r66 Changes
Main changes
-Users now can put ships into a fleet and hand over ownership to alliance members with a new fleet access level to allow the alliance to launch a fleet to defend someone within your alliance. Note that prelaunch is not possible and alliances can only "cancel" fleet orders before the fleets have launched; they cannot recall them once launched.
-SKs can now only be launched at alliances you are at war with - unallied planets cannot launch fleets with SKs in. Warning notes will let users understand this.
Thoughts?
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