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Unread 18 Jul 2005, 06:22   #1
Ultimate Newbie
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Terran Fleet Composition (R14)

Right, as far as i know the stats have been finalised - though i havent been in touch with appoco to confirm so this thread may need to be updated . But here goes:

Attacking
Terrans for R14 have two race specific pods, the Lynx (DE) and the Leviathan (BA).

DE fleet would consist of:
Lynx (DE)
Drake (DE)
Pegasus (DE)
Chimera (DE)

The available targets with this fleet are pretty limited. You are effectively restricted to attacking Cathaars - relying on your race's natural high armour to protect them against Roaches. Unfortunately for you, Roaches will be built in large numbers to facilitate Cathaars attacking Xans - however this can also work in your favour as targets of opportunity may arise (ie retal) when you could sneak in a DE fleet whilst a Cathaar's Roaches are out attacking some poor hapless Xan.

Alternatively, you could attempt to attack Zikonians with your DE fleet - particularly ones with small numbers of Cutters as that would require you to send along Gryphons (FR) which are then targeted by Clippers (DE) and stolen by Marauders (CR). Attacking Ziks would require a large(r) proportion of Chimera, as they target Rogues. Chimera have the Initiative advantage, however they are roughly equal in efficiency and thus its another 'game of chicken' scenario. The Zik might choose to stay solely to pick up some DE.

It is important to note, however, that there will be alot of excellent defence flying around the universe in the form of Pulsars - which simply rip through your DE like no tomorrow. The only way you can discourage the use of Pulsars is by building alot of Pegasi - the Pulsars may kill quite a few DE and make it expensive for you to land, but then your Pegs will eliminate the Pulsars afterwards. That way, only a DC confident that you wouldnt dare land on a target would leave the Pulsars there. Keep in mind, though, that there are two ticks for sufficient Pulsars to be launch in-universe - and that is bad news for your DE. And that's before considering Phoenix, Cutter (again 2 ticks uni) or Bomber defence. Phoenix and Cutter def will prove problematic as there is plenty of time to get them, and they are not targeted by your fleet in return - though they do less damage.

In Summary: A Terran DE fleet has the potential to be useful in attack, however their main use will be to retal Cathaars when their Roaches are out. Be exceptionally wary of Pulsars, Phoenix and Cutters - as they will maul your fleet badly.

A Terran BA fleet would consist of:
Leviathan (BA)
Dragon (BA)
Wyvern (BA)
Syren (CR)

Syren effectively make the Terran BA fleet viable. Targeting Ghosts and BW the purpose of the Syren is to scare away BW and to kill Ghosts before they fire - thus significantly reducing the damage done to your Battleships - which are then free to fire on enemy Destroyers that target your Syren in a mutually protective sort of way.

The main target for a Terran BA/CR fleet are Cathaars - Dragons are on par with Tarants efficiency wise, have more armour, and most importantly have the initiative advantage - however some Dragons will be stunned by BW before they can fire on Tarants. Your Syren will decimate any defending BW. Cathaars on the receiving end of this fleet, if they have no defence, are very likely to run as it would ruin their attack fleet and kill their BW which could have been used better elsewhere. Similarly, the Terran CR/BA fleet will be effective against Ziks, as Dragons have the initiative advantage over Buccaneers - though your Syren will likely be picked up by the Zikonian's Rogues (once they actually build them).

In Summary: I believe that the Terran Battleship + Syren fleet will outperform the DE fleet as there are a greater number of targets that it can be used against. Furthermore, the BA fleet is more likely to have people running their fleets from it as the Syren/Dragon combo will deal significant damage to defending ships. For that reason, however, a Terran could easily fake a BA fleet with DE and potentially pick up roids from two targets - however to do so s/he will need to heavily invest in Jammers. I can say, though, it worked well last round.

Defence
Useful ships for Terrans to build in defence are:
Harpies
Phoenix
Chimera

Harpies & Spiders combine magnificently to be a highly effective defence against FI fleets - the harpy has high armour and reasonable damage, and the Spider should give some cover from Sentinels. Even without the Spiders, however, Harpies should be a useful addition to any anti-FI effort due to their very high armour - roughly twice that of Xan FI. Xan FI are extrodinarily weak, and it doesnt take much to break them.

