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9 Jun 2014, 16:48
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1
wades209
Carew
Join Date: Mar 2014
Posts: 67
Res Labs
Does anyone else find res labs become useless? Can we make them last longer for example 1 per 10 buildings for max eff? Therefore making them more useful?
Last edited by wades209; 9 Jun 2014 at
16:58
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9 Jun 2014, 16:49
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2
Plaguuu
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Join Date: Feb 2011
Posts: 477
Re: Res Labs
I find em very useful
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9 Jun 2014, 16:50
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3
wades209
Carew
Join Date: Mar 2014
Posts: 67
Re: Res Labs
Quote:
Originally Posted by
Plaguuu
I find em very useful
Sorry I don't mean that they have no use.. but I just think they should hold eff for longer than 1 in 5 cons. what do you think?
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9 Jun 2014, 17:46
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4
Kaiba
Valle is my hero
Join Date: Mar 2010
Posts: 2,581
Re: Res Labs
Quote:
Originally Posted by
wades209
Sorry I don't mean that they have no use.. but I just think they should hold eff for longer than 1 in 5 cons. what do you think?
They still have eff. They are just at their maximum potency when they are 1 in 5 cons.
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9 Jun 2014, 18:06
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5
Plaguuu
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Join Date: Feb 2011
Posts: 477
Re: Res Labs
I think they are fine the way they are.
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