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Unread 30 Oct 2007, 04:06   #1
Makhil
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spy & counter spy

At the moment the possible outcome of a cov op are:
-the covoper succeeds, the target fails to spot him
-the covoper fails, the target fails to spot him
-the covoper fails the target succeeds in spoting him

I think there is one outcome missing:
- the covoper succeeds, the target succeeds in spoting him
in that case the covoper would go away with the benefit of the operation but the target would get his coords.
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Unread 30 Oct 2007, 05:01   #2
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Re: spy & counter spy

Makes sense to me.
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Unread 30 Oct 2007, 05:34   #3
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Re: spy & counter spy

Quote:
Originally Posted by Makhil
-the covoper fails, the target fails to spot him
that happens currently?
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Unread 30 Oct 2007, 08:57   #4
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Re: spy & counter spy

Quote:
Originally Posted by NitinA
that happens currently?
now i'm not sure anymore, but if it doesn't it should. Both failed means you get a message saying there was an attempt but you don't get coords
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Unread 30 Oct 2007, 22:00   #5
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Re: spy & counter spy

yep, id go for that. it always pisses me off when i lose dists and i dont know who got em
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Unread 31 Oct 2007, 03:49   #6
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Re: spy & counter spy

No that doesn't happen NitinA. I think the idea is that if your agents are spotted, this is when the cov op fails. Otherwise they are expected to succeed. I don't think this particularly adds anything much to the game.
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Unread 31 Oct 2007, 18:42   #7
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Re: spy & counter spy

lol - yeah opper either gets caught and subsequently fails op, or doesn't get caught and noone but the opper knows they did the harm.

Would be cool if sometimes u could catch that annoying opper without having to change your security - but thats just damned lazy

...and as for getting caught and succeeding the mission, theres no fixed way within the current gme set-up that could be done ayway, so i'm all for leaving it as it is.
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Unread 31 Oct 2007, 19:30   #8
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Re: spy & counter spy

Then you should ad:
Covert is a succsess, but the targets security doesnt raise.
Why only focus on the targets, and not the person who hit them?

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Unread 31 Oct 2007, 19:49   #9
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Re: spy & counter spy

I don't see why this needs to be changed to be honest
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Unread 1 Nov 2007, 00:06   #10
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Re: spy & counter spy

Quote:
Originally Posted by bwtmc
I think the idea is that if your agents are spotted, this is when the cov op fails. Otherwise they are expected to succeed.
There is still the follow up investigation that could determine who actually did it. Consider September 11; no-one saw it coming (at least, early enough to stop it), yet it was determined that Al-Queda was responsible for the attack. In PA, this could mean that you get your bank hacking resources, and a chance that the investigation finds who is (ultimately) responsible and lets you know.


What would be funny if the investigation brought up the wrong co-ords, so you go off to attack some random. but that's another story.

Whilst i'm not sure it adds all that much to the game, i dont have a problem with being able to have a chance at detecting whodunnit - all that needs be done is that the chance is pretty low (and most people know who the top covert oppers are anyway from the universe page).
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Unread 14 Nov 2007, 15:50   #11
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Re: spy & counter spy

Why not bring a new cov-op for that purpose? It would be actually an "investigation" operation, that would have some chance to find out who the coords of the last unrevealed successful cov-opper. I believe that the suggestion of that extra operation has been done already but can't find it right now.
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Unread 14 Nov 2007, 16:31   #12
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Re: spy & counter spy

You wouldn't know who to target.
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Unread 15 Nov 2007, 10:52   #13
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Re: spy & counter spy

The target would have to be yourself, or you could as well run the investigation on another planet, to find out who was the last successful cov opper on them.
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Unread 3 Dec 2007, 02:23   #14
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Re: spy & counter spy

Quote:
Originally Posted by SpookyVince
The target would have to be yourself, or you could as well run the investigation on another planet, to find out who was the last successful cov opper on them.
oooh i like the sound of that - then u can make use of cov oppers in your alliance / bg / galaxy
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