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7 Jun 2009, 19:14
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#51
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Alive and kicking
Join Date: Oct 2003
Location: Kingdom of the Netherlands
Posts: 220
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Re: Update
Quote:
Originally Posted by Makhil
.... Simplify the registration (2 emails is a turndown for anyone). People should click the ad, click registration and start playing. Put the game 3 clicks away from the ad. ...
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I'd love to know how many planets are created, put in a galaxy and the player never logs in. At least make is so that the planet is not created (or put in a galaxy) untill the player actually logs in. No confirmation email required, the fact that he logs into his account verifies that he has the emailadress where the password was sent to.
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7 Jun 2009, 19:22
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#52
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Re: Update
Quote:
Originally Posted by Gerbie2
I'd love to know how many planets are created, put in a galaxy and the player never logs in. At least make is so that the planet is not created (or put in a galaxy) untill the player actually logs in. No confirmation email required, the fact that he logs into his account verifies that he has the emailadress where the password was sent to.
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All planets after tick 72 sign up straight to C200.
__________________
r8-10 RaH r10.5-12 MISTU
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9 Jun 2009, 00:01
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#53
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...
Join Date: Jul 2005
Posts: 146
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Re: Update
Surly raising the price of the game is bad since tbh we have seen no real improvements as of yet, more noise is being made and the site has had a make over which are all good things and money is being invested in advertising which is imho where it should be invested. however there is still a lot of downtime and still game play issues people will already find the £5 quid off putting in fact i have met many players who are in their first rounds who say " i am playing free to see how it goes will upgrade if i play next round".
With the proposed marketing plan and projected influx of players assuming the cost of running the game does not change surly the increased player base will provide you the income you need to pay Cin. This achieves two goals 1) increases the player base and 2) pays cin while keeping the community happy
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9 Jun 2009, 17:33
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#54
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Registered User
Join Date: Apr 2004
Posts: 84
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Re: Update
You are thinking about the higher pricing far to much, the more money you charge per account the less players will play giving you about the same income as every round due to the price increase and you will be back to square one.
Try reducing the cost of planetarion, that way you will get more players, more money income, a better playable game.
And this is just an example but even World of Warcraft is cheaper than planetarion and planetarion doesnt even touch that game and its graphics and effects and such the like. And yet WoW is still gaining people and proffit, so perhaps u should think along the lines of definetly reducing the cost not raising it.
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9 Jun 2009, 18:30
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#55
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Pr0nstar
Join Date: Mar 2001
Posts: 495
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Re: Update
Quote:
Originally Posted by DogsGrowl
And this is just an example but even World of Warcraft is cheaper than planetarion and planetarion doesnt even touch that game and its graphics and effects and such the like. And yet WoW is still gaining people and proffit, so perhaps u should think along the lines of definetly reducing the cost not raising it.
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Please enlighten me on how WoW that costs 10(?) euros a month is cheaper than paying 5£ for 7 weeks of planetarion ? On top of that you have the one time fee of Buying World of Warcraft+Expansions.
__________________
PROUD Chief Pimp of the only pr0nstars
Ascendancy - While you were trying, we were sleeping
(@Karmulian) i deffo got roided looking at my planets
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9 Jun 2009, 18:39
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#56
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Commander in Briefs!
Join Date: Dec 2000
Location: UK
Posts: 783
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Re: Update
Quote:
Originally Posted by DogsGrowl
And this is just an example but even World of Warcraft is cheaper than planetarion and planetarion doesnt even touch that game and its graphics and effects and such the like. And yet WoW is still gaining people and proffit, so perhaps u should think along the lines of definetly reducing the cost not raising it.
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I do think that the majority of EVE (and PA) are older than 20 and are a little more mature with regards to the game (apart from the goons), and WoW are mostly below 20.
Quote:
Originally Posted by Cin
i haven't said i "want" anything
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Is it "need"?
It all comes down to money, with EVE your looking at millions (ish) a month. They sure can afford all the designers, programmers and have lots of people discussing the way the game should go (short term v long term).
PA is down to two entities 1) The PATeam 2) The community (with some in the middle). When the PAteam propose a new feature, its pretty hard for the community to change the PATeams mind.
__________________
<Kila> WHAT HAVE YOU DONE WITH MY PRECIOUS FORUMS
<Zeyi> 24h forum closure
<Zeyi> all posts recalled
"he's got a proven track record when it comes to showy art composition" - Tommy
<Sigi> Light: can I ask u how many open internet-windows u always have?
<MrLobster|PM> i have 2, the pa page, and the website for naked light pictures
<Ave> both has bad gfx
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10 Jun 2009, 09:34
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#57
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So what?
Join Date: Feb 2002
Location: Scotland
Posts: 606
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Re: Update
Quote:
Originally Posted by MrLobster
I do think that the majority of EVE (and PA) are older than 20 and are a little more mature with regards to the game (apart from the goons), and WoW are mostly below 20.
