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Unread 2 Oct 2006, 07:44   #1
Sajuuk
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Ship Stats abbreviations

I cant believe i have to ask this but i couldnt find it any were and its keeping me awake. In the ship stats sections of the PA manual.. What does, E\R, A/C and D/C mean?

Also, i am guessing that "Gun" just means that it can fire that many times in one tick.

Thank you.
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Unread 2 Oct 2006, 09:11   #2
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Re: Ship Stats abbreviations

It's no problem, I was a little stumped when I took a look at the stats as well!

E/R means EMP resistance - i.e. the % chance that an EMP shot at a ship will not be successful.

A/C means Armour/Cost - it shows how 'cheap' a ship's armour is in relation to its cost.

D/C means Damage/Cost - it shows how 'cheaply' the ship deals damage to other ships, in relation to its cost.
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Unread 2 Oct 2006, 11:06   #3
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Re: Ship Stats abbreviations

'Gun' means how many guns a ship has.

The default number of guns is 1 (one). However, EMP ships (EMP = ElectroMagnetic Pulse), can have more guns.

EMP ships try to 'freeze' their target ships. A ship with 4 guns can shoot 4 EMPs. Every ship has an E/R (EMP resisstance). This is the % chance a ship has to withstand 1 EMP being shot at them.
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Unread 2 Oct 2006, 11:34   #4
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Re: Ship Stats abbreviations

The Higher the A/C and D/C number in the ship stats is, the more powerful the ship is. A high A/C = lots of armour for the price of the ship. A low A/C = a low amount of armour for that ship. EG, Terran ships have a higher armour value than Xan ships. However, Terran ships are also more expensive than Xan ships. A/C and D/C values consider the price of the ship as well as the armour or damage. Thus, as Terrans have a higher A/C value than Xan ships, Terran ships have more armour than Xan ships given the same price.

Also, a higher ER is better as it means that your ships are more resistant to EMP for the cost.

As for exactly how combat works, that is delt with elsewhere in the Manual, like the Forumulae page.

Enjoy .
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Last edited by Ultimate Newbie; 3 Oct 2006 at 02:46. Reason: Reworded - perhaps more clear now? :p
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Unread 2 Oct 2006, 11:40   #5
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Re: Ship Stats abbreviations

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Originally Posted by Ultimate Newbie
The smaller the AC and DC costs are, the better, as it means you are purchasing more units of armour for a lower price, or more units of damage for a lower price.
That's a bit confusing!

Basically - the higher the number the better.
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Unread 2 Oct 2006, 12:22   #6
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Re: Ship Stats abbreviations

AC/DC indicates how many AC/DC albums the ship can play during any given tick.
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Unread 2 Oct 2006, 13:14   #7
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Re: Ship Stats abbreviations

Quote:
Originally Posted by Leshy
AC/DC indicates how many AC/DC albums the ship can play during any given tick.
surely thats 1 unless played in fast forward? :P
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Unread 2 Oct 2006, 17:33   #8
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Re: Ship Stats abbreviations

I still dont understand though why cath ships dont ahev a damage stat? Does this mean that if 1 ship shoots and is successful with its emp it will frezze anything?
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Unread 2 Oct 2006, 17:34   #9
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Re: Ship Stats abbreviations

likewise if it has 4 guns can it frezze 4 ships potentially? OR just has a greater chance in freezing one?

This was never a problem in the previouos rounds not sure why emp needed to be changed :S
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Unread 2 Oct 2006, 19:26   #10
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Re: Ship Stats abbreviations

Ok i get it now.. Thank you!
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Unread 2 Oct 2006, 19:27   #11
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Re: Ship Stats abbreviations

Quote:
Originally Posted by Sajuuk
Ok i get it now.. Thank you!
please explain it to me :s
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Unread 2 Oct 2006, 21:48   #12
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Re: Ship Stats abbreviations

guns * (1-e/r) = ships frozen

e/r being in decimal form of course!
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Unread 3 Oct 2006, 00:25   #13
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Re: Ship Stats abbreviations

so just to make sure. The higher the E\R the better right? So 92 E\R means that i have a 92% chance to resist emp?
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Unread 3 Oct 2006, 02:42   #14
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Re: Ship Stats abbreviations

Quote:
Originally Posted by Sajuuk
so just to make sure. The higher the E\R the better right? So 92 E\R means that i have a 92% chance to resist emp?
Yes. Take for example;

Guns * (1-ER) = Ships Stunned.

EMP resistance of Ship 1 = 95.
EMP resistance of Ship 2 = 40.
100 EMP Guns fire at each ship type.

Thus;

100 * (1-0.95) = 5 of Ship 1 are stunned.
100 * (1-0.4) = 60 of Ship 2 are stunned.

Therefore, the higher the EMP resistance, the fewer of those ships are stunned, given the same number of EMP guns firing at them.
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Unread 3 Oct 2006, 06:16   #15
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Re: Ship Stats abbreviations

that is really sweet. Then i love terran. thanks
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Unread 3 Oct 2006, 14:45   #16
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Re: Ship Stats abbreviations

The above given explanation of is not entirely correct (theoretically):

guns * (1-e/r) = ships frozen

The larger the number of guns shooting, the closer it will be to this formula however.

Officially, the ER is the CHANCE of a ship nto being frozen by 1 gun.

So, if a gun shoot at a 80% ER ship, then that ship has an 80% chance (!) that it will resist the EMP.

Very theoretically, all guns cud 'miss', and theoretically, all guns cud be succesfulll either.

it is a very small chance tho :P

so: guns * (1-e/r) = ships frozen

is an estimate, and the actual battles will be clsoer to this, when more ships (guns) are involved
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Unread 3 Oct 2006, 14:50   #17
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Re: Ship Stats abbreviations

Well, remy is right but he's just being overly complicated about it .

Pretty much, the probability that exactly 95% of Ship 1 is stunned when fired at by EMP weapons is normally distributed around a mean of 0.95 - the standard deviation would have to be pretty small, and i would imagine that even 4 standard deviations away from the mean wouldnt quite be at 0, thus it is extremely unlikely that you wouldnt stun anthing.

Still, that's more of the realm of statistics and/or econometrics. Dont go there, its not fun.



EMP resistance is all you need to know.
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