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Unread 7 May 2005, 01:48   #1
newfiemale
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[Approved] Alliance Jumpgate Probe

My suggestion is that if your defending someone in your alliance that you should be able to do a jumpgate on your alliance that you are defending to see if the attacker recalled or not evan if your alliances planet as more distorters than you have amps. That way you can recall your fleet eariler if your ally isnt on to alert you to recall your ships.
 
Unread 7 May 2005, 02:21   #2
Loz
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Re: Alliance Jumpgate Probe

Can't you just jumpgate the person anyway?
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Unread 7 May 2005, 06:16   #3
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Re: Alliance Jumpgate Probe

Quote:
Originally Posted by Loz
Can't you just jumpgate the person anyway?
Yes, but he's talking about not having it being blocked within alliance. This has already been suggested : http://pirate.planetarion.com/showthread.php?t=185092 (Actually... multiple times). I must say though that I disagree with this. I think that if you build distroters you should face the concequences/benifits of distorters. Part of building distroters is a negative and a positive-- the benifit being you can block scans from enemies, but the negative being you also block scans from allies.

Much like wave amplifiers, the benifit being you can scan quite a large amount of people with more amps, but the negative being you may loose more amps (proportionally) via structure killers or specificied covert ops.

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Unread 10 May 2005, 15:43   #4
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Re: Alliance Jumpgate Probe

it as also approved ages ago
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Unread 23 May 2005, 15:13   #5
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Re: Alliance Jumpgate Probe

approved allready etc
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