If you scroll back up to the DE fleet description, you'll see that the Phoenix is actually extrodinarily good at defending against Destroyers - primarily because they are not targeted (unless the Terran has picked up some Lancers), though there is also two ticks for Phoenixes to be sent in defence. These ships will be extremely helpful for your alliance. Build them.

Chimera, similarly, will also be a useful supplement for alliance defence - against either Terran or Zikonian Battleship fleets. This is because the Chimera will fire before the Wyvern (a stealer) and the Rogue (also a stealer) and thus has the potential to do a prohibative amount of damage on the Battleships before they can fire. Chimera may also be flaked by Scarabs/Peacekeepers against Terran BA/CR incoming (as they disable Syren thus permitting Ghosts to fire) and thus add to their survivability. Chimera may also constitute part of a secondary Terran DE fleet that can be used opportunistically to attack Cathaars with their pants down. Build them .

Feel free to add your thoughts, experiences (in the beta) and suggestions/criticisms.

Good luck for R14.
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Last edited by Ultimate Newbie; 19 Jul 2005 at 08:45.
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Unread 19 Jul 2005, 11:26   #2
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Re: Terran Fleet Composition (R14)

I notice the stats saying peacekeeper init 6 again,.. and if this stays this way,.. then the xans become an attack option for terrens again.
Have a good suply of syrens, and wyvern,.. and you can proberbly leave your dragons at home, unless you need more flack.
This is your chance to get peacekeepers, and hopefully lancers (the most desired DE a terren can steal, but the hardest to get). a bit of deffence will probably mean having to pull, because if those syrens are froze, or some chimera turn up to take out more of your BS,.. then it wont be worth it,...
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Unread 19 Jul 2005, 11:30   #3
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Re: Terran Fleet Composition (R14)

With Battleships, I'd say you could either go more Dragons or more Syren (and have a few Wyvern either way). Either you hit Cathaar and Zikonians (and then can steal Scarabs/Clippers) or more hit Xan and then can steal Lancers/Peacekeepers.
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Unread 19 Jul 2005, 11:55   #4
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Appocomaster
With Battleships, I'd say you could either go more Dragons or more Syren (and have a few Wyvern either way). Either you hit Cathaar and Zikonians (and then can steal Scarabs/Clippers) or more hit Xan and then can steal Lancers/Peacekeepers.
Can you make them cheaper then please?
Coz i will only be able to build 5 :/
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 22 Jul 2005, 15:22   #5
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Re: Terran Fleet Composition (R14)

lol all other threads get 13 replies + for fleet Composition and Terran gets a measly 3 with one being about Xans :P
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 22 Jul 2005, 15:36   #6
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Re: Terran Fleet Composition (R14)

Clearly, because Terran strategy is blatently 'build big ships and charge! then lemming crash into Ghost/Scarab def \o/ ' type of thing - whereas cathaar and xandathrii far more subtlety and sophistication that only the more elite planetarion players are capable of demonstrating - otherwise their fleet dies and they are buggered .
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Unread 22 Jul 2005, 15:40   #7
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Re: Terran Fleet Composition (R14)

I would say though that battleships on Ziks seems like the way forward atm as if you have enough dragons then you will rip them buccs apart hopefully and maybe ziks will nick a few but that never stoppped a terran when ziks had pirates so it aint gonna stop me now
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 22 Jul 2005, 18:28   #8
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Ultimate Newbie
Clearly, because Terran strategy is blatently 'build big ships and charge! then lemming crash into Ghost/Scarab def \o/ ' type of thing - whereas cathaar and xandathrii far more subtlety and sophistication that only the more elite planetarion players are capable of demonstrating - otherwise their fleet dies and they are buggered .
Have you ever thought how sophisticated lemming crashing can be? It can be executed with extreme skill and precision.
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Unread 22 Jul 2005, 18:54   #9
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Re: Terran Fleet Composition (R14)

and if there's to much loss,.. you have to pull
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Unread 22 Jul 2005, 23:24   #10
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Re: Terran Fleet Composition (R14)

clearly you've never heard of hirr .
I don't know why Terran haven't had so many comments, really. I guess the guide covers it all
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Unread 22 Jul 2005, 23:55   #11
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Re: Terran Fleet Composition (R14)

hit caths and xans with BS /crui
hit caths with de
hit ziks when you can
don't loose to many ships
steal as much De as you can,...

