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Unread 30 Mar 2004, 13:39   #1
blue banana
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eonium

couple of quick questions

1. does it still cost eonium to launch fleets ?
2. is it still harder to take peoples roids if you send larger fleets like in the old days ?

.......... thanks
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Unread 30 Mar 2004, 13:57   #2
Gerbie
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Re: eonium

1. no
2. erm don't think it does (not sure though)
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Unread 30 Mar 2004, 17:26   #3
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Re: eonium

thansk for the reply, if someone is sure about the roid vs ship count thing please leave a message.

also i was wondering.......

i know if your in the same allaince as someone your eta drops by 1 tick, but does the same apply to people in the same cluster as you, and if so does it drop by 2 ticks your in the same cluster AND alliance ?............ thanks for any replies
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Unread 30 Mar 2004, 18:59   #4
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Re: eonium

You might reduce your cap if you sent too much, yes. And there is no cluster ETA advantage.
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Unread 31 Mar 2004, 11:39   #5
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Re: eonium

if the people in your galaxy are in the same alliance as you, does that reduce the eta by 2 ticks ?
thanks........
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Unread 31 Mar 2004, 11:45   #6
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Re: eonium

no

also i don't think there is any disadvantage for sending bigger fleets on attacks
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Unread 31 Mar 2004, 11:49   #7
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Re: eonium

No. Ingal defence is always 5 ticks.
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Unread 31 Mar 2004, 12:11   #8
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Re: eonium

thanks
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Unread 1 Apr 2004, 18:16   #9
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Re: eonium

right one more question i'm afraid......
whats with the new launching business ?
how do you tell your fleets how long to attack and defend for ?
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Unread 1 Apr 2004, 18:18   #10
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Re: eonium

they can only att/def for 1 hour

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Unread 1 Apr 2004, 18:30   #11
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Re: eonium

!!!!!!!!!!
1 hour !
so if you misjudge your defence by one tick your screwed ?
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Unread 1 Apr 2004, 18:41   #12
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Re: eonium

Indd, but you can see at what tick your fleet will land after you set you fleet for launch.
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Unread 1 Apr 2004, 19:11   #13
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Re: eonium

Quote:
Originally Posted by blue banana
!!!!!!!!!!
1 hour !
so if you misjudge your defence by one tick your screwed ?
That will happen only once, atleast if you learn from your misstakes
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Unread 1 Apr 2004, 19:16   #14
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Re: eonium

thanks for the replies
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Unread 2 Apr 2004, 01:23   #15
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Re: eonium

sorry guys i got another question, how do you send fake fleets ? and how do you determine how many ships the target thinks you're sending in them ?
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Unread 2 Apr 2004, 05:08   #16
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Re: eonium

1. go to the 'fleet' screen put ships in the fleet you want to launch as a fake fleet (for instance 100 fighters)
2. go to the 'mission' screen, select as mission 'fake attack' for the fleet you want to launch

The fleet will launch for real, but the ships will automaticly return just before they reached their destination.
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round 10: rank unknown (was #1 for a while) 5:2:5 - Vengeance pe0n
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Unread 4 Apr 2004, 11:49   #17
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Re: eonium

k, thanks
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Unread 4 Apr 2004, 21:57   #18
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Re: eonium

one more question. right........
i'm the GC of a galaxy with a paid account, but not everyone in my galaxy has a paid account.
Now there is someone in an inactive galaxy that wants to join my galaxy with a paid account, can he join ours now, or does he have to start a new account ?
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Unread 4 Apr 2004, 22:03   #19
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Re: eonium

Well people join galaxies random. Unless you have a private galaxy. But I have a feeling you didn't start a private galaxy when you signed up.

If you did not sign up a private galaxy, then he can't join your galaxy. Not even if he signs up for a new account. (There's a chance though he will end up in your galaxy if your galaxy has a free spot and he exiles.)

If you do have a private galaxy then for a certain amount of time he can join your galaxy by entering the galaxy key in his preferences screen. If he's too late then signing up a new account would be required.
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round 5 noob
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round 8 noob: rank 4.112 7:2:3 - TFD member
round 9 rank 941 23:1:9 - TFD HC
round 9.5 rank 860 22:7:3 - TFD HC
round 10: rank unknown (was #1 for a while) 5:2:5 - Vengeance pe0n
round 10.5: rank 683 19:10:2 - VGN member
round 11: rank 138 8:8:4 - VsN member
round 12: rank 515 - VGN 'special attack officer' -> jumped ship to Rock
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Unread 5 Apr 2004, 00:01   #20
blue banana
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Re: eonium

k, thanks

also, does anyon know the exact restricions of a non paid for account ?
i've just upgraded and i'm not sure what the bennefits are and i can't find the answer
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Unread 5 Apr 2004, 09:25   #21
Kal
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Re: eonium

full tech tree

and a small resource bonus when u upgrade
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Unread 5 Apr 2004, 11:46   #22
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Re: eonium

k, thanks
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