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You're vastly wrong here. Almost everyone I play with is over 20, and it's a pretty big and diverse group.
__________________
Legion
[RaH] [Mercenaries]
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17 Jun 2009, 06:35
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#58
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[ND] for Life
Join Date: Oct 2008
Posts: 14
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Re: Update
Quote:
Originally Posted by Kargool
Also and last from me when you take into acount the increased downtime periods we've had with the last round, I most certainly don't see why people would be keen on paying extra for the game.
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This is the biggest reason not to raise anything just yet -- its perhaps counterintuitive but we need a free round or two to simultaneously hook new players and really load test the game infrastructure -- I can tell you that even with the current prices, every time there is a down time my initial reaction is "Why am I paying for THIS?" Yes, the fee really is nominal (even your proposed increase) in comparison to other online games, but when I pay for a game - regardless of cost, there is an expectation of professional support and service level. This expectation was absolutely not met in R30 and R31.
__________________
ImpKlug
[ND]
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18 Jun 2009, 16:45
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#59
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Registered User
Join Date: Feb 2009
Posts: 87
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Re: Update
I have decided on a very minimal increase in prices, which I hope everyone is ok with.
I will see what effect it has, and modify accordingly the round after.
1 credit will cost £5.57
3 credits will cost £12.07
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18 Jun 2009, 22:33
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#60
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If not never; then once.
Join Date: Aug 2007
Posts: 190
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Re: Update
HEY ZPETI
get rid of those terrible new log in questions, math was better. Just FYI, those sentences dont load at all on my phone... So if you only have those stupid sentence questions some ppl wont be able to play from phone.. Also there is no link to the stats, no one "new" is going to know what race a certain ship is, or what a certain ship fires at. They are too hard for the "average" player.
Math only please! (Or at least something that doesnt require you to search for an answer on another page)
__________________
You must know that an interesting fate awaits almost everyone, mouse or man, who does not conform.
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18 Jun 2009, 22:41
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#61
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Registered User
Join Date: May 2009
Posts: 16
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Re: Update
reese its called maths not math.
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18 Jun 2009, 23:00
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#62
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If not never; then once.
Join Date: Aug 2007
Posts: 190
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Re: Update
Quote:
Originally Posted by world
reese its called maths not math.
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Thank you for your contribution.
__________________
You must know that an interesting fate awaits almost everyone, mouse or man, who does not conform.
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18 Jun 2009, 23:01
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#63
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Bi-Winning
Join Date: Dec 2007
Location: nfi
Posts: 290
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Re: Update
Quote:
Originally Posted by world
reese its called maths not math.
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Math is used colloquially in English-speaking North America as a shortened form of the word mathematics, in the same way as "maths" is used in the UK, Australia, New Zealand, etc.
Back on topic.
As for the price increases, no sane person is ever going to be happy with paying more for anything nor would they say that they'd be willing too unless given no other alternative.
__________________
ѵսȽցΛґ
H-A ☆ ODDR ☆ Apprime ☆ xVx ☆ VisioN ☆ HEROES ☆ Ultores
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18 Jun 2009, 23:39
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#64
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Up The Hatters!
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
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Re: Update
Finally some change. If the PA team has logs for how many failed login attempts over the years i've done...
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Planetarion veteran
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19 Jun 2009, 11:47
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#65
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Registered User
Join Date: Mar 2009
Posts: 3
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Re: Update
Interesting thread.
I posted in another thread a short while ago about the most effective method (Based on current market trends) of advertising PA. This method of advertising would be best of all, free.
zPeti, I'm happy to offer my expertise to help build the PA Brand....drop me a PM if you'd like to discuss.
Phx.
__________________
Round 27 - ToF
Round 28 - CT
Round 30 - Factory
Round 31 - ND
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19 Jun 2009, 14:11
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#66
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Save energy: Be apathetic
Join Date: May 2008
Posts: 228
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Re: Update
Quote:
Originally Posted by V*Messiah
As for the price increases, no sane person is ever going to be happy with paying more for anything nor would they say that they'd be willing too unless given no other alternative.
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I wouldn't care paying a pound more if the damn game would stay up all round without any downtime, the stats would be decent, there wouldn't be any short anouncements like Fiery's recent one that doesn't give any detail on the rule and serious improvements towards the community were made.
__________________
Ascendancy - Land'n'Crash Inc.
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19 Jun 2009, 15:02
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#67
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Gabba gabba hey hey
Join Date: Aug 2008
Posts: 212
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Re: Update
I haven't seen a thread about it anywhere else, I like the new portal design
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19 Jun 2009, 21:20
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#68
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:alpha:
Join Date: May 2002
Location: London, UK
Posts: 7,871
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Re: Update
Quote:
Originally Posted by V*Messiah
Back on topic.
As for the price increases, no sane person is ever going to be happy with paying more for anything nor would they say that they'd be willing too unless given no other alternative.
