Re: The structure kill cap is 5%, WHY?!
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Originally Posted by Kargool
It was made like that due to cov-op being so disaterously efficent.
Now as cov-ops have been made less effiecent Structurekillers is somewhat a bore I agree.
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It was actually lowered because of the greater reliance on constructions this round i seem to remember, a few waves of sk's potentially taking away 100's of ticks worth of effort.
Quote:
Originally Posted by Aegislaw
Structure killers are one of the most expensives ships you can buy and are a different class from your roid pods anyway, so you'd have to make a special effort to send them. The result is that the target you send them to would really have to deserves it to make the effort worth while.
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It wouldn't take that much effort tbh, some fleets can have their races sk's in them with no additional changes needed. When it comes to sk's, it's not so much that it's not worth their while, but that the general attitude towards sk's means they don't get used so often.
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