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Unread 23 Jul 2005, 05:32   #12
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Appocomaster
clearly you've never heard of hirr .
I don't know why Terran haven't had so many comments, really. I guess the guide covers it all
That's because most of us humans have a natural tendency to symphatise the Human Race in an integalactic war.
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Unread 25 Jul 2005, 09:04   #13
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Re: Terran Fleet Composition (R14)

buy harpies everyone there elite.
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 25 Jul 2005, 09:31   #14
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Re: Terran Fleet Composition (R14)

more harpies you buy,.. less DE you have,...
double edged sword
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Unread 25 Jul 2005, 12:00   #15
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Re: Terran Fleet Composition (R14)

forget destroyers go for harpies and BS harpies are elite or buy both
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The following is a list of problems found in various places throughout the manual and game. We love you Noah!

Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 25 Jul 2005, 12:28   #16
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by noah02
forget destroyers go for harpies and BS harpies are elite or buy both
Best solution: BAttleship Classed Harpy

\o/
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Unread 25 Jul 2005, 15:32   #17
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Re: Terran Fleet Composition (R14)

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Originally Posted by Ultimate Newbie
Best solution: BAttleship Classed Harpy

\o/
Can we call it the Interceptor ?
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Unread 25 Jul 2005, 22:47   #18
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Psi_K
Can we call it the Interceptor ?
How I miss thee
Nah they lost the code for how to spell that in game or something like that nd harpy has a nice ring to it hmmm.
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The following is a list of problems found in various places throughout the manual and game. We love you Noah!

Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 26 Jul 2005, 02:50   #19
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by noah02
Nah they lost the code for how to spell that in game or something like that nd harpy has a nice ring to it hmmm.
Well, if Harpy was a battleship then there would suddenly be an opening for the name of a certain Terran fighter - i miss Ints as well
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Unread 26 Jul 2005, 04:00   #20
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Re: Terran Fleet Composition (R14)

If there were 'ceptors and warfrigs I would have gone terran
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Unread 26 Jul 2005, 04:19   #21
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Snurx
If there were 'ceptors and warfrigs I would have gone terran
Holoroids for the win!
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Unread 26 Jul 2005, 08:42   #22
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Snurx
If there were 'ceptors and warfrigs I would have gone terran
War frigs phwoar they was my fave ships of all time (after harpys and ints)
But I was partial to a few thieves back then to
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The following is a list of problems found in various places throughout the manual and game. We love you Noah!

Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 26 Jul 2005, 09:01   #23
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Re: Terran Fleet Composition (R14)

They dont fit in the theme for ter-names anymore tho
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Unread 26 Jul 2005, 14:30   #24
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Re: Terran Fleet Composition (R14)

Fi - Interceptor
Co - Ranger
Frig - Warfrig
De - Blazer
De - Pegasus
De - Chimera
Crui - syren
BS - Dragon
BS - Wyvern
De pod - Dementer
BS pod - Behmoth
BS structure killer - Harpy ( somthing about destroying strucutres with a ship named harpy)
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Unread 26 Jul 2005, 15:34   #25
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Rocko
Fi - Interceptor
Co - Ranger
Frig - Warfrig
De - Blazer
De - Pegasus
De - Chimera
Crui - syren
BS - Dragon
BS - Wyvern
De pod - Dementer
BS pod - Behmoth
BS structure killer - Harpy ( somthing about destroying strucutres with a ship named harpy)
/me sheds a tear "its beautifull"
/me strokes his newly formed SK harpy
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Unread 26 Jul 2005, 17:02   #26
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Re: Terran Fleet Composition (R14)

stop getting an erection noah...
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Unread 27 Jul 2005, 03:07   #27
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Rocko
Close, but i have a slightly different one
Fi - Interceptor
Co - Torpedo
Frig - War Frigate
De - Phoenix (OMG a DE Corvette )
De - Pegasus
De - Chimera
Crui - War Cruiser (I like the old classic names )
BS - Dragon
BS - Dreadnought
De pod - Demeter (they are not Dementers - i used to call them that for like 3 rounds before someone pointed it out to me )
BS pod - Harpy (obvious harpy leetness )
BS structure killer - Vegetable Lamb (google it - it is also a mythical creature - and there is something funny about a small fluffy sh33p raining down fire and brimstone onto some hapless planet )

