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14 Jul 2010, 08:38
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#1
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Sh33p h3rd3r
Join Date: Feb 2003
Posts: 132
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salvage distribution
after seeing some pretty massive salvage farming the last couple of days, I would like to suggest a revamp of the way salvage is awarded. Salvage should be divided out to only the ships that take direct part in the battle either as flak, emp or guns based on value of participation.
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Roiding No More
eXilitionAscendancy
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Do not make me get out the paddle!!! "
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14 Jul 2010, 09:03
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#2
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: salvage distribution
Overly complicated and attempts to solve a problem that does not really exist. Despite being on the other side of the events you refer to, I have no issue with the salvage farming that occured the last few days. If an alliance is willing to let this much value get stolen for a small value boost that doesn't even make up for the roid loss suffered during the same attack, then they have my blessing.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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14 Jul 2010, 09:19
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#3
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: salvage distribution
two options regarding the salvage rule imho
1) remove salvage all together
or
2) give attacker salvage aswell
1) its nearly impossible to land to damage your opponent, as u take far too many losses yourself, with removing salvage defender will 2 times think if he stays to kill attacking ships and for the attacker it doesnt mean the end of all hope
that implies specially for fleetcatches
2) this will even out the in 1) mentioned scenario since attacker can land for losses without having his high ambitiones ending, while defender also wont completely be wiped out or can rebuild some at least
in the end not much diffrence between the two options, but in days of run and hide salvage became obsolete
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m0rph3us formerly known as Bugz
"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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15 Jul 2010, 14:39
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#4
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Finn.. who's drunk.
Join Date: Apr 2001
Location: Finland
Posts: 285
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Re: salvage distribution
Just give attackers some salvage, to prevent those ridiculous I mass enough flak to get all my ships killed and then some more to force u to recall due to your losses even if u'd kill over 5:1 in value.
Not getting my hopes up, as this changed should have been done like 15 rounds ago.. heard that they reduced it once already.. can only imagine how high it was at worst.
And seriously 250 buildings.. I can't get even to 200 with etd.. when terran have had over 250 buildings for weeks already.
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r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
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15 Jul 2010, 16:47
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#5
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Apprime Troll HC
Join Date: Mar 2008
Posts: 857
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Re: salvage distribution
Quote:
Originally Posted by LordNieminen
Just give attackers some salvage, to prevent those ridiculous I mass enough flak to get all my ships killed and then some more to force u to recall due to your losses even if u'd kill over 5:1 in value.
Not getting my hopes up, as this changed should have been done like 15 rounds ago.. heard that they reduced it once already.. can only imagine how high it was at worst.
And seriously 250 buildings.. I can't get even to 200 with etd.. when terran have had over 250 buildings for weeks already.
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You want to crash for roids without losing value, AND you want the terran construction benefits to apply for Etd aswell!?
Just stop crashing and play terran instead. Problem solved.
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15 Jul 2010, 17:47
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#6
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Finn.. who's drunk.
Join Date: Apr 2001
Location: Finland
Posts: 285
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Re: salvage distribution
Quote:
Originally Posted by HaNzI
You want to crash for roids without losing value, AND you want the terran construction benefits to apply for Etd aswell!?
Just stop crashing and play terran instead. Problem solved.
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I want the benefit limited so that etd can get max buildings or damn close to them at end of round.. I don't care if ter get's them faster so long as at tick 1000++ we'r at same.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
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15 Jul 2010, 17:56
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#7
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: salvage distribution
Yeah, I want Cath to get Terran construction speed too. And give Xan Cath research speed while you're at it!
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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15 Jul 2010, 18:20
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#8
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Over the moon
Join Date: Aug 2001
Location: Deeeeenmark
Posts: 547
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Re: salvage distribution
Quote:
Originally Posted by LordNieminen
I want the benefit limited so that etd can get max buildings or damn close to them at end of round.. I don't care if ter get's them faster so long as at tick 1000++ we'r at same.
