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Unread 31 Mar 2004, 19:17   #1
Isambard
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Travel time bug

May need looking into..

I launched 3 attack fleets at the same time, they landed in the same tick, but now one has a longer return eta by one tick.

Anyone else seen this problem?
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Unread 31 Mar 2004, 19:32   #2
Kal
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Re: Travel time bug

its a known bug and a solution is being worked on. because of the nature of the bug there will be significant testing done before the solution is implemented - hopefully it will be soon though
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Unread 10 May 2004, 11:31   #3
General Martok
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Re: Travel time bug

I got it at this very moment, seems not very fixed
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
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Started playing again Still too lazy to update though
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Unread 10 May 2004, 12:34   #4
mist
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Re: Travel time bug

there was a news post on pa.com saying that fixing the bug would involve large rewrites, and therefore wouldn't happen mid round. whether it'll be fixed for next round is anyone's guess

-mist
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Unread 10 May 2004, 13:17   #5
General Martok
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Re: Travel time bug

Oh yeah, now I remember...
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
-----
Started playing again Still too lazy to update though
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