\o/
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Unread 27 Jul 2005, 10:35   #28
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by sniborp
stop getting an erection noah...
roflol
you tickle me you do
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 27 Jul 2005, 10:55   #29
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Re: Terran Fleet Composition (R14)

Soveh, change Dragon to Battleship. Thanks.
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Unread 27 Jul 2005, 11:38   #30
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Ultimate Newbie
Fi - Interceptor
Co - Torpedo
Frig - War Frigate
De - Phoenix (OMG a DE Corvette )
De - Pegasus
De - Chimera
Crui - War Cruiser (I like the old classic names )
BS - Dragon
BS - Dreadnought
De pod - Demeter (they are not Dementers - i used to call them that for like 3 rounds before someone pointed it out to me )
BS pod - Harpy (obvious harpy leetness )
BS structure killer - Vegetable Lamb (google it - it is also a mythical creature - and there is something funny about a small fluffy sh33p raining down fire and brimstone onto some hapless planet )

\o/
ok,.. Torpedo,.. Thumbs up
Phoenix as a destoryer,.. yeah it works,
Dreadnought!! should be the pod,.. "OH MY GOD, It's A FLEET OF DEADNAUGHTS!!"
War cruiser,.. what with war frig,.. think it's gotta be somthing different,.. maybe your vegetable lamb ...
Harpy back to strcutre killers
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Unread 27 Jul 2005, 11:45   #31
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by furball
Soveh, change Dragon to Battleship. Thanks.
Hmm, i like, but with the large number of types in the class of Battleship, it might get a bit confusing as which is what .

Unless Battleships (the class) was described as BS, and Battleships (the type) was described as BA like Spinner listed them in their R2 and R3 ship stats then that might suffice.

I like, but i'm torn .
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Unread 21 Aug 2005, 13:45   #32
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Re: Terran Fleet Composition (R14)

Am I wrong to stroll in on this and discuss actual terran tactics?

With the BS fleet; I've particularly suggested to people this round; replace a few dragons with harpies. Very often ziks will be low on buccs, or caths will be low on tarants (or, most likely, they'll be out!), or you'll be hitting a xan so don't actually need your dragons.

They're a formidable defence ship and sending some (or even all, in some cases) of them out on defence doesn't necessarily ground your attack fleet unlike a CO cath sending vipers, or a xan FI-er sending out his vsharraks...
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Unread 21 Aug 2005, 14:20   #33
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Gate
Sending some (or even all, in some cases) of them out on defence doesn't necessarily ground your attack fleet unlike a CO cath sending vipers, or a xan FI-er sending out his vsharraks...
So true


I barrowed a defence call at 10pm last night just so I didn't have to send my vipers. That's how annoying FR incoming is at any time after 5pm game time.
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Unread 21 Aug 2005, 16:34   #34
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Re: Terran Fleet Composition (R14)

Always attacking with terran destroyers and bs atm i kinda got 2 decent fleets and there mostly from terrans who leave there ships home (including ones they have stolen to \o/ ) I like destroyers against cats there brilliant and i like BS against xans/ Terrans as they do a nice job But if you really wanna kick the boat out just attack a Terran with pheonixes and Battleships works a treat (check for lancers first ofc and remember always calc )
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Written by Kloopy Wed Mar 16 22:06:43 2005

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Unread 21 Aug 2005, 16:46   #35
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Re: Terran Fleet Composition (R14)

Syren + bs (lots of wyvern) on xans


Shame they always run, i want me some xan de
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Unread 21 Aug 2005, 17:39   #36
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Tweaker
Syren + bs (lots of wyvern) on xans

Shame they always run, i want me some xan de
I've found out that spamming ghosts actually scares away most terrans; I might be a little bit behind in my numbers of pulsars, sentinels and peacekeepers, but I sure have a nice number of ghosts!

