Quote:
Originally Posted by Mzyxptlk
You might want to take a look at this topic.
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Fair enough, I overlooked this sub-forum but the methodology of creating stats deserves it's own thread anyways.
Just to flesh out my latter point a bit further, I would propose assembling three groups of four members. Each group would be responsible for selecting candidate stats during stage one, presenting final picks for a community vote in stage two, and polishing and fine tuning the chosen stats for an upcoming round during stage three. Development of three sets of stats would be concurrent but development cycle stages would be staggered to create a three round cycle.
PA Game Round | Group C (R35) | Group B (R34) | Group A (R33)
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Round 32-----------| Stage 1------------| Stage 2----------| Stage 3
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Round 33-----------| Stage 2------------| Stage 3----------| Stage 1 (R36)
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Round 34-----------| Stage 3------------| Stage 1 (R37)-| Stage 2 (R36)
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Round 35-----------| Stage 1 (R38)--| Stage 2 (R37)--| Stage 3 (R36)
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The crude layout above should help illustrate my idea, basically this way the work load of developing stats is laid out roughly in six month cycles and does impose a non-stop workload upon developers. This setup also allows members to organize groups according to stat direction philosophy, Group A may lean towards three pod statistics, while Group B prefers more traditional two pod statistics, etc. I think this way you also get a fresh approach to stats every round by interleaving the responsible parties. Also if a member choses to leave a group at any point, it's fairly easy to find a replacement, or to assemble a new group of volunteers at the end of a cycle if they so desire.