they arnt ingame but in reality, alliances are still around and have been formed.
The elviz BG was done preround and was nothing to do with 3 ticks ingal def. It was done due to it being the optimum strategy to win.
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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5 Jan 2011, 20:43
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#17
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R40 Shipstats?
3 ticks ingal and -2 eta to cluster def WTF!!m
it means that you can only put on 3 waves on the gal otherwise the same def fleets get used again.
Also being able to send "ally" def of fr/de on fi/co incs and cr/bs def on fr/de incs made it pointless. i dont see why you couldnt just leave the eta's the same. 8/9/10 and ingal is 5.
The problem isnt that people think there is no ally's its that people made alliances. When the mini-round was made to be "gal Wars"
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5 Jan 2011, 22:06
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#18
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Registered User
Join Date: Mar 2008
Posts: 279
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Re: R40 Shipstats?
Quote:
Originally Posted by Tiamat101
3 ticks ingal and -2 eta to cluster def WTF!!m
it means that you can only put on 3 waves on the gal otherwise the same def fleets get used again.
Also being able to send "ally" def of fr/de on fi/co incs and cr/bs def on fr/de incs made it pointless. i dont see why you couldnt just leave the eta's the same. 8/9/10 and ingal is 5.
The problem isnt that people think there is no ally's its that people made alliances. When the mini-round was made to be "gal Wars"
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it's only humane nature to group together
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HA-ND-EC-DLR-APP-ODDR-Kittenz-Carisan-Tal Shiar-Carnage-ODDR
Co founder ODDR
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6 Jan 2011, 07:20
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#19
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: R40 Shipstats?
Quote:
Originally Posted by Light
The elviz BG was done preround
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Elviz knows he stands no chance on 1 on 1. He's got to use his network.
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<smith> You're 15 and full of shit.
<Furious_George> no, im 22
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6 Jan 2011, 09:26
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#20
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: R40 Shipstats?
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Missing Subh (r15-r18)
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6 Jan 2011, 13:49
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#21
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: R40 Shipstats?
can't comment until i see the changes.
r27 rankings show plenty of different races, coords and alliances, so it looks like the balance was ok.
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<smith> You're 15 and full of shit.
<Furious_George> no, im 22
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7 Jan 2011, 05:02
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#22
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Dumb Yankee
Join Date: May 2006
Posts: 89
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Re: R40 Shipstats?
lets hope there are many changes to come.
for starters... get rid of the avenger.... dumb ship.... give etd a FI/CO class ship...
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7 Jan 2011, 23:05
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#23
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Registered User
Join Date: Dec 2010
Posts: 12
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Re: R40 Shipstats?
paisly i watched your link they sure changed it xD it looks to me that Xandathrii and Cathaar are now underpowered by Etd.. but before these changes i decided to take Cathaar and ill just take it and see what happens..
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9 Jan 2011, 10:22
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#24
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Registered User
Join Date: Dec 2003
Posts: 386
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Re: R40 Shipstats?
So any changes coming up? Personally I see no need in change on these ones, all races have their pros and cons and each have good possibilities for teamups.
__________________
Adapt has never been an official ND HC. He was on his way to promotion for some reason, but then got denied promotion. Lol at the muppet claiming he has been
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9 Jan 2011, 11:04
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#25
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
agreed, i think appoco said a few minor adjustments and that was all. Plus there is no need for beta
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9 Jan 2011, 13:32
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#26
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: R40 Shipstats?
The most important thing about the ship stats this round is this:
Quote:
-Attacking ship salvage for defending ships has been reduced from 20% to 10%
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Hey kids, who realised this actually makes zik stronger?
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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9 Jan 2011, 13:44
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#27
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: R40 Shipstats?
Quote:
Originally Posted by Abort
lets hope there are many changes to come.
for starters... get rid of the avenger.... dumb ship.... give etd a FI/CO class ship...