I don't know if any terran currently has teh 750 or so syren needed to wipe them out
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Unread 21 Aug 2005, 18:28   #37
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Re: Terran Fleet Composition (R14)

well Gate, you are top 20...
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Unread 21 Aug 2005, 23:10   #38
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Re: Terran Fleet Composition (R14)

furball, your intel must surely be wrong, how can Gate be top20 ffs!! he n00b

/me kicks Gate
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Unread 23 Aug 2005, 02:33   #39
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Gate
I've found out that spamming ghosts actually scares away most terrans; I might be a little bit behind in my numbers of pulsars, sentinels and peacekeepers, but I sure have a nice number of ghosts!
I went the opposite way - atm i am spamming Peacekeepers like there is no tomorrow in the hope that if a terran wants to attack me with Syren +BA, then he'll loose his syren. The fact that i dont have many Ghosts should also go along way to make him not send his syren. So if there are just BA incs, then my alliance will be able to walk all over his battleships with 0 loss Ghost def, and i can send my DE away to defend against some cath .

It seems to be working as well, havent got Terran BA incs in quite a while.

Mind you, i'm not top 20 so maybe i'm just falling under the radar .
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Unread 1 Sep 2005, 12:29   #40
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Re: Terran Fleet Composition (R14)

Sov, these hurts my eye. Can't even start where. :P
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Unread 2 Sep 2005, 13:36   #41
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Cocteau
Sov, these hurts my eye. Can't even start where. :P
That conversation we had in erm Pm and what you got in your Sig this round from last round I think you should NOT launch to land on last tick this time
But I was right just not 100%
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Unread 4 Sep 2005, 10:27   #42
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Cocteau
Sov, these hurts my eye. Can't even start where. :P
I'd like to sympathise, but i dont understand what you are commenting about, so... :\
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Unread 4 Sep 2005, 13:09   #43
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Ultimate Newbie
I'd like to sympathise, but i dont understand what you are commenting about, so... :\
ROFL. I was like "wtf is he talking about?" Then i figured that you knew. hehe
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Unread 4 Sep 2005, 13:52   #44
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Colt
furball, your intel must surely be wrong, how can Gate be top20 ffs!! he n00b

/me kicks Gate
You're right you know, I n00bed it and went on holiday for 5 days. \o/

Woof.
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Unread 4 Sep 2005, 18:00   #45
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Re: Terran Fleet Composition (R14)

I n00bed too
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Unread 5 Sep 2005, 09:32   #46
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Chika
ROFL. I was like "wtf is he talking about?" Then i figured that you knew. hehe
gg you, nitpicking eh.

its not a sin if i cant even start putting most flaws 'in my opinion' to writing
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Unread 25 Sep 2005, 22:50   #47
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Ultimate Newbie
Right, as far as i know the stats have been finalised - though i havent been in touch with appoco to confirm so this thread may need to be updated . But here goes:

Attacking
Terrans for R14 have two race specific pods, the Lynx (DE) and the Leviathan (BA).

DE fleet would consist of:
Lynx (DE)
Drake (DE)
Pegasus (DE)
Chimera (DE)

The available targets with this fleet are pretty limited. You are effectively restricted to attacking Cathaars - relying on your race's natural high armour to protect them against Roaches. Unfortunately for you, Roaches will be built in large numbers to facilitate Cathaars attacking Xans - however this can also work in your favour as targets of opportunity may arise (ie retal) when you could sneak in a DE fleet whilst a Cathaar's Roaches are out attacking some poor hapless Xan.

Alternatively, you could attempt to attack Zikonians with your DE fleet - particularly ones with small numbers of Cutters as that would require you to send along Gryphons (FR) which are then targeted by Clippers (DE) and stolen by Marauders (CR). Attacking Ziks would require a large(r) proportion of Chimera, as they target Rogues. Chimera have the Initiative advantage, however they are roughly equal in efficiency and thus its another 'game of chicken' scenario. The Zik might choose to stay solely to pick up some DE.

