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Unread 7 Feb 2003, 19:50   #1
Chax
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How much sleep will we get?

Quote:
Originally posted by Kloopy in a whining thread about Parallels
Right, ETA reduction happens on both attacks and defence for both parallels and clusters.
How much eta reduction?
What is the ETA for the fastest pod with max travel tech in para?
What is the ETA for the fastest pod with max travel tech in cluster?

Shall we quit our full time jobs and work 6h days?
Shall we go celibate and survive on 6h sleep?
Shall we drop out of school because 8-15 means a dead planet?

Will Planetarion ever become at least semi combinable with sleep, studies and/or a job? When will we see 8h minimum travel time on attacks? And when I say 8h I don't mean 7h 1min due to a 4.59 launch, I mean 8h.
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Unread 7 Feb 2003, 20:18   #2
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heh

dude if its eta 5 or eta 40 it has nothing to say

cuz if FRigs is eta 40, the FIs must b eta 38.

itll keep the same times now , just much longer to get there, so the attack will arrive later...


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Unread 7 Feb 2003, 20:19   #3
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Re: How much sleep will we get?

Quote:
Originally posted by Chax
How much eta reduction?
What is the ETA for the fastest pod with max travel tech in para?
What is the ETA for the fastest pod with max travel tech in cluster?

Shall we quit our full time jobs and work 6h days?
Shall we go celibate and survive on 6h sleep?
Shall we drop out of school because 8-15 means a dead planet?

Will Planetarion ever become at least semi combinable with sleep, studies and/or a job? When will we see 8h minimum travel time on attacks? And when I say 8h I don't mean 7h 1min due to a 4.59 launch, I mean 8h.
There are other threads discussing this, please use those. We'd rather debate in one place than numerous users starting their own threads.

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Unread 7 Feb 2003, 20:37   #4
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I don't think he's asking for debate..I think an announcement on the details is what's needed.
The game was meant to be going live next week, so there should be no reason why details like that can't be announced- the readiness of servers should have nothing to do with it?
Or will there be another excuse?
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Unread 7 Feb 2003, 21:51   #5
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Exclamation

I don't know why people keep asking for details when it's clear they don't have any. :/
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Unread 7 Feb 2003, 21:57   #6
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ppl will prolly get just as much sleep as the round b4, the one b4 that etc.

If u play, u play, if u dont, u dont. Afterall, its up to you how much sleep u have
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Unread 7 Feb 2003, 22:02   #7
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..

Indeed Chax.

The best Players has enough problems.. with school..job...rl
so lower eta:
*less sleep
*less work
*less school
*less m8s in rl

and so on and so on...

if u do so.. they get more addicted... ruin their lifes... so @ the end they hasnt got money to play.. and commit suicide..

well yes i know im writing the worst cases here....

but seriously to get people to understand this.. i got to...

like... if u have a normal job/school and a decent rl..

u can NEVER be top 10??

to win u must sacrifice ur rl...
bad..
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Unread 7 Feb 2003, 22:12   #8
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i do agree a lot with chax.. the main reason why i can never commit my self enaugh to launch times - etc, is because om my life.. it dont alow it..

so a 14h standar launch time, and 11 or 9 at fastest would be superb.. (-:
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Unread 7 Feb 2003, 22:22   #9
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RD9 ETA -1 Cluster & Para / Attack & Defence

^_^ this was posted in #planetarion topic
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Unread 7 Feb 2003, 22:44   #10
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hahahaa

ur trying to say that u want to be in top10 without any sacrifices? LOL!!! dont whine... just play as well as u can..

just have to hope that r10 wont be for that kind of n00bs.
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Unread 7 Feb 2003, 23:51   #11
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Re: Re: How much sleep will we get?

Quote:
Originally posted by Kloopy
There are other threads discussing this, please use those. We'd rather debate in one place than numerous users starting their own threads.

Kloopy
I see no threads on the first page about travel time
I see no threads on the second page about travel time
On the third page of PD I see one, but do you expect people to search back 2 weeks and bump a dead thread before making a new one? If the thread in question actually contained an answer to my question then go ahead call me names. Who we are that'd rather debate in one place I do not know, but in any other thread on this board this post would be off-topic.

Like I said in my post, I quoted you from anhother thread, where I had already asked the question 6 Feb 2003 20:26. I wasn't getting any reply there from you or anyone else so I made this thread and well, it seems at least you've noticed it.
Also I might add that the topic of that thread was Anti-parallels. This question staying in that thread would be off-topic as this is neither for or against parallels.

You have better get your priorities straight Kloopy, are you the peoples creator or a self proclaimed mod-wannabe?

