Does anybody else miss smashing their opponents planet directly? I seem to recall that structure killers were originally able to destroy buildings on any planet they were launched at regardless of alliance affiliation or war time status. What's the deal with the change? I'm all up for a return to the fun of reading a destruction report after an attack.
It adds a whole dimension to the game. I mean, come on, there's a class of ship and a structure that hardly get built at all because this dynamic of the game has become so limited. Let's get back to those good times of allowing EVERY player to demolish EVERY aspect of their enemy all the time! Ha ha haaa!