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Back off topic.
A restaurant opened relatively recently in London where the owner made basic Italian dishes (pasta etc). He didn't charge anyone anything officially; the bills simply said something along the lines of "Pay what you think this meal was worth". His findings were that generally people paid significantly more than he would have charged for the meals if they were a set price.
Just thought that was interesting!
Back on topic.
I'm happy to pay more money for the game. I'd probably pay up to about £10 before citing the cost as a reason to not play.
__________________
"There is no I in team, but there are two in anal fisting"
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20 Jun 2009, 00:00
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#69
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Registered User
Join Date: Jul 2008
Location: blackpool england
Posts: 76
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Re: Update
okay here is my idea on how to make more money
in addtion to the normal upgrade add in 1 shot selectable bonuses sveral ideas below:
double constution speed for x ticks (24 maybe)
double reserch speed for x ticks (24 maybe)
double mining for x ticks (8 possible)
double production speed for x ticks (no idea tbh)
hidden from scans for x ticks (24 ?)
x amount of any ship in the game ( more for fun a cat with 20k clocked ships or 15k dragons wouldnt unblance the game too much and would let people have some fun)
each account would be limited to say 5 in total, and each one costs £1 but they can be used at any time and make them so you can buy just one at a time, oh look pay day an extra 2 pound in my account lets get some new stuff on PA over the weekend.
__________________
Veni Vedi Vici
We came We saw We conquered
(then we got laided )
Round 27 28 HA DC BC, 29 VGN DC, 30 ND DC, 31 32 HA head DC,
Round 33 34 35 ND DC
Round 36 37 38 ND HC DC
Round 39 to Forever ND DC
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20 Jun 2009, 00:19
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#70
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CRASHING BEATS 'N FANTASY
Join Date: Mar 2001
Location: Cold Country.
Posts: 1,912
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Re: Update
Quote:
Originally Posted by DragonKing
okay here is my idea on how to make more money
in addtion to the normal upgrade add in 1 shot selectable bonuses sveral ideas below:
double constution speed for x ticks (24 maybe)
double reserch speed for x ticks (24 maybe)
double mining for x ticks (8 possible)
double production speed for x ticks (no idea tbh)
hidden from scans for x ticks (24 ?)
x amount of any ship in the game ( more for fun a cat with 20k clocked ships or 15k dragons wouldnt unblance the game too much and would let people have some fun)
each account would be limited to say 5 in total, and each one costs £1 but they can be used at any time and make them so you can buy just one at a time, oh look pay day an extra 2 pound in my account lets get some new stuff on PA over the weekend.
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Yes and no. Micropayments are the way forward, but they should not rely upon such gameplay influencing features. Instead, make micro payments for comfort functions - f.e. sms notifications, a friendlist, target search functions and more stuff like that. Basically everything that does simplify managing your game, but nothing that creates superiority.
__________________
Ią! Ią! Munin F'tagn! - [*scendancy]
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20 Jun 2009, 00:36
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#71
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Registered User
Join Date: Jul 2008
Location: blackpool england
Posts: 76
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Re: Update
Quote:
Originally Posted by Heartless
. sms notifications, a friendlist, target search functions and more stuff like that. Basically everything that does simplify managing your game, but nothing that creates superiority.
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I like the idea of sms notifications, a friendlist would be nice and ofc the long await passport system. I am sure there are also more ideas.
But i have to argue when you say my idea create superiority with the exception of the double mining, the others would allow the average player on a day off to devote a bit more time get a few extra buildings an extra reserch done, and maybe have some fun landing one or two attcks simply because it is impossible to scan you or gaining an extra bit on slavage because you have a little extra help your attacker wasnt expecting, hell even an extra fleet slow for x ticks. As long as you limit how long each one last and set a maxium for how many bonus totaol you can use per round i doubt it would really affect game balance, or create superiority
__________________
Veni Vedi Vici
We came We saw We conquered
(then we got laided )
Round 27 28 HA DC BC, 29 VGN DC, 30 ND DC, 31 32 HA head DC,
Round 33 34 35 ND DC
Round 36 37 38 ND HC DC
Round 39 to Forever ND DC
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20 Jun 2009, 01:29
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#72
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Gabba gabba hey hey
Join Date: Aug 2008
Posts: 212
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Re: Update
Quote:
Originally Posted by Tomkat
Back off topic.
A restaurant opened relatively recently in London where the owner made basic Italian dishes (pasta etc). He didn't charge anyone anything officially; the bills simply said something along the lines of "Pay what you think this meal was worth". His findings were that generally people paid significantly more than he would have charged for the meals if they were a set price.
Just thought that was interesting!
Back on topic.
I'm happy to pay more money for the game. I'd probably pay up to about £10 before citing the cost as a reason to not play.
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Reminds me with what happened when the game was going to end and people donated to Lunar_Lamp for funding the new one.
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