If you are a creator then answer the question about the ETA or at least explain why you can't answer it.
If you're a self proclaimed mod-wannabe then go ahead and ignore the content of a post and move straight on to flaming long-term customers for voicing their concern on an important issue.
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Unread 8 Feb 2003, 00:01   #12
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Re: hahahaa

Quote:
Originally posted by jee3z
ur trying to say that u want to be in top10 without any sacrifices? LOL!!! dont whine... just play as well as u can..

just have to hope that r10 wont be for that kind of n00bs.

Oh god the irony in that post is too much. Without wanting to be overly flattering, Chax was (I hope he doesn't mind the past tense, as last I heard he was semi-retired) one of the top players in the game, but like with many others now just wants to play the game for fun (well...ok, maybe a little bit of seriousness).
But even for a serious player, the possibility of eta 5 vultures from 2 dimesions (cluster/parallel) the strain will be high.
Its obvious that activity deserves reward, but not to such an extent to effectively punish those not so active.
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Unread 8 Feb 2003, 00:49   #13
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Well, what some people (YOU) fail to realise is that to be the best and suceed in ANY game, the same sort of sacrifices are needed. Whether its a first person shooter, a MMORPG, or anything else, to be Top 10 you simply have to put your RL on hold.

Ok, maybe not all games need the same complete lack of sleep as PA, but all need equal amounts of dedication.
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Unread 8 Feb 2003, 01:14   #14
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To rids:
There's a difference, though, between "not succeeding" in a CS game (for example) than in PA. If you play badly one day at CS, you can forget it and maybe play well the next day, or maybe not but regardless, it won't be affected by how you played today.
In PA that is very much the case, just one day of "bad play" (or no play) can result in, effectively, a "ruined" round. While scenarios such as you seem to want may be good for the few, if PA is to make money (i'm talking future rounds here, the small sacrifices in r9 will not change anything) they will have to make it more casual, else people simply won't play.
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Unread 8 Feb 2003, 09:45   #15
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Re: Re: Re: How much sleep will we get?

Quote:
Originally posted by Chax
You have better get your priorities straight Kloopy, are you the peoples creator or a self proclaimed mod-wannabe?


I really do apologise. I had just spend an entire afternoon and evening in the University comuting labs and was completely 'computered out'. When putting proper thought to it, your thread is indeed a new topic so it'd appear that deep down I want to jack in the current job and move to moderating :/ Sorry.

Quote:
If you're a self proclaimed mod-wannabe then go ahead and ignore the content of a post and move straight on to flaming long-term customers for voicing their concern on an important issue.
.....ahh perhaps not. This is where I differ from the standard self-proclaimed-mod-wannabe. I would love to have everyone views and voices of concern about every issue. Its a shame that not everyone partakes in this kind of discussion. So, I'll stick to the Peoples Creator for now, please.

I'll bring you all the info that -I- know. I'm not sure if its 100% set in stone but I'm pretty sure both parallels and clusters will get ETA -1 off of the standard travel times.

As for the comments on having shorter days and no sleep, well I reckon they are part of what makes PA. They're not essential, but the community really wakes up in the evenings and nights, there is a great spirit between people. As a player, thats what I play for and enjoy. But I manage, just, to lead a semi-normal life.

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Unread 8 Feb 2003, 16:55   #16
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Re: How much sleep will we get?

Quote:
Originally posted by Chax
How much eta reduction?
What is the ETA for the fastest pod with max travel tech in para?
What is the ETA for the fastest pod with max travel tech in cluster?

Shall we quit our full time jobs and work 6h days?
Shall we go celibate and survive on 6h sleep?
Shall we drop out of school because 8-15 means a dead planet?

Will Planetarion ever become at least semi combinable with sleep, studies and/or a job? When will we see 8h minimum travel time on attacks? And when I say 8h I don't mean 7h 1min due to a 4.59 launch, I mean 8h.
U guys are funny,
dude,tell me one way how this should work and not destroy the game. This game can only be won by hardcore geeks or pll that are lead by them. People that dont have a rl.
U sound as if PA is ur Life.
PA 24/7 thats the way it is and thats the way it should be so dont wine when u cant be online and sitting in front of ur monitor 9 month in the year all day long.
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Unread 8 Feb 2003, 17:21   #17
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Unread 8 Feb 2003, 17:58   #18
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Exclamation Re: Re: How much sleep will we get?

Quote:
Originally posted by Calibretto
U guys are funny,
dude,tell me one way how this should work and not destroy the game. This game can only be won by hardcore geeks or pll that are lead by them. People that dont have a rl.
U sound as if PA is ur Life.
PA 24/7 thats the way it is and thats the way it should be so dont wine when u cant be online and sitting in front of ur monitor 9 month in the year all day long.
I don't think a 24/7 PA will ever attract more than a few thousand paying customers. There just aren't that many people in the world who are going be willing to dedicate themselves to an online game and pay for the privilege. I hope the remaining players enjoy the small universes and bankrupt owners. :/
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Unread 8 Feb 2003, 19:13   #19
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Re: heh

Quote:
Originally posted by isildurx
dude if its eta 5 or eta 40 it has nothing to say

cuz if FRigs is eta 40, the FIs must b eta 38.

itll keep the same times now , just much longer to get there, so the attack will arrive later...