It is important to note, however, that there will be alot of excellent defence flying around the universe in the form of Pulsars - which simply rip through your DE like no tomorrow. The only way you can discourage the use of Pulsars is by building alot of Pegasi - the Pulsars may kill quite a few DE and make it expensive for you to land, but then your Pegs will eliminate the Pulsars afterwards. That way, only a DC confident that you wouldnt dare land on a target would leave the Pulsars there. Keep in mind, though, that there are two ticks for sufficient Pulsars to be launch in-universe - and that is bad news for your DE. And that's before considering Phoenix, Cutter (again 2 ticks uni) or Bomber defence. Phoenix and Cutter def will prove problematic as there is plenty of time to get them, and they are not targeted by your fleet in return - though they do less damage.

In Summary: A Terran DE fleet has the potential to be useful in attack, however their main use will be to retal Cathaars when their Roaches are out. Be exceptionally wary of Pulsars, Phoenix and Cutters - as they will maul your fleet badly.

A Terran BA fleet would consist of:
Leviathan (BA)
Dragon (BA)
Wyvern (BA)
Syren (CR)

Syren effectively make the Terran BA fleet viable. Targeting Ghosts and BW the purpose of the Syren is to scare away BW and to kill Ghosts before they fire - thus significantly reducing the damage done to your Battleships - which are then free to fire on enemy Destroyers that target your Syren in a mutually protective sort of way.

The main target for a Terran BA/CR fleet are Cathaars - Dragons are on par with Tarants efficiency wise, have more armour, and most importantly have the initiative advantage - however some Dragons will be stunned by BW before they can fire on Tarants. Your Syren will decimate any defending BW. Cathaars on the receiving end of this fleet, if they have no defence, are very likely to run as it would ruin their attack fleet and kill their BW which could have been used better elsewhere. Similarly, the Terran CR/BA fleet will be effective against Ziks, as Dragons have the initiative advantage over Buccaneers - though your Syren will likely be picked up by the Zikonian's Rogues (once they actually build them).

In Summary: I believe that the Terran Battleship + Syren fleet will outperform the DE fleet as there are a greater number of targets that it can be used against. Furthermore, the BA fleet is more likely to have people running their fleets from it as the Syren/Dragon combo will deal significant damage to defending ships. For that reason, however, a Terran could easily fake a BA fleet with DE and potentially pick up roids from two targets - however to do so s/he will need to heavily invest in Jammers. I can say, though, it worked well last round.

Defence
Useful ships for Terrans to build in defence are:
Harpies
Phoenix
Chimera

Harpies & Spiders combine magnificently to be a highly effective defence against FI fleets - the harpy has high armour and reasonable damage, and the Spider should give some cover from Sentinels. Even without the Spiders, however, Harpies should be a useful addition to any anti-FI effort due to their very high armour - roughly twice that of Xan FI. Xan FI are extrodinarily weak, and it doesnt take much to break them.

If you scroll back up to the DE fleet description, you'll see that the Phoenix is actually extrodinarily good at defending against Destroyers - primarily because they are not targeted (unless the Terran has picked up some Lancers), though there is also two ticks for Phoenixes to be sent in defence. These ships will be extremely helpful for your alliance. Build them.

Chimera, similarly, will also be a useful supplement for alliance defence - against either Terran or Zikonian Battleship fleets. This is because the Chimera will fire before the Wyvern (a stealer) and the Rogue (also a stealer) and thus has the potential to do a prohibative amount of damage on the Battleships before they can fire. Chimera may also be flaked by Scarabs/Peacekeepers against Terran BA/CR incoming (as they disable Syren thus permitting Ghosts to fire) and thus add to their survivability. Chimera may also constitute part of a secondary Terran DE fleet that can be used opportunistically to attack Cathaars with their pants down. Build them .

Feel free to add your thoughts, experiences (in the beta) and suggestions/criticisms.

Good luck for R14.

