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Unread 17 May 2003, 18:47   #1
gzambo
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just wondering

has anyone evered wondered how would the players that have constantly finished high up in the rankings would fare if they were not with the larger alliance's

i personally think that skill will always shine thru regardless of ur alliance
but can someone considered very good at this game be as good in a smaller more community based alliance such as Rock or IPC and still gain as high a rank
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Unread 17 May 2003, 18:50   #2
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Re: just wondering

Quote:
Originally posted by gzambo
has anyone evered wondered how would the players that have constantly finished high up in the rankings would fare if they were not with the larger alliance's

i personally think that skill will always shine thru regardless of ur alliance
but can someone considered very good at this game be as good in a smaller more community based alliance such as Rock or IPC and still gain as high a rank
Schneckal left NoS mid-round 6 and joined Chaoz (which I would consider a smaller alliance) - he finished 4th.
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[23:33] <@Divine> but dunno yet if I want a new GF so early in the round
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Unread 17 May 2003, 18:50   #3
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when do people understand that skills have not a lot to do with this game?



activity/connections/dedication is far more important isn't it?
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Unread 17 May 2003, 18:52   #4
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Quote:
Originally posted by SilverSmoke
when do people understand that skills have not a lot to do with this game?

activity/connections/dedication is far more important isn't it?
yup.
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[23:33] <@Divine> hmm I think I may have a new GF aswell
[23:33] <@Divine> but dunno yet if I want a new GF so early in the round
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Unread 17 May 2003, 19:07   #5
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there is almost no skill left in planetarion anymore.


to be good nowadays, u need to 'know' people, thus getting into a good BG, getting big juice targets every night.

You can get really high in this game by just knowing what ships to build, and attacking every night, thats what i do.

But to get to the very top, u will prolly need some escort fleets and or first picks in quite some attacks.

People like Dread has no skill(), but he sets up his own attacks, gets first pick and grows large that way

P.S ( hi dread)
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Unread 17 May 2003, 19:18   #6
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I agree with Silver. Politics is more important than skill nowadays.
I really believe that the influence of alliances on the games outcome should be limitted somehow.
I hope the crew is working on that for rnd10.
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Unread 17 May 2003, 19:20   #7
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Quote:
Originally posted by Structural Integrity
I agree with Silver. Politics is more important than skill nowadays.
I really believe that the influence of alliances on the games outcome should be limitted somehow.
I hope the crew is working on that for rnd10.
I'm probably not supposed to say this, but this sort of situation is definitely going to be different for round 10.
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Unread 17 May 2003, 19:28   #8
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Quote:
Originally posted by Mushroom
I'm probably not supposed to say this, but this sort of situation is definitely going to be different for round 10.
Do you actually know what they're designing/making then?
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Unread 17 May 2003, 19:32   #9
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Quote:
Originally posted by Structural Integrity
Do you actually know what they're designing/making then?
Some of the things yes - PAteam isn't in the dark as much as it was about the entire round 10 thing at the moment!
But as you understand, i can't tell you anything. Only re-iterate what's been said in CH and on the portal etc. Any major or new information will be given there.
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Unread 17 May 2003, 19:40   #10
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Quote:
Originally posted by Mushroom
Some of the things yes - PAteam isn't in the dark as much as it was about the entire round 10 thing at the moment!
But as you understand, i can't tell you anything. Only re-iterate what's been said in CH and on the portal etc. Any major or new information will be given there.
makes me curious...

PA-Propaganda?

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Unread 17 May 2003, 19:43   #11
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lol

not propaganda, I just can't go into specifics It's not my game, so i can't give info away!

Have a bunny instead:
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Unread 17 May 2003, 19:47   #12
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Re: lol

Quote:
Originally posted by Mushroom

Have a bunny instead:
/me plays proudly with his bunny!

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Unread 17 May 2003, 19:51   #13
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If the round 10 plans havent diverted much from what i saw then i'd have to agree with mushroom, as it will depend a lot more on skill and intelligence so you'll have to think a lot more about the different tactics and stratagies, rather than just being able to get up late at night and launch your fleet.
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Unread 17 May 2003, 19:53   #14
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Quote:
Originally posted by Morden
If the round 10 plans havent diverted much from what i saw then i'd have to agree with mushroom, as it will depend a lot more on skill and intelligence so you'll have to think a lot more about the different tactics and stratagies, rather than just being able to get up late at night and launch your fleet.
you runnin for a pa-team position?



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Unread 17 May 2003, 19:59   #15
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Quote:
Originally posted by Morden
If the round 10 plans havent diverted much from what i saw then i'd have to agree with mushroom, as it will depend a lot more on skill and intelligence so you'll have to think a lot more about the different tactics and stratagies, rather than just being able to get up late at night and launch your fleet.

if that is so, im really looking forward to round 10

finally planetarion will put my extravagant mind to use
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Unread 17 May 2003, 20:11   #16
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Re: just wondering

Quote:
Originally posted by gzambo
has anyone evered wondered how would the players that have constantly finished high up in the rankings would fare if they were not with the larger alliance's

i personally think that skill will always shine thru regardless of ur alliance
but can someone considered very good at this game be as good in a smaller more community based alliance such as Rock or IPC and still gain as high a rank
Eventhough our alliance is community based it isnt the same as we dont have a clue, lack of good players etc. We got a healthy set of active core members, but we have chosen to go alone as an alliance. What we achieve (or not achieve) in this game we can thank the effort and dedication of our members for.

