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Originally Posted by Mzyxptlk
Visible on scans.
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Specialists should also be visible on scans. Like Agents and Security Guards
Quote:
Originally Posted by Mzyxptlk
By lifetime restriction you mean that each advantage only lasts x ticks?
While restrictions make this suggestion less dangerous, they only do so by making it have less impact.
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Yes, any specialist you use only gives you an advantage for x ticks
The idea is that they don't have big impact on the gameplay, but provide a little extra random variance in it.
Quote:
Originally Posted by Mzyxptlk
Another major issue with this suggestion (besides the Seagal ground) is that people who can afford to get escorted to big targets (the same people in top3 alliances who get nice sheltered late signup spots in top gals) can get massive amounts of XP in short periods of time, while the average Joe does not. This is a problem because you're using constant prices to give multiplicative bonuses; a Bad Thing.
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If you'd explain the Seagal ground thingie i'd be able to understand you better. I am not really in the mood to go on a google search sprint.
By far the biggest effect for XP players is the XP they gain itself. The advantages gained by the specialist should not outbalance the gameplay in favor of XP whoring. I really don't see how a one time spending of 5K XP for 5 ticks of extra income or so makes this feature so dangerous. Again, any bonus should be balanced so that it does not alter the result of a battle in a big way.
Quote:
Originally Posted by Mzyxptlk
If you instead used a percentual cost (say, 5% of your XP for a 5% mining bonus for x ticks), then you're essentially removing XP in its original capacity from the game altogether. See why I think this is a dangerous suggestion?
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I don't see a need to make the cost percentage based. By restricting the use of specialist such that you cannot use more than 2 at a given time, and you cannot use the same specialist more than once, you keep the capability to exploit the feature in check. And you would not be removing XP in it's original form, since any XP you gained during the game would reflect on your score, regardless of whether you spend it on specialists or not.