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That doesn't make any sort of sense. If anything, the terrans should be bitching about only being allowed 250 constructions, it takes away one of their best racial bonuses for like 1/3 of the game.. and I don't see why everyone should end on the same amount of constructions.
That said, terrans are atm out of control value wise, 5:6 is the most obvious example. I would double the time it takes to make a refinary to slow this down.
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Golan - Ascendancy
Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)
Those damn emp races..
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15 Jul 2010, 19:01
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#9
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Finn.. who's drunk.
Join Date: Apr 2001
Location: Finland
Posts: 285
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Re: salvage distribution
Quote:
Originally Posted by Zotnam
That doesn't make any sort of sense. If anything, the terrans should be bitching about only being allowed 250 constructions, it takes away one of their best racial bonuses for like 1/3 of the game.. and I don't see why everyone should end on the same amount of constructions.
That said, terrans are atm out of control value wise, 5:6 is the most obvious example. I would double the time it takes to make a refinary to slow this down.
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I mean no-one else has that huge racial.. only terrans. Oh well build time change would work aswell, but doubt the idea is to leave some races to under 200 cons and some hitting 250 over 2-3weeks before round end. It's tad unfair edge, would say like atleast 10-15% value edge on terran atm.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
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16 Jul 2010, 12:38
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#10
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Apprime Troll HC
Join Date: Mar 2008
Posts: 857
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Re: salvage distribution
We should remove XP all together. I was sick of it round 35 when i was top3 and im sick of it now when im top10.
This is a convo i had with a multihunter:
[13:09:02] <HaNzI|af> 1) my ships were all out
[13:09:03] <HaNzI|af> 3 fleets
[13:09:09] <HaNzI|af> 2) this was the bcalc
[13:09:10] <HaNzI|af> [21:13] <HaNzI|afk> http://game.planetarion.com/bcalc.pl?id=061kq9hkvvq7mim
[13:09:10] <HaNzI|af> [21:13] <HaNzI|afk> ace
[13:09:10] <HaNzI|af> [21:13] <Nicole> yeah
[13:09:10] <HaNzI|af> [21:15] <Nicole> perhaps rasputin has some viper
[13:09:14] <HaNzI|af> even if i recalled
[13:09:47] <HaNzI|af> like i said to appocomaster in round 35 i hate xp runs
[13:11:13] <HaNzI|af> so you should make up a solution so noone launch at all (remove xp)
[13:11:18] <HaNzI|af> so i can launch my fleet and land some roids
So i am expected to get up in the middle of the night and get allydef to cover myself against attacks like this, but if it lands they remove it or delete me. It landed later on 4 allydef fleets that could have saved someone else if only the multihunters could recall XP-runs earlier. After all, they say it was farming from the minute it was launched.....
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16 Jul 2010, 13:05
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#11
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Apprime Troll HC
Join Date: Mar 2008
Posts: 857
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Re: salvage distribution
The fleet that was landing this tick recalled, so it wasnt intentional farming after all!
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16 Jul 2010, 17:43
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#12
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Finn.. who's drunk.
Join Date: Apr 2001
Location: Finland
Posts: 285
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Re: salvage distribution
That isn't even bad.. I had one terran de pilot getting + score after we destroyed 85% of he's fleet due to score... and that was 3 weeks before round end.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
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16 Jul 2010, 18:00
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#13
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: salvage distribution
Quote:
Originally Posted by HaNzI
After all, they say it was farming from the minute it was launched.....
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How on earth could they possibly call an attack which gained the attacker score and lost the defender score on the final day of the round farming?
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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16 Jul 2010, 20:38
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#14
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Registered User
Join Date: Mar 2009
Posts: 957
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Re: salvage distribution
Quote:
Originally Posted by JonnyBGood
How on earth could they possibly call an attack which gained the attacker score and lost the defender score on the final day of the round farming?
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Because the attacker was in the same alliance for 1100 ticks?
I'm not saying HaNzI farmed him, I do think however that his attacker's only intention was to crash.
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