Isil
yes, defence-wise it will make no difference at all, but with a higher ETA you will atleast have time to send away your fleet...
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Unread 8 Feb 2003, 22:45   #20
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bump up the travel time but give us more fleets!
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Unread 8 Feb 2003, 23:16   #21
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Quote:
Originally posted by Tactitus
I don't know why people keep asking for details when it's clear they don't have any. :/
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Unread 9 Feb 2003, 00:31   #22
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Quote:
Originally posted by Rids
Well, what some people (YOU) fail to realise is that to be the best and suceed in ANY game, the same sort of sacrifices are needed. Whether its a first person shooter, a MMORPG, or anything else, to be Top 10 you simply have to put your RL on hold.
Sure, to be amongst the top 10 players in CS (or Quake) you need to have no life. But you can still have fun playing the game amateurish. You can do quite well, perhaps win a few games, join a clan, etc.

In PA, you can barely have fun unless you dedicate yourself 24/7. Perhaps this wasn't true in Rounds 2 and 3 (with bigger universe sizes) but when I've played even vaguely non-seriously (i.e. checking a few times a day, but not sitting on IRC every hour) I've found the game to be dull beyond belief. Not because I wasn't top 100 (I didn't expect/want to be). But being attacked repeatedly in-cluster with little chance of getting defence as the ETA is too low by the time I check is just cack.
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Unread 9 Feb 2003, 01:17   #23
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Re: heh

Quote:
Originally posted by isildurx
dude if its eta 5 or eta 40 it has nothing to say

cuz if FRigs is eta 40, the FIs must b eta 38.

itll keep the same times now , just much longer to get there, so the attack will arrive later...


Isil
Not if you also change the differences in speeds.
ie, make pods take longer but let the other ships have a shorter eta.


I think that this will widen the appeal of the game greatly. More casual players will play and this in itself will mean that the average players will get roided less (cos there will be more of them to spread the raids around).
I dont belive this will stagnate the game (easier to get defence), it will just mean that raids will have to be co-ordinated on a larger scale so that you can raid all potential defenders at the same time.
Also, it wont affect alliance wars much cos often the aim is to destroy ships rather than steal roids so there wont be pods slowing you down.

Ive talked to loads of people about this and we all agree that it will massively improve the attraction of the game to average players (us). And more average players will make everyone happier.
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Unread 9 Feb 2003, 14:22   #24
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With an eta too high, you would have to be in a large alliance, able to pin down all possible opposition. Or you have to start farming. That sucks. I want to play in a small/mediumsized alliance (no powerblocks) and be able to raids on my own. That's why i liked OB attacks.
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Unread 9 Feb 2003, 15:50   #25
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Quote:
Originally posted by Gerbie
With an eta too high, you would have to be in a large alliance, able to pin down all possible opposition. Or you have to start farming. That sucks. I want to play in a small/mediumsized alliance (no powerblocks) and be able to raids on my own. That's why i liked OB attacks.
I dont think this would stop small groups attacking. They would just have to choose targets with less friends, or co-ordinate with other small alliances for attacks. Surely it would make the game more fun if each raid had to be organised on a larger scale and every attack would have to use feints and decoys.

Surley there is more satisfaction in a raid that was sucessful because you outplanned the defenders than there is in one that was sucessfull because you stayed up till 3am to launch it so the defenders didnt know it was comming in time to do anything
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Unread 9 Feb 2003, 17:23   #26
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Unread 10 Feb 2003, 00:40   #27
Le Mauvais Moine
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Re: heh

Quote:
Originally posted by isildurx
dude if its eta 5 or eta 40 it has nothing to say

cuz if FRigs is eta 40, the FIs must b eta 38.

itll keep the same times now , just much longer to get there, so the attack will arrive later...


Isil
Good point. The time window for getting def will be the same. On the other hand semit actives will be able to have a change to remove their ships.

I personally prefer eta 24 for pods. Login once per day is feasable for me ;-)
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Unread 10 Feb 2003, 07:36   #28
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Re: Re: heh

Quote:
Originally posted by Le Mauvais Moine
Good point. The time window for getting def will be the same. On the other hand semit actives will be able to have a change to remove their ships.
Unless they change the ship travel times.
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Unread 10 Feb 2003, 19:01   #29
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Quote:
Originally posted by revolv3r
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