Fake defence as a mission type?
I've heard fake defence bandied about as a coded mission type. I don't like this idea.
Fake defence, as it is now, requires you to be online to recall (or send ships that the attacker can't damage) I think that this setup for fake defence causes enough stagnation in the game as is.
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Round 13- complete n00b, 13:5:19
[Hidden Agenda member from round 14 on out]
Round 14: 11:7 MoD, final rank 1006
Round 15: 11:9:7, Galactic Commander, final rank 724
Round 16: 4:5:7, GC (The Colt 4-5's), final rank 380
Round 17: [forgot my final result]
Round 19: final rank 233
Round 20: 2:7:15, final rank 222
Round 23: bad end rank, crashed too many times
Round 24: am playing Zik
I provided the name for Round 16, "The End of an Era".
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