Skill isnt just related to rank in the game. Someone high ranked can have less skill at the game than someone way down on the list. Planetarion is all about politics and numbers, its a long time ago since actual skill at the game had much influence.
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Unread 17 May 2003, 20:14   #17
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Quote:
Originally posted by Mushroom
I'm probably not supposed to say this, but this sort of situation is definitely going to be different for round 10.
The problem isnt really alliances. Its the to times extreme blocking between alliances that is.
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Unread 17 May 2003, 20:27   #18
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Quote:
Originally posted by KeyStroke
The problem isnt really alliances. Its the to times extreme blocking between alliances that is.
That's what i mean really - Spinner's said over the past weeks in CH that there will be things to combat blocking in round 10.
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Unread 17 May 2003, 20:35   #19
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Quote:
Originally posted by KeyStroke
The problem isnt really alliances. Its the to times extreme blocking between alliances that is.
I tend to differ...

In my opinion the problem is alliances that can be formed and utilised outside the games structure.
In my opinion the best thing would be that the game controls the size of an alliance and how they operate.

I played the game "space" for a while now, and there the alliances are limitted by the games structure. Also, it's nearly impossible to form an alliance with the same people in two consecutive rounds.

I really love their alliance structure and how it's part of the game (apart from a few flaws that are being ironed out), but I don't think that this structure could be used for PA in the way the universe is organised at the moment.
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Unread 17 May 2003, 20:40   #20
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Quote:
Originally posted by Lupin
you runnin for a pa-team position?



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No, I just know more about round 10 than the average bear :-)

and with what Ive seen, im very impressed and looking forward to it.
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Unread 17 May 2003, 21:03   #21
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Quote:
Originally posted by Morden
No, I just know more about round 10 than the average bear :-)

and with what Ive seen, im very impressed and looking forward to it.
It worries me that you've actually seen it at all, as i've barely seen anything of it until very recently!
But still, i share your enthusiasm.
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Unread 17 May 2003, 21:22   #22
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Re: just wondering

Quote:
Originally posted by gzambo
can someone considered very good at this game be as good in a smaller more community based alliance such as Rock or IPC and still gain as high a rank
As someone who has been both a powerblocking major alliance HC and an IPC peon I believe I'm qualified to answer this question.

If the IPC members planet is located in a galaxy belonging to the winning powerblock the skilled IPC member would on average rank slightly higher than if he was a member of the winning powerblock alliance, although not likely at all to get #1. ths slightly higher average would be due to more attacks to chose from, easier targets available, better morale after stagnation sets in.

If the IPC members planet is located in a galaxy belonging to the losing powerblock then he will likely rank higher than if he was a member of the losing powerblock alliance. This would part be due to the greater likeliness of defense being available and to a greater extent due to maintaining a higher morale than a member of a losing powerblock.

If the IPC members planet is located in a neutral galaxy, say an IPC galaxy with no blocking alliance presence, then it all depends on 2 things. 1) the cluster/para alliance policies of the winning block and the skills of the person in the galaxy handling such entities. 2) the amount of friends he has.
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Unread 17 May 2003, 23:12   #23
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Unread 17 May 2003, 23:23   #24
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Unread 18 May 2003, 02:57   #25
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Re: Re: just wondering

As IPC HC, I see a lot of members who don't base their targets in the game on their rank in the universe, but on their relative rank to other IPC members. If they get more score than all the other members of our alliance, then that has to say a hell of a lot about the players themselves.

I'm very much inclined to agree with Chax on the points, in that a member of a community alliance such as our own will probably have an overall more fun time during the round, but probably has a much lower chance of actually acheiving #1

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Unread 18 May 2003, 03:04   #26
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Re: Re: just wondering

Quote:
Originally posted by Chax

If the IPC members planet is located in a galaxy belonging to the losing powerblock then he will likely rank higher than if he was a member of the losing powerblock alliance. This would part be due to the greater likeliness of defense being available and to a greater extent due to maintaining a higher morale than a member of a losing powerblock.

If the IPC members planet is located in a neutral galaxy, say an IPC galaxy with no blocking alliance presence, then it all depends on 2 things. 1) the cluster/para alliance policies of the winning block and the skills of the person in the galaxy handling such entities. 2) the amount of friends he has.
Always nice to see Chax post

This round we started log defences and give points for members. Since tick 350 or there about we'we had 1652 logged fleets take part in defending members. The number overall is probably some 10-20% higher as not all get logged (early morning defences etc).

Sometimes we aint able to cover a def, but we try our damn best too. Its hillarious to fake def with fake xand fleets. shame miliscans came along Although yet it could be described as a chicken race sometimes
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Unread 18 May 2003, 11:35   #27
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My personal thought is that you don't have as high chance to get #1 unless you're part of really good bgs. But your skill as player shines through whether you're in a small alliance/block or a big alliance/block...
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Unread 18 May 2003, 14:08   #28
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Quote:
Originally posted by Mushroom
I'm probably not supposed to say this, but this sort of situation is definitely going to be different for round 10.
I hope what you're saying is true
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Unread 19 May 2003, 13:18   #29
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Re: Re: Re: just wondering

Quote:
Originally posted by KeyStroke
Sometimes we aint able to cover a def, but we try our damn best too. Its hillarious to fake def with fake xand fleets. shame miliscans came along
Milscans r a xand's best friend
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