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The fact that we've actually had a round played out with exactly these stats, that I had to deal with people saying the exact same things prior to that round, that I was proven to be correct in that the avenger is a useful ship and etd don't need an fi/co ship and yet imbeciles like you still feel entitled to come on here spewing your idiocy like it deserves to be taken seriously makes me smile.
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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9 Jan 2011, 16:04
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#28
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Dumb Yankee
Join Date: May 2006
Posts: 89
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Re: R40 Shipstats?
Quote:
Originally Posted by JonnyBGood
The fact that we've actually had a round played out with exactly these stats, that I had to deal with people saying the exact same things prior to that round, that I was proven to be correct in that the avenger is a useful ship and etd don't need an fi/co ship and yet imbeciles like you still feel entitled to come on here spewing your idiocy like it deserves to be taken seriously makes me smile.
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I didn't play the round. Relax buddy, you'll still get play time after lunch.
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9 Jan 2011, 18:18
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#29
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: R40 Shipstats?
Quote:
Originally Posted by Abort
I didn't play the round. Relax buddy, you'll still get play time after lunch.
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Well, that pretty much sums things up doesn't it.
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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9 Jan 2011, 21:22
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#30
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Dumb Yankee
Join Date: May 2006
Posts: 89
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Re: R40 Shipstats?
Quote:
Originally Posted by JonnyBGood
Well, that pretty much sums things up doesn't it.
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Sums what up exactly? Your prepubescent hissy fit/temper tantrum over nothing? For once... move along jbg...
On topic, let's finally open up beta and have a little fun. I'd say these stats are just about final...
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9 Jan 2011, 21:32
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#31
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Registered User
Join Date: Jun 2007
Location: Belgium
Posts: 673
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Re: R40 Shipstats?
Wouldn't mess around with stats much, jbg made pretty balanced stats that round. pick a strategy, find good team ups and you'll do well with any race.
__________________
At some point the world shits on everybody. Pretending it ain't shit makes you an idiot, not an optimist."
If life hands you lemons, drink more tequila
After the game is over the king and the pawn end up in the same box
HA - asc -rdm-asc-VR- #ODDR - APP
Finally retired
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10 Jan 2011, 12:36
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#32
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: R40 Shipstats?
sorry heimdall, TIA fcked them, another crap round coming up
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R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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10 Jan 2011, 18:27
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#33
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Registered User
Join Date: Mar 2008
Posts: 279
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Re: R40 Shipstats?
Quote:
Originally Posted by [DDK]gm
sorry heimdall, TIA fcked them, another crap round coming up
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no surprise there haha
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HA-ND-EC-DLR-APP-ODDR-Kittenz-Carisan-Tal Shiar-Carnage-ODDR
Co founder ODDR
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10 Jan 2011, 22:00
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#34
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: R40 Shipstats?
After looking at the stats....
Utter fking shite... play terran at your own peril
Edit - Could the statmaker (?) please entertain us and explain their thinking of the roiding mechanism for each fleet
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Missing Subh (r15-r18)
Last edited by Paisley; 10 Jan 2011 at 22:08.
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11 Jan 2011, 00:25
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#35
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Registered User
Join Date: Jun 2007
Location: Belgium
Posts: 673
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Re: R40 Shipstats?
Quote:
Originally Posted by Paisley
After looking at the stats....
Utter fking shite... play terran at your own peril
Edit - Could the statmaker (?) please entertain us and explain their thinking of the roiding mechanism for each fleet
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go at it JBG, i know you want to
__________________
At some point the world shits on everybody. Pretending it ain't shit makes you an idiot, not an optimist."
If life hands you lemons, drink more tequila
After the game is over the king and the pawn end up in the same box
HA - asc -rdm-asc-VR- #ODDR - APP
Finally retired
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11 Jan 2011, 01:28
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#36
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: R40 Shipstats?
Was it really that hard to read more than two posts up? I mean at least abort has the excuse that he had to read a whole different thread...
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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11 Jan 2011, 09:14
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#37
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: R40 Shipstats?