Safe to say that you were wrong about terran. You argued that xan would pwn them, when in fact BS farm xans, and xans cannot defend against pegs even in mediocre numbers. Time and time again I have seen xans send thier pulsars, only to recall once I change my fleet name to "Goodnight pulsar". And the syren just maul FR. I send at xans that have more fr than I can kill. But I can kill about 1mil value though. Even though they can make the roids very costly for me. They choose to run rather than losing all of thier peace keepers and 1 mil value of thier FR fleet. In addition, even when black widows are sent they take the chance of dying as well. What componded the effectiveness of the BS atatck fleet on xans, is that scarab were rarely availible for defence against terrans, and when they were, sadly, they stood a chance of getting capped. I high number of wyvern basically shutdown DE defence. A big abundance of keeper/ghost was needed, or ofc a huge Blackwidow fleet. *




* I just HAD o post this after our preround discussion about xan/terrans.
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Unread 26 Sep 2005, 08:04   #48
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Re: Terran Fleet Composition (R14)

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Originally Posted by Chika
Safe to say that you were wrong about terran. You argued that xan would pwn them, when in fact BS farm xans, and xans cannot defend against pegs even in mediocre numbers. Time and time again I have seen xans send thier pulsars, only to recall once I change my fleet name to "Goodnight pulsar". And the syren just maul FR. I send at xans that have more fr than I can kill. But I can kill about 1mil value though. Even though they can make the roids very costly for me. They choose to run rather than losing all of thier peace keepers and 1 mil value of thier FR fleet. In addition, even when black widows are sent they take the chance of dying as well. What componded the effectiveness of the BS atatck fleet on xans, is that scarab were rarely availible for defence against terrans, and when they were, sadly, they stood a chance of getting capped. I high number of wyvern basically shutdown DE defence. A big abundance of keeper/ghost was needed, or ofc a huge Blackwidow fleet. *

However, when you're not larger than the xands in question by an utterly huge amount, the story isn't always the same

I'm being roided by a terran right now, I don't know whether it's DE or BS, but if his attack fleet(s) were about half the size they actually are (he's currently twice my value), then he would be looking at losses of about 650k value for 500 roids and I would be unlikely to run as, I would lose, at most, 200k value after salvage (or gain 9k, if it's DE vs. my pulsar).

Terrans are quite easy to roid without excellent defensive support and/or lancers (FI and CO), but once they get to a certain size, their attack fleet is nigh unstoppable
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Unread 28 Sep 2005, 09:16   #49
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Re: Terran Fleet Composition (R14)

Quote:
Originally Posted by Gate
However, when you're not larger than the xands in question by an utterly huge amount, the story isn't always the same

I'm being roided by a terran right now, I don't know whether it's DE or BS, but if his attack fleet(s) were about half the size they actually are (he's currently twice my value), then he would be looking at losses of about 650k value for 500 roids and I would be unlikely to run as, I would lose, at most, 200k value after salvage (or gain 9k, if it's DE vs. my pulsar).

Terrans are quite easy to roid without excellent defensive support and/or lancers (FI and CO), but once they get to a certain size, their attack fleet is nigh unstoppable
which is the entire point i was making to sove. Terran played straight up is an excellent race. Even in the weak gals I have been in i have still managed a decent rank, where if i had went xan (the experienced players race?) i would have been twatted by cr like everyone else. i have not gotten 1, I mean 1 cr incoming all round. 2 BS incomings, and 2 De incoming. 2 FR incoming from like 6 xans in one wave, which was silly as they only had like 25k fr combined and i had about 1400 syrens at the time, so i shouldn't count those 2. I had pure FI incoming 3 times. Though i had a bunch of co/fi team, neither of those waves landed as they needed a lot of pulsar. My only problem was co, which i though would be easy to cover, but it turns out that xans built more lancers than arrows, and caths attacked with spiders, and zik/ter anti co was shit. That was the only issue with terrans. Other than that they we a very good race.
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Unread 29 Sep 2005, 19:18   #50
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Re: Terran Fleet Composition (R14)

I just got co incoming all round and thats it really
Xans didnt even look at me this round which isnt right tbh.
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