Quote:
Originally Posted by JonnyBGood
Was it really that hard to read more than two posts up? I mean at least abort has the excuse that he had to read a whole different thread...
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If you did the stats for r40 you really want to get the finger out
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Missing Subh (r15-r18)
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11 Jan 2011, 14:18
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#38
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: R40 Shipstats?
****ing seriously. Can nobody actually read the ****ing thread and figure out that I have nothing to do with this round's stats?
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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11 Jan 2011, 16:22
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#39
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Awesome
Join Date: May 2005
Location: The Hague
Posts: 291
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Re: R40 Shipstats?
Calm down. If you feel like you need to talk about what deep down inside is really causing all this anger feel free to pm me on irc.
I am licenced to PR
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Apprime PR - taking away ur problems since 2008
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11 Jan 2011, 18:12
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#40
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: R40 Shipstats?
I saw ziks can do value attacks on xans.
The Wishmaster approves of this set of stats
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[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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11 Jan 2011, 20:51
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#41
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Registered User
Join Date: Dec 2003
Posts: 386
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Re: R40 Shipstats?
Aye really nice stats JGB, you could've made them slightly better but still good!
__________________
Adapt has never been an official ND HC. He was on his way to promotion for some reason, but then got denied promotion. Lol at the muppet claiming he has been
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11 Jan 2011, 21:12
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#42
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Planetarion Forum Moderator
Join Date: Apr 2005
Posts: 1,289
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Re: R40 Shipstats?
Please keep this thread on topic or I will close it. If you wish to insult each other please do it elsewhere, thanks.
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Romans 10:9-10
#strategy
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11 Jan 2011, 22:44
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#43
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: R40 Shipstats?
JBG did the R27 stats which turned out to be very balanced, R40 stats were based on R27 until they were mutilated and destroyed.... RIP R27
__________________
R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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12 Jan 2011, 09:01
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#44
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: R40 Shipstats?
I agree I fail to see the interest in picking a set of balanced stats and changing them...
__________________
<smith> You're 15 and full of shit.
<Furious_George> no, im 22
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12 Jan 2011, 20:07
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#45
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R40 Shipstats?
due to the awful stat changing session that happened i now offically named Tia as the killer of round 40.
WHY FIX WHAT ISNT BROKEN!!!!
Supposedly Appoco didnt wanna use rd 27 stats, if thats the case then why use them a a template and get our hopes up of a good round of pa for once!!!!
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12 Jan 2011, 20:10
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#46
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: R40 Shipstats?
for once i agree with kaiba, stats are so unbalanced and difficult to work with its unreal.
defense focused rounds are always crap and this will be worse than most.
__________________
R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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12 Jan 2011, 23:19
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#47
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Dumb Yankee
Join Date: May 2006
Posts: 89
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Re: R40 Shipstats?
Why listen to Tia anyways??? Sigh.
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13 Jan 2011, 00:50
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#48
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R40 Shipstats?
I dont know if you all noticed or not, but these stats there is no dominant race no dominant team up or otherwise best thing. There are things that beat others but they all have a weakness and a strenth(s). So before you all bash and complain "oh we cant have ANOTHER co round" look at the stats and you tell me if there is a best anything. If you cant find one then the stats are BALANCED!! Which i believe should be what happens every round.
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13 Jan 2011, 02:16
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#49
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: R40 Shipstats?
Terran 130(23%)
Cathaar 115(20%)
Xandathrii 125(22%)
Zikonian 141(25%)
Eitraides 53(9%)
yes balanced!!! poor etd!
__________________
R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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13 Jan 2011, 03:13
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#50
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Registered User
Join Date: Jun 2007
Location: Belgium
Posts: 673
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Re: R40 Shipstats?
hmmm I made up my mind, going etd
__________________
At some point the world shits on everybody. Pretending it ain't shit makes you an idiot, not an optimist."
If life hands you lemons, drink more tequila
After the game is over the king and the pawn end up in the same box
HA - asc -rdm-asc-VR- #ODDR